本文整理汇总了Golang中k8s/io/kubernetes/pkg/api.NodeSelectorRequirementsAsSelector函数的典型用法代码示例。如果您正苦于以下问题:Golang NodeSelectorRequirementsAsSelector函数的具体用法?Golang NodeSelectorRequirementsAsSelector怎么用?Golang NodeSelectorRequirementsAsSelector使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了NodeSelectorRequirementsAsSelector函数的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: CalculateNodeAffinityPriority
// CalculateNodeAffinityPriority prioritizes nodes according to node affinity scheduling preferences
// indicated in PreferredDuringSchedulingIgnoredDuringExecution. Each time a node match a preferredSchedulingTerm,
// it will a get an add of preferredSchedulingTerm.Weight. Thus, the more preferredSchedulingTerms
// the node satisfies and the more the preferredSchedulingTerm that is satisfied weights, the higher
// score the node gets.
func CalculateNodeAffinityPriority(pod *api.Pod, nodeNameToInfo map[string]*schedulercache.NodeInfo, nodeLister algorithm.NodeLister) (schedulerapi.HostPriorityList, error) {
nodes, err := nodeLister.List()
if err != nil {
return nil, err
}
var maxCount float64
counts := make(map[string]float64, len(nodes.Items))
affinity, err := api.GetAffinityFromPodAnnotations(pod.Annotations)
if err != nil {
return nil, err
}
// A nil element of PreferredDuringSchedulingIgnoredDuringExecution matches no objects.
// An element of PreferredDuringSchedulingIgnoredDuringExecution that refers to an
// empty PreferredSchedulingTerm matches all objects.
if affinity.NodeAffinity != nil && affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution != nil {
// Match PreferredDuringSchedulingIgnoredDuringExecution term by term.
for _, preferredSchedulingTerm := range affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution {
if preferredSchedulingTerm.Weight == 0 {
continue
}
nodeSelector, err := api.NodeSelectorRequirementsAsSelector(preferredSchedulingTerm.Preference.MatchExpressions)
if err != nil {
return nil, err
}
for _, node := range nodes.Items {
if nodeSelector.Matches(labels.Set(node.Labels)) {
counts[node.Name] += float64(preferredSchedulingTerm.Weight)
}
if counts[node.Name] > maxCount {
maxCount = counts[node.Name]
}
}
}
}
result := make(schedulerapi.HostPriorityList, 0, len(nodes.Items))
for i := range nodes.Items {
node := &nodes.Items[i]
if maxCount > 0 {
fScore := 10 * (counts[node.Name] / maxCount)
result = append(result, schedulerapi.HostPriority{Host: node.Name, Score: int(fScore)})
if glog.V(10) {
// We explicitly don't do glog.V(10).Infof() to avoid computing all the parameters if this is
// not logged. There is visible performance gain from it.
glog.Infof("%v -> %v: NodeAffinityPriority, Score: (%d)", pod.Name, node.Name, int(fScore))
}
} else {
result = append(result, schedulerapi.HostPriority{Host: node.Name, Score: 0})
}
}
return result, nil
}
示例2: CalculateNodeAffinityPriority
// CalculateNodeAffinityPriority prioritizes nodes according to node affinity scheduling preferences
// indicated in PreferredDuringSchedulingIgnoredDuringExecution. Each time a node match a preferredSchedulingTerm,
// it will a get an add of preferredSchedulingTerm.Weight. Thus, the more preferredSchedulingTerms
// the node satisfies and the more the preferredSchedulingTerm that is satisfied weights, the higher
// score the node gets.
func (s *NodeAffinity) CalculateNodeAffinityPriority(pod *api.Pod, nodeNameToInfo map[string]*schedulercache.NodeInfo, nodeLister algorithm.NodeLister) (schedulerapi.HostPriorityList, error) {
var maxCount int
counts := map[string]int{}
nodes, err := nodeLister.List()
if err != nil {
return nil, err
}
affinity, err := api.GetAffinityFromPodAnnotations(pod.Annotations)
if err != nil {
return nil, err
}
// A nil element of PreferredDuringSchedulingIgnoredDuringExecution matches no objects.
