本文整理汇总了Golang中llvm/org/llgo/third_party/gotools/go/types.Type.Elem方法的典型用法代码示例。如果您正苦于以下问题:Golang Type.Elem方法的具体用法?Golang Type.Elem怎么用?Golang Type.Elem使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类llvm/org/llgo/third_party/gotools/go/types.Type
的用法示例。
在下文中一共展示了Type.Elem方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: store
// store stores value v of type T into *addr.
func store(T types.Type, addr *value, v value) {
switch T := T.Underlying().(type) {
case *types.Struct:
lhs := (*addr).(structure)
rhs := v.(structure)
for i := range lhs {
store(T.Field(i).Type(), &lhs[i], rhs[i])
}
case *types.Array:
lhs := (*addr).(array)
rhs := v.(array)
for i := range lhs {
store(T.Elem(), &lhs[i], rhs[i])
}
default:
*addr = v
}
}
示例2: load
// load returns the value of type T in *addr.
func load(T types.Type, addr *value) value {
switch T := T.Underlying().(type) {
case *types.Struct:
v := (*addr).(structure)
a := make(structure, len(v))
for i := range a {
a[i] = load(T.Field(i).Type(), &v[i])
}
return a
case *types.Array:
v := (*addr).(array)
a := make(array, len(v))
for i := range a {
a[i] = load(T.Elem(), &v[i])
}
return a
default:
return *addr
}
}
示例3: flatten
// flatten returns a list of directly contained fields in the preorder
// traversal of the type tree of t. The resulting elements are all
// scalars (basic types or pointerlike types), except for struct/array
// "identity" nodes, whose type is that of the aggregate.
//
// reflect.Value is considered pointerlike, similar to interface{}.
//
// Callers must not mutate the result.
//
func (a *analysis) flatten(t types.Type) []*fieldInfo {
fl, ok := a.flattenMemo[t]
if !ok {
switch t := t.(type) {
case *types.Named:
u := t.Underlying()
if isInterface(u) {
// Debuggability hack: don't remove
// the named type from interfaces as
// they're very verbose.
fl = append(fl, &fieldInfo{typ: t})
} else {
fl = a.flatten(u)
}
case *types.Basic,
*types.Signature,
*types.Chan,
*types.Map,
*types.Interface,
*types.Slice,
*types.Pointer:
fl = append(fl, &fieldInfo{typ: t})
case *types.Array:
fl = append(fl, &fieldInfo{typ: t}) // identity node
for _, fi := range a.flatten(t.Elem()) {
fl = append(fl, &fieldInfo{typ: fi.typ, op: true, tail: fi})
}
case *types.Struct:
fl = append(fl, &fieldInfo{typ: t}) // identity node
for i, n := 0, t.NumFields(); i < n; i++ {
f := t.Field(i)
for _, fi := range a.flatten(f.Type()) {
fl = append(fl, &fieldInfo{typ: fi.typ, op: f, tail: fi})
}
}
case *types.Tuple:
// No identity node: tuples are never address-taken.
n := t.Len()
if n == 1 {
// Don't add a fieldInfo link for singletons,
// e.g. in params/results.
fl = append(fl, a.flatten(t.At(0).Type())...)
