本文整理汇总了Golang中gohm/TLibCommon.TComDataCU.GetCbf1方法的典型用法代码示例。如果您正苦于以下问题:Golang TComDataCU.GetCbf1方法的具体用法?Golang TComDataCU.GetCbf1怎么用?Golang TComDataCU.GetCbf1使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类gohm/TLibCommon.TComDataCU
的用法示例。
在下文中一共展示了TComDataCU.GetCbf1方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: xDecodeTransform
//private:
func (this *TDecEntropy) xDecodeTransform(pcCU *TLibCommon.TComDataCU, offsetLuma, offsetChroma, uiAbsPartIdx, uiDepth, width, height, uiTrIdx uint, bCodeDQP *bool) {
var uiSubdiv uint
uiLog2TrafoSize := uint(TLibCommon.G_aucConvertToBit[pcCU.GetSlice().GetSPS().GetMaxCUWidth()]) + 2 - uiDepth
if uiTrIdx == 0 {
this.m_bakAbsPartIdxCU = uiAbsPartIdx
}
if uiLog2TrafoSize == 2 {
partNum := pcCU.GetPic().GetNumPartInCU() >> ((uiDepth - 1) << 1)
if (uiAbsPartIdx % partNum) == 0 {
this.m_uiBakAbsPartIdx = uiAbsPartIdx
this.m_uiBakChromaOffset = offsetChroma
}
}
if pcCU.GetPredictionMode1(uiAbsPartIdx) == TLibCommon.MODE_INTRA && pcCU.GetPartitionSize1(uiAbsPartIdx) == TLibCommon.SIZE_NxN && uiDepth == uint(pcCU.GetDepth1(uiAbsPartIdx)) {
uiSubdiv = 1
} else if (pcCU.GetSlice().GetSPS().GetQuadtreeTUMaxDepthInter() == 1) && (pcCU.GetPredictionMode1(uiAbsPartIdx) == TLibCommon.MODE_INTER) && (pcCU.GetPartitionSize1(uiAbsPartIdx) != TLibCommon.SIZE_2Nx2N) && (uiDepth == uint(pcCU.GetDepth1(uiAbsPartIdx))) {
uiSubdiv = uint(TLibCommon.B2U(uiLog2TrafoSize > pcCU.GetQuadtreeTULog2MinSizeInCU(uiAbsPartIdx)))
} else if uiLog2TrafoSize > pcCU.GetSlice().GetSPS().GetQuadtreeTULog2MaxSize() {
uiSubdiv = 1
} else if uiLog2TrafoSize == pcCU.GetSlice().GetSPS().GetQuadtreeTULog2MinSize() {
uiSubdiv = 0
} else if uiLog2TrafoSize == pcCU.GetQuadtreeTULog2MinSizeInCU(uiAbsPartIdx) {
uiSubdiv = 0
} else {
//assert( uiLog2TrafoSize > pcCU.GetQuadtreeTULog2MinSizeInCU(uiAbsPartIdx) );
this.m_pcEntropyDecoderIf.ParseTransformSubdivFlag(&uiSubdiv, 5-uiLog2TrafoSize)
}
uiTrDepth := uiDepth - uint(pcCU.GetDepth1(uiAbsPartIdx))
{
bFirstCbfOfCU := uiTrDepth == 0
if bFirstCbfOfCU {
pcCU.SetCbfSubParts4(0, TLibCommon.TEXT_CHROMA_U, uiAbsPartIdx, uiDepth)
pcCU.SetCbfSubParts4(0, TLibCommon.TEXT_CHROMA_V, uiAbsPartIdx, uiDepth)
}
if bFirstCbfOfCU || uiLog2TrafoSize > 2 {
if bFirstCbfOfCU || pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_U, uiTrDepth-1) != 0 {
this.m_pcEntropyDecoderIf.ParseQtCbf(pcCU, uiAbsPartIdx, TLibCommon.TEXT_CHROMA_U, uiTrDepth, uiDepth)
}
if bFirstCbfOfCU || pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_V, uiTrDepth-1) != 0 {
