本文整理汇总了Golang中google/golang.org/cloud/bigtable/internal/data_proto.Family类的典型用法代码示例。如果您正苦于以下问题:Golang Family类的具体用法?Golang Family怎么用?Golang Family使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Family类的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: ReadModifyWriteRow
func (s *server) ReadModifyWriteRow(ctx context.Context, req *btspb.ReadModifyWriteRowRequest) (*btdpb.Row, error) {
s.mu.Lock()
tbl, ok := s.tables[req.TableName]
s.mu.Unlock()
if !ok {
return nil, fmt.Errorf("no such table %q", req.TableName)
}
updates := make(map[string]cell) // copy of updated cells; keyed by full column name
r := tbl.mutableRow(string(req.RowKey))
r.mu.Lock()
defer r.mu.Unlock()
// Assume all mutations apply to the most recent version of the cell.
// TODO(dsymonds): Verify this assumption and document it in the proto.
for _, rule := range req.Rules {
tbl.mu.RLock()
_, famOK := tbl.families[rule.FamilyName]
tbl.mu.RUnlock()
if !famOK {
return nil, fmt.Errorf("unknown family %q", rule.FamilyName)
}
key := fmt.Sprintf("%s:%s", rule.FamilyName, rule.ColumnQualifier)
newCell := false
if len(r.cells[key]) == 0 {
r.cells[key] = []cell{{
// TODO(dsymonds): should this set a timestamp?
}}
newCell = true
}
cell := &r.cells[key][0]
switch rule := rule.Rule.(type) {
default:
return nil, fmt.Errorf("unknown RMW rule oneof %T", rule)
case *btdpb.ReadModifyWriteRule_AppendValue:
cell.value = append(cell.value, rule.AppendValue...)
case *btdpb.ReadModifyWriteRule_IncrementAmount:
var v int64
if !newCell {
if len(cell.value) != 8 {
return nil, fmt.Errorf("increment on non-64-bit value")
}
v = int64(binary.BigEndian.Uint64(cell.value))
}
v += rule.IncrementAmount
var val [8]byte
binary.BigEndian.PutUint64(val[:], uint64(v))
cell.value = val[:]
}
updates[key] = *cell
}
res := &btdpb.Row{
Key: req.RowKey,
}
for col, cell := range updates {
i := strings.Index(col, ":")
fam, qual := col[:i], col[i+1:]
var f *btdpb.Family
for _, ff := range res.Families {
if ff.Name == fam {
f = ff
break
}
}
if f == nil {
f = &btdpb.Family{Name: fam}
res.Families = append(res.Families, f)
}
f.Columns = append(f.Columns, &btdpb.Column{
Qualifier: []byte(qual),
Cells: []*btdpb.Cell{{
Value: cell.value,
}},
})
}
return res, nil
}
示例2: ReadModifyWriteRow
func (s *server) ReadModifyWriteRow(ctx context.Context, req *btspb.ReadModifyWriteRowRequest) (*btspb.ReadModifyWriteRowResponse, error) {
s.mu.Lock()
tbl, ok := s.tables[req.TableName]
s.mu.Unlock()
if !ok {
return nil, fmt.Errorf("no such table %q", req.TableName)
}
updates := make(map[string]cell) // copy of updated cells; keyed by full column name
fs := tbl.columnFamiliesSet()
r := tbl.mutableRow(string(req.RowKey))
r.mu.Lock()
defer r.mu.Unlock()
// Assume all mutations apply to the most recent version of the cell.
// TODO(dsymonds): Verify this assumption and document it in the proto.
for _, rule := range req.Rules {
if !fs[rule.FamilyName] {
return nil, fmt.Errorf("unknown family %q", rule.FamilyName)
}
key := fmt.Sprintf("%s:%s", rule.FamilyName, rule.ColumnQualifier)
cells := r.cells[key]
ts := newTimestamp()
var newCell, prevCell cell
isEmpty := len(cells) == 0
if !isEmpty {
prevCell = cells[0]
// ts is the max of now or the prev cell's timestamp in case the
// prev cell is in the future
ts = maxTimestamp(ts, prevCell.ts)
}
switch rule := rule.Rule.(type) {
default:
return nil, fmt.Errorf("unknown RMW rule oneof %T", rule)
case *btdpb.ReadModifyWriteRule_AppendValue:
newCell = cell{ts: ts, value: append(prevCell.value, rule.AppendValue...)}
case *btdpb.ReadModifyWriteRule_IncrementAmount:
var v int64
if !isEmpty {
prevVal := prevCell.value
if len(prevVal) != 8 {
return nil, fmt.Errorf("increment on non-64-bit value")
}
v = int64(binary.BigEndian.Uint64(prevVal))
}
v += rule.IncrementAmount
var val [8]byte
binary.BigEndian.PutUint64(val[:], uint64(v))
newCell = cell{ts: ts, value: val[:]}
}
updates[key] = newCell
r.cells[key] = appendOrReplaceCell(r.cells[key], newCell)
}
res := &btdpb.Row{
Key: req.RowKey,
}
for col, cell := range updates {
i := strings.Index(col, ":")
fam, qual := col[:i], col[i+1:]
var f *btdpb.Family
for _, ff := range res.Families {
if ff.Name == fam {
f = ff
break
}
}
if f == nil {
f = &btdpb.Family{Name: fam}
res.Families = append(res.Families, f)
}
f.Columns = append(f.Columns, &btdpb.Column{
Qualifier: []byte(qual),
Cells: []*btdpb.Cell{{
Value: cell.value,
}},
})
}
return &btspb.ReadModifyWriteRowResponse{Row: res}, nil
}