} else {
for i := 0; i < n; i++ {
f := t.At(i)
for _, fi := range a.flatten(f.Type()) {
fl = append(fl, &fieldInfo{typ: fi.typ, op: i, tail: fi})
}
}
}
default:
panic(t)
}
a.flattenMemo[t] = fl
}
return fl
}
示例4: getBackendType
func (tm *llvmTypeMap) getBackendType(t types.Type) backendType {
switch t := t.(type) {
case *types.Named:
return tm.getBackendType(t.Underlying())
case *types.Basic:
switch t.Kind() {
case types.Bool, types.Uint8:
return &intBType{1, false}
case types.Int8:
return &intBType{1, true}
case types.Uint16:
return &intBType{2, false}
case types.Int16:
return &intBType{2, true}
case types.Uint32:
return &intBType{4, false}
case types.Int32:
return &intBType{4, true}
case types.Uint64:
return &intBType{8, false}
case types.Int64:
return &intBType{8, true}
case types.Uint, types.Uintptr:
return &intBType{tm.target.PointerSize(), false}
case types.Int:
return &intBType{tm.target.PointerSize(), true}
case types.Float32:
return &floatBType{false}
case types.Float64:
return &floatBType{true}
case types.UnsafePointer:
return &ptrBType{}
case types.Complex64:
f32 := &floatBType{false}
return &structBType{[]backendType{f32, f32}}
case types.Complex128:
f64 := &floatBType{true}
return &structBType{[]backendType{f64, f64}}
case types.String:
return &structBType{[]backendType{&ptrBType{}, &intBType{tm.target.PointerSize(), false}}}
}
case *types.Struct:
var fields []backendType
for i := 0; i != t.NumFields(); i++ {
f := t.Field(i)
fields = append(fields, tm.getBackendType(f.Type()))
}
return &structBType{fields}
case *types.Pointer, *types.Signature, *types.Map, *types.Chan:
return &ptrBType{}
case *types.Interface:
i8ptr := &ptrBType{}
return &structBType{[]backendType{i8ptr, i8ptr}}
case *types.Slice:
return tm.sliceBackendType()
case *types.Array:
return &arrayBType{uint64(t.Len()), tm.getBackendType(t.Elem())}
}
panic("unhandled type: " + t.String())
}
示例5: zero
// zero returns a new "zero" value of the specified type.
func zero(t types.Type) value {
switch t := t.(type) {
case *types.Basic:
if t.Kind() == types.UntypedNil {
panic("untyped nil has no zero value")
}
if t.Info()&types.IsUntyped != 0 {
// TODO(adonovan): make it an invariant that
// this is unreachable. Currently some
// constants have 'untyped' types when they
// should be defaulted by the typechecker.
t = ssa.DefaultType(t).(*types.Basic)
}
switch t.Kind() {
case types.Bool:
return false
case types.Int:
return int(0)
case types.Int8:
return int8(0)
case types.Int16:
return int16(0)
case types.Int32:
return int32(0)
case types.Int64:
return int64(0)
case types.Uint:
return uint(0)
case types.Uint8:
return uint8(0)
case types.Uint16:
return uint16(0)
case types.Uint32:
return uint32(0)
case types.Uint64:
return uint64(0)
case types.Uintptr:
return uintptr(0)
case types.Float32:
return float32(0)
case types.Float64:
return float64(0)
case types.Complex64:
return complex64(0)
case types.Complex128:
return complex128(0)
case types.String:
return ""
case types.UnsafePointer:
return unsafe.Pointer(nil)
default:
panic(fmt.Sprint("zero for unexpected type:", t))
}
case *types.Pointer:
return (*value)(nil)
case *types.Array:
a := make(array, t.Len())
for i := range a {
a[i] = zero(t.Elem())
}
return a
case *types.Named:
return zero(t.Underlying())
case *types.Interface:
return iface{} // nil type, methodset and value
case *types.Slice:
return []value(nil)
case *types.Struct:
s := make(structure, t.NumFields())
for i := range s {
s[i] = zero(t.Field(i).Type())
}
return s
case *types.Tuple:
if t.Len() == 1 {
return zero(t.At(0).Type())
}
s := make(tuple, t.Len())
for i := range s {
s[i] = zero(t.At(i).Type())
}
return s
case *types.Chan:
return chan value(nil)
case *types.Map:
if usesBuiltinMap(t.Key()) {
return map[value]value(nil)
}
return (*hashmap)(nil)
case *types.Signature:
return (*ssa.Function)(nil)
}
panic(fmt.Sprint("zero: unexpected ", t))
}
示例6: addRuntimeType
// addRuntimeType is called for each concrete type that can be the
// dynamic type of some interface or reflect.Value.