this.m_pcEntropyDecoderIf.ParseQtCbf(pcCU, uiAbsPartIdx, TLibCommon.TEXT_CHROMA_V, uiTrDepth, uiDepth)
}
} else {
pcCU.SetCbfSubParts4(byte(pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_U, uiTrDepth-1)<<uiTrDepth), TLibCommon.TEXT_CHROMA_U, uiAbsPartIdx, uiDepth)
pcCU.SetCbfSubParts4(byte(pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_V, uiTrDepth-1)<<uiTrDepth), TLibCommon.TEXT_CHROMA_V, uiAbsPartIdx, uiDepth)
}
}
if uiSubdiv != 0 {
var size uint
width >>= 1
height >>= 1
size = width * height
uiTrIdx++
uiDepth++
uiQPartNum := pcCU.GetPic().GetNumPartInCU() >> (uiDepth << 1)
uiStartAbsPartIdx := uiAbsPartIdx
uiYCbf := uint(0)
uiUCbf := uint(0)
uiVCbf := uint(0)
for i := uint(0); i < 4; i++ {
this.xDecodeTransform(pcCU, offsetLuma, offsetChroma, uiAbsPartIdx, uiDepth, width, height, uiTrIdx, bCodeDQP)
uiYCbf |= uint(pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_LUMA, uiTrDepth+1))
uiUCbf |= uint(pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_U, uiTrDepth+1))
uiVCbf |= uint(pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_V, uiTrDepth+1))
uiAbsPartIdx += uiQPartNum
offsetLuma += size
offsetChroma += (size >> 2)
}
for ui := uint(0); ui < 4*uiQPartNum; ui++ {
pcCU.GetCbf1(TLibCommon.TEXT_LUMA)[uiStartAbsPartIdx+ui] |= byte(uiYCbf << uiTrDepth)
pcCU.GetCbf1(TLibCommon.TEXT_CHROMA_U)[uiStartAbsPartIdx+ui] |= byte(uiUCbf << uiTrDepth)
pcCU.GetCbf1(TLibCommon.TEXT_CHROMA_V)[uiStartAbsPartIdx+ui] |= byte(uiVCbf << uiTrDepth)
}
} else {
//assert( uiDepth >= pcCU.GetDepth( uiAbsPartIdx ) );
pcCU.SetTrIdxSubParts(uiTrDepth, uiAbsPartIdx, uiDepth)
{
//DTRACE_CABAC_VL( TLibCommon.G_nSymbolCounter++ );
/*this.m_pcEntropyDecoderIf.DTRACE_CABAC_T("\tTrIdx: abspart=")
this.m_pcEntropyDecoderIf.DTRACE_CABAC_V(uiAbsPartIdx)
this.m_pcEntropyDecoderIf.DTRACE_CABAC_T("\tdepth=")
this.m_pcEntropyDecoderIf.DTRACE_CABAC_V(uiDepth)
this.m_pcEntropyDecoderIf.DTRACE_CABAC_T("\ttrdepth=")
this.m_pcEntropyDecoderIf.DTRACE_CABAC_V(uiTrDepth)
this.m_pcEntropyDecoderIf.DTRACE_CABAC_T("\n")*/
}
pcCU.SetCbfSubParts4(0, TLibCommon.TEXT_LUMA, uiAbsPartIdx, uiDepth)
if pcCU.GetPredictionMode1(uiAbsPartIdx) != TLibCommon.MODE_INTRA && uiDepth == uint(pcCU.GetDepth1(uiAbsPartIdx)) && pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_U, 0) == 0 && pcCU.GetCbf3(uiAbsPartIdx, TLibCommon.TEXT_CHROMA_V, 0) == 0 {
pcCU.SetCbfSubParts4(1<<uiTrDepth, TLibCommon.TEXT_LUMA, uiAbsPartIdx, uiDepth)
} else {
this.m_pcEntropyDecoderIf.ParseQtCbf(pcCU, uiAbsPartIdx, TLibCommon.TEXT_LUMA, uiTrDepth, uiDepth)
}
//.........这里部分代码省略.........