// An element of PreferredDuringSchedulingIgnoredDuringExecution that refers to an
// empty PreferredSchedulingTerm matches all objects.
if affinity.NodeAffinity != nil && affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution != nil {
// Match PreferredDuringSchedulingIgnoredDuringExecution term by term.
for _, preferredSchedulingTerm := range affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution {
if preferredSchedulingTerm.Weight == 0 {
continue
}
nodeSelector, err := api.NodeSelectorRequirementsAsSelector(preferredSchedulingTerm.Preference.MatchExpressions)
if err != nil {
return nil, err
}
for _, node := range nodes.Items {
if nodeSelector.Matches(labels.Set(node.Labels)) {
counts[node.Name] += preferredSchedulingTerm.Weight
}
if counts[node.Name] > maxCount {
maxCount = counts[node.Name]
}
}
}
}
result := []schedulerapi.HostPriority{}
for _, node := range nodes.Items {
fScore := float64(0)
if maxCount > 0 {
fScore = 10 * (float64(counts[node.Name]) / float64(maxCount))
}
result = append(result, schedulerapi.HostPriority{Host: node.Name, Score: int(fScore)})
glog.V(10).Infof("%v -> %v: NodeAffinityPriority, Score: (%d)", pod.Name, node.Name, int(fScore))
}
return result, nil
}
示例3: nodeMatchesNodeSelectorTerms
// nodeMatchesNodeSelectorTerms checks if a node's labels satisfy a list of node selector terms,
// terms are ORed, and an emtpy a list of terms will match nothing.
func nodeMatchesNodeSelectorTerms(node *api.Node, nodeSelectorTerms []api.NodeSelectorTerm) bool {
for _, req := range nodeSelectorTerms {
nodeSelector, err := api.NodeSelectorRequirementsAsSelector(req.MatchExpressions)
if err != nil {
glog.V(10).Infof("Failed to parse MatchExpressions: %+v, regarding as not match.", req.MatchExpressions)
return false
}
if nodeSelector.Matches(labels.Set(node.Labels)) {
return true
}
}
return false
}
示例4: CalculateNodeAffinityPriorityMap
// CalculateNodeAffinityPriority prioritizes nodes according to node affinity scheduling preferences
// indicated in PreferredDuringSchedulingIgnoredDuringExecution. Each time a node match a preferredSchedulingTerm,
// it will a get an add of preferredSchedulingTerm.Weight. Thus, the more preferredSchedulingTerms
// the node satisfies and the more the preferredSchedulingTerm that is satisfied weights, the higher
// score the node gets.
func CalculateNodeAffinityPriorityMap(pod *api.Pod, meta interface{}, nodeInfo *schedulercache.NodeInfo) (schedulerapi.HostPriority, error) {
node := nodeInfo.Node()
if node == nil {
return schedulerapi.HostPriority{}, fmt.Errorf("node not found")
}
var affinity *api.Affinity
if priorityMeta, ok := meta.(*priorityMetadata); ok {
affinity = priorityMeta.affinity
} else {
// We couldn't parse metadata - fallback to computing it.
var err error
affinity, err = api.GetAffinityFromPodAnnotations(pod.Annotations)
if err != nil {
return schedulerapi.HostPriority{}, err
}
}
var count int32
// A nil element of PreferredDuringSchedulingIgnoredDuringExecution matches no objects.
// An element of PreferredDuringSchedulingIgnoredDuringExecution that refers to an
// empty PreferredSchedulingTerm matches all objects.
if affinity != nil && affinity.NodeAffinity != nil && affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution != nil {
// Match PreferredDuringSchedulingIgnoredDuringExecution term by term.
for i := range affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution {
preferredSchedulingTerm := &affinity.NodeAffinity.PreferredDuringSchedulingIgnoredDuringExecution[i]
if preferredSchedulingTerm.Weight == 0 {
continue
}
// TODO: Avoid computing it for all nodes if this becomes a performance problem.
nodeSelector, err := api.NodeSelectorRequirementsAsSelector(preferredSchedulingTerm.Preference.MatchExpressions)
if err != nil {
return schedulerapi.HostPriority{}, err
}
if nodeSelector.Matches(labels.Set(node.Labels)) {
count += preferredSchedulingTerm.Weight
}
}
}
return schedulerapi.HostPriority{
Host: node.Name,
Score: int(count),
}, nil
}