// Adapted from needMethods in go/ssa/builder.go
//
func (r *rta) addRuntimeType(T types.Type, skip bool) {
if prev, ok := r.result.RuntimeTypes.At(T).(bool); ok {
if skip && !prev {
r.result.RuntimeTypes.Set(T, skip)
}
return
}
r.result.RuntimeTypes.Set(T, skip)
mset := r.prog.MethodSets.MethodSet(T)
if _, ok := T.Underlying().(*types.Interface); !ok {
// T is a new concrete type.
for i, n := 0, mset.Len(); i < n; i++ {
sel := mset.At(i)
m := sel.Obj()
if m.Exported() {
// Exported methods are always potentially callable via reflection.
r.addReachable(r.prog.Method(sel), true)
}
}
// Add callgraph edge for each existing dynamic
// "invoke"-mode call via that interface.
for _, I := range r.interfaces(T) {
sites, _ := r.invokeSites.At(I).([]ssa.CallInstruction)
for _, site := range sites {
r.addInvokeEdge(site, T)
}
}
}
// Precondition: T is not a method signature (*Signature with Recv()!=nil).
// Recursive case: skip => don't call makeMethods(T).
// Each package maintains its own set of types it has visited.
var n *types.Named
switch T := T.(type) {
case *types.Named:
n = T
case *types.Pointer:
n, _ = T.Elem().(*types.Named)
}
if n != nil {
owner := n.Obj().Pkg()
if owner == nil {
return // built-in error type
}
}
// Recursion over signatures of each exported method.
for i := 0; i < mset.Len(); i++ {
if mset.At(i).Obj().Exported() {
sig := mset.At(i).Type().(*types.Signature)
r.addRuntimeType(sig.Params(), true) // skip the Tuple itself
r.addRuntimeType(sig.Results(), true) // skip the Tuple itself
}
}
switch t := T.(type) {
case *types.Basic:
// nop
case *types.Interface:
// nop---handled by recursion over method set.
case *types.Pointer:
r.addRuntimeType(t.Elem(), false)
case *types.Slice:
r.addRuntimeType(t.Elem(), false)
case *types.Chan:
r.addRuntimeType(t.Elem(), false)
case *types.Map:
r.addRuntimeType(t.Key(), false)
r.addRuntimeType(t.Elem(), false)
case *types.Signature:
if t.Recv() != nil {
panic(fmt.Sprintf("Signature %s has Recv %s", t, t.Recv()))
}
r.addRuntimeType(t.Params(), true) // skip the Tuple itself
r.addRuntimeType(t.Results(), true) // skip the Tuple itself
case *types.Named:
// A pointer-to-named type can be derived from a named
// type via reflection. It may have methods too.
r.addRuntimeType(types.NewPointer(T), false)
// Consider 'type T struct{S}' where S has methods.
// Reflection provides no way to get from T to struct{S},
// only to S, so the method set of struct{S} is unwanted,
// so set 'skip' flag during recursion.
//.........这里部分代码省略.........
示例7: hashFor
// hashFor computes the hash of t.
func (h Hasher) hashFor(t types.Type) uint32 {
// See Identical for rationale.
switch t := t.(type) {
case *types.Basic:
return uint32(t.Kind())
case *types.Array:
return 9043 + 2*uint32(t.Len()) + 3*h.Hash(t.Elem())
case *types.Slice:
return 9049 + 2*h.Hash(t.Elem())
case *types.Struct:
var hash uint32 = 9059
for i, n := 0, t.NumFields(); i < n; i++ {
f := t.Field(i)
if f.Anonymous() {
hash += 8861
}
hash += hashString(t.Tag(i))
hash += hashString(f.Name()) // (ignore f.Pkg)
hash += h.Hash(f.Type())
}
return hash
case *types.Pointer:
return 9067 + 2*h.Hash(t.Elem())
case *types.Signature:
var hash uint32 = 9091
if t.Variadic() {
hash *= 8863
}
return hash + 3*h.hashTuple(t.Params()) + 5*h.hashTuple(t.Results())
case *types.Interface:
var hash uint32 = 9103
for i, n := 0, t.NumMethods(); i < n; i++ {
// See go/types.identicalMethods for rationale.
// Method order is not significant.
