本文整理汇总了Golang中github.com/youtube/vitess/go/vt/topo.Server.FindAllShardsInKeyspace方法的典型用法代码示例。如果您正苦于以下问题:Golang Server.FindAllShardsInKeyspace方法的具体用法?Golang Server.FindAllShardsInKeyspace怎么用?Golang Server.FindAllShardsInKeyspace使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/youtube/vitess/go/vt/topo.Server
的用法示例。
在下文中一共展示了Server.FindAllShardsInKeyspace方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: FindOverlappingShards
// FindOverlappingShards will return an array of OverlappingShards
// for the provided keyspace.
// We do not support more than two overlapping shards (for instance,
// having 40-80, 40-60 and 40-50 in the same keyspace is not supported and
// will return an error).
// If shards don't perfectly overlap, they are not returned.
func FindOverlappingShards(ctx context.Context, ts topo.Server, keyspace string) ([]*OverlappingShards, error) {
shardMap, err := ts.FindAllShardsInKeyspace(ctx, keyspace)
if err != nil {
return nil, err
}
return findOverlappingShards(shardMap)
}
示例2: rebuildKeyspace
// rebuildKeyspace should only be used with an action lock on the keyspace
// - otherwise the consistency of the serving graph data can't be
// guaranteed.
//
// Take data from the global keyspace and rebuild the local serving
// copies in each cell.
func rebuildKeyspace(ctx context.Context, log logutil.Logger, ts topo.Server, keyspace string, cells []string, rebuildSrvShards bool) error {
log.Infof("rebuildKeyspace %v", keyspace)
ki, err := ts.GetKeyspace(ctx, keyspace)
if err != nil {
return err
}
var shardCache map[string]*topo.ShardInfo
if rebuildSrvShards {
shards, err := ts.GetShardNames(ctx, keyspace)
if err != nil {
return nil
}
// Rebuild all shards in parallel, save the shards
shardCache = make(map[string]*topo.ShardInfo)
wg := sync.WaitGroup{}
mu := sync.Mutex{}
rec := concurrency.FirstErrorRecorder{}
for _, shard := range shards {
wg.Add(1)
go func(shard string) {
if shardInfo, err := RebuildShard(ctx, log, ts, keyspace, shard, cells); err != nil {
rec.RecordError(fmt.Errorf("RebuildShard failed: %v/%v %v", keyspace, shard, err))
} else {
mu.Lock()
shardCache[shard] = shardInfo
mu.Unlock()
}
wg.Done()
}(shard)
}
wg.Wait()
if rec.HasErrors() {
return rec.Error()
}
} else {
shardCache, err = ts.FindAllShardsInKeyspace(ctx, keyspace)
if err != nil {
return err
}
}
// Build the list of cells to work on: we get the union
// of all the Cells of all the Shards, limited to the provided cells.
//
// srvKeyspaceMap is a map:
// key: cell
// value: topo.SrvKeyspace object being built
srvKeyspaceMap := make(map[string]*topodatapb.SrvKeyspace)
findCellsForRebuild(ki, shardCache, cells, srvKeyspaceMap)
// Then we add the cells from the keyspaces we might be 'ServedFrom'.
for _, ksf := range ki.ServedFroms {
servedFromShards, err := ts.FindAllShardsInKeyspace(ctx, ksf.Keyspace)
if err != nil {
return err
}
findCellsForRebuild(ki, servedFromShards, cells, srvKeyspaceMap)
}
// for each entry in the srvKeyspaceMap map, we do the following:
// - read the SrvShard structures for each shard / cell
// - if not present, build an empty one from global Shard
// - compute the union of the db types (replica, master, ...)
// - sort the shards in the list by range
// - check the ranges are compatible (no hole, covers everything)
for cell, srvKeyspace := range srvKeyspaceMap {
for _, si := range shardCache {
servedTypes := si.GetServedTypesPerCell(cell)
// for each type this shard is supposed to serve,
// add it to srvKeyspace.Partitions
for _, tabletType := range servedTypes {
partition := topoproto.SrvKeyspaceGetPartition(srvKeyspace, tabletType)
if partition == nil {
partition = &topodatapb.SrvKeyspace_KeyspacePartition{
ServedType: tabletType,
}
srvKeyspace.Partitions = append(srvKeyspace.Partitions, partition)
}
partition.ShardReferences = append(partition.ShardReferences, &topodatapb.ShardReference{
Name: si.ShardName(),
KeyRange: si.KeyRange,
})
}
}
if err := orderAndCheckPartitions(cell, srvKeyspace); err != nil {
return err
}
}
//.........这里部分代码省略.........