本文整理汇总了Golang中gohm/TLibCommon.TComPic.SetPicYuvResi方法的典型用法代码示例。如果您正苦于以下问题:Golang TComPic.SetPicYuvResi方法的具体用法?Golang TComPic.SetPicYuvResi怎么用?Golang TComPic.SetPicYuvResi使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gohm/TLibCommon.TComPic
的用法示例。
在下文中一共展示了TComPic.SetPicYuvResi方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: DecompressSlice
func (this *TDecSlice) DecompressSlice(ppcSubstreams []*TLibCommon.TComInputBitstream, rpcPic *TLibCommon.TComPic, pcSbacDecoder *TDecSbac, pcSbacDecoders []*TDecSbac) {
//var pcCU *TLibCommon.TComDataCU;
uiIsLast := uint(0)
var iStartCUEncOrder uint
if rpcPic.GetSlice(rpcPic.GetCurrSliceIdx()).GetSliceCurStartCUAddr()/rpcPic.GetNumPartInCU() > rpcPic.GetSlice(rpcPic.GetCurrSliceIdx()).GetSliceSegmentCurStartCUAddr()/rpcPic.GetNumPartInCU() {
iStartCUEncOrder = rpcPic.GetSlice(rpcPic.GetCurrSliceIdx()).GetSliceCurStartCUAddr() / rpcPic.GetNumPartInCU()
} else {
iStartCUEncOrder = rpcPic.GetSlice(rpcPic.GetCurrSliceIdx()).GetSliceSegmentCurStartCUAddr() / rpcPic.GetNumPartInCU()
}
iStartCUAddr := int(rpcPic.GetPicSym().GetCUOrderMap(int(iStartCUEncOrder)))
// decoder don't need prediction & residual frame buffer
rpcPic.SetPicYuvPred(nil)
rpcPic.SetPicYuvResi(nil)
//#if ENC_DEC_TRACE
// g_bJustDoIt = g_bEncDecTraceEnable;
//#endif
// DTRACE_CABAC_VL( g_nSymbolCounter++ );
// DTRACE_CABAC_T( "\tPOC: " );
// DTRACE_CABAC_V( rpcPic.GetPOC() );
// DTRACE_CABAC_T( "\n" );
//#if ENC_DEC_TRACE
// g_bJustDoIt = g_bEncDecTraceDisable;
//#endif
uiTilesAcross := rpcPic.GetPicSym().GetNumColumnsMinus1() + 1
pcSlice := rpcPic.GetSlice(rpcPic.GetCurrSliceIdx())
iNumSubstreams := pcSlice.GetPPS().GetNumSubstreams()
// delete decoders if already allocated in previous slice
/*if (m_pcBufferSbacDecoders)
{
delete [] m_pcBufferSbacDecoders;
}
if (m_pcBufferBinCABACs)
{
delete [] m_pcBufferBinCABACs;
}*/
// allocate new decoders based on tile numbaer
this.m_pcBufferSbacDecoders = make([]*TDecSbac, uiTilesAcross)
this.m_pcBufferBinCABACs = make([]*TDecBinCabac, uiTilesAcross)
for ui := 0; ui < uiTilesAcross; ui++ {
this.m_pcBufferBinCABACs[ui] = NewTDecBinCabac()
this.m_pcBufferSbacDecoders[ui] = NewTDecSbac()
this.m_pcBufferSbacDecoders[ui].Init(this.m_pcBufferBinCABACs[ui])
}
//save init. state
for ui := 0; ui < uiTilesAcross; ui++ {
this.m_pcBufferSbacDecoders[ui].Load(pcSbacDecoder)
}
// free memory if already allocated in previous call
/*if (this.m_pcBufferLowLatSbacDecoders)
{
delete [] this.m_pcBufferLowLatSbacDecoders;
}
if (this.m_pcBufferLowLatBinCABACs)
{
delete [] this.m_pcBufferLowLatBinCABACs;
}*/
this.m_pcBufferLowLatSbacDecoders = make([]*TDecSbac, uiTilesAcross)
this.m_pcBufferLowLatBinCABACs = make([]*TDecBinCabac, uiTilesAcross)
for ui := 0; ui < uiTilesAcross; ui++ {
this.m_pcBufferLowLatBinCABACs[ui] = NewTDecBinCabac()
this.m_pcBufferLowLatSbacDecoders[ui] = NewTDecSbac()
this.m_pcBufferLowLatSbacDecoders[ui].Init(this.m_pcBufferLowLatBinCABACs[ui])
}
//save init. state
for ui := 0; ui < uiTilesAcross; ui++ {
this.m_pcBufferLowLatSbacDecoders[ui].Load(pcSbacDecoder)
}
uiWidthInLCUs := rpcPic.GetPicSym().GetFrameWidthInCU()
//UInt uiHeightInLCUs = rpcPic.GetPicSym().GetFrameHeightInCU();
uiCol := uint(0)
uiLin := uint(0)
uiSubStrm := uint(0)
var uiTileCol, uiTileStartLCU, uiTileLCUX uint
iNumSubstreamsPerTile := 1 // if independent.
depSliceSegmentsEnabled := rpcPic.GetSlice(rpcPic.GetCurrSliceIdx()).GetPPS().GetDependentSliceSegmentsEnabledFlag()
uiTileStartLCU = rpcPic.GetPicSym().GetTComTile(rpcPic.GetPicSym().GetTileIdxMap(iStartCUAddr)).GetFirstCUAddr()
if depSliceSegmentsEnabled {
if (!rpcPic.GetSlice(rpcPic.GetCurrSliceIdx()).IsNextSlice()) && iStartCUAddr != int(rpcPic.GetPicSym().GetTComTile(rpcPic.GetPicSym().GetTileIdxMap(iStartCUAddr)).GetFirstCUAddr()) {
if pcSlice.GetPPS().GetEntropyCodingSyncEnabledFlag() {
uiTileCol = rpcPic.GetPicSym().GetTileIdxMap(iStartCUAddr) % uint(rpcPic.GetPicSym().GetNumColumnsMinus1()+1)
this.m_pcBufferSbacDecoders[uiTileCol].LoadContexts(this.CTXMem[1]) //2.LCU
if (uint(iStartCUAddr)%uiWidthInLCUs + 1) >= uiWidthInLCUs {
uiTileLCUX = uiTileStartLCU % uiWidthInLCUs
uiCol = uint(iStartCUAddr) % uiWidthInLCUs
if uiCol == uiTileLCUX {
this.CTXMem[0].LoadContexts(pcSbacDecoder)
}
}
}
pcSbacDecoder.LoadContexts(this.CTXMem[0]) //end of depSlice-1
pcSbacDecoders[uiSubStrm].LoadContexts(pcSbacDecoder)
} else {
if pcSlice.GetPPS().GetEntropyCodingSyncEnabledFlag() {
//.........这里部分代码省略.........