// Ignore m.Pkg().
m := t.Method(i)
hash += 3*hashString(m.Name()) + 5*h.Hash(m.Type())
}
return hash
case *types.Map:
return 9109 + 2*h.Hash(t.Key()) + 3*h.Hash(t.Elem())
case *types.Chan:
return 9127 + 2*uint32(t.Dir()) + 3*h.Hash(t.Elem())
case *types.Named:
// Not safe with a copying GC; objects may move.
return uint32(reflect.ValueOf(t.Obj()).Pointer())
case *types.Tuple:
return h.hashTuple(t)
}
panic(t)
}
示例8: convert
func (fr *frame) convert(v *govalue, dsttyp types.Type) *govalue {
b := fr.builder
// If it's a stack allocated value, we'll want to compare the
// value type, not the pointer type.
srctyp := v.typ
// Get the underlying type, if any.
origdsttyp := dsttyp
dsttyp = dsttyp.Underlying()
srctyp = srctyp.Underlying()
// Identical (underlying) types? Just swap in the destination type.
if types.Identical(srctyp, dsttyp) {
return newValue(v.value, origdsttyp)
}
// Both pointer types with identical underlying types? Same as above.
if srctyp, ok := srctyp.(*types.Pointer); ok {
if dsttyp, ok := dsttyp.(*types.Pointer); ok {
srctyp := srctyp.Elem().Underlying()
dsttyp := dsttyp.Elem().Underlying()
if types.Identical(srctyp, dsttyp) {
return newValue(v.value, origdsttyp)
}
}
}
// string ->
if isString(srctyp) {
// (untyped) string -> string
// XXX should untyped strings be able to escape go/types?
if isString(dsttyp) {
return newValue(v.value, origdsttyp)
}
// string -> []byte
if isSlice(dsttyp, types.Byte) {
value := v.value
strdata := fr.builder.CreateExtractValue(value, 0, "")
strlen := fr.builder.CreateExtractValue(value, 1, "")
// Data must be copied, to prevent changes in
// the byte slice from mutating the string.
newdata := fr.createMalloc(strlen)
fr.memcpy(newdata, strdata, strlen)
struct_ := llvm.Undef(fr.types.ToLLVM(dsttyp))
struct_ = fr.builder.CreateInsertValue(struct_, newdata, 0, "")
struct_ = fr.builder.CreateInsertValue(struct_, strlen, 1, "")
struct_ = fr.builder.CreateInsertValue(struct_, strlen, 2, "")
return newValue(struct_, origdsttyp)
}
// string -> []rune
if isSlice(dsttyp, types.Rune) {
return fr.stringToRuneSlice(v)
}
}
// []byte -> string
if isSlice(srctyp, types.Byte) && isString(dsttyp) {
value := v.value
data := fr.builder.CreateExtractValue(value, 0, "")
len := fr.builder.CreateExtractValue(value, 1, "")
// Data must be copied, to prevent changes in
// the byte slice from mutating the string.
newdata := fr.createMalloc(len)
fr.memcpy(newdata, data, len)
struct_ := llvm.Undef(fr.types.ToLLVM(types.Typ[types.String]))
struct_ = fr.builder.CreateInsertValue(struct_, newdata, 0, "")
struct_ = fr.builder.CreateInsertValue(struct_, len, 1, "")
return newValue(struct_, types.Typ[types.String])
}
// []rune -> string
if isSlice(srctyp, types.Rune) && isString(dsttyp) {
return fr.runeSliceToString(v)
}
// rune -> string
if isString(dsttyp) && isInteger(srctyp) {
return fr.runeToString(v)
}
// Unsafe pointer conversions.
llvm_type := fr.types.ToLLVM(dsttyp)
if dsttyp == types.Typ[types.UnsafePointer] { // X -> unsafe.Pointer
if _, isptr := srctyp.(*types.Pointer); isptr {
return newValue(v.value, origdsttyp)
} else if srctyp == types.Typ[types.Uintptr] {
value := b.CreateIntToPtr(v.value, llvm_type, "")
return newValue(value, origdsttyp)
}
} else if srctyp == types.Typ[types.UnsafePointer] { // unsafe.Pointer -> X
if _, isptr := dsttyp.(*types.Pointer); isptr {
return newValue(v.value, origdsttyp)
} else if dsttyp == types.Typ[types.Uintptr] {
//.........这里部分代码省略.........