本文整理汇总了Golang中github.com/Wikia/influxdb/protocol.Request类的典型用法代码示例。如果您正苦于以下问题:Golang Request类的具体用法?Golang Request怎么用?Golang Request使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Request类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: appendRequest
func (self *log) appendRequest(request *protocol.Request, shardId uint32) error {
bytes, err := request.Encode()
if err != nil {
return err
}
// every request is preceded with the length, shard id and the request number
hdr := &entryHeader{
shardId: shardId,
requestNumber: request.GetRequestNumber(),
length: uint32(len(bytes)),
}
writtenHdrBytes, err := hdr.Write(self.file)
if err != nil {
logger.Error("Error while writing header: %s", err)
return err
}
written, err := self.file.Write(bytes)
if err != nil {
logger.Error("Error while writing request: %s", err)
return err
}
if written < len(bytes) {
err = fmt.Errorf("Couldn't write entire request")
logger.Error("Error while writing request: %s", err)
return err
}
self.fileSize += uint64(writtenHdrBytes + written)
return nil
}
示例2: MakeRequest
// Makes a request to the server. If the responseStream chan is not nil it will expect a response from the server
// with a matching request.Id. The REQUEST_RETRY_ATTEMPTS constant of 3 and the RECONNECT_RETRY_WAIT of 100ms means
// that an attempt to make a request to a downed server will take 300ms to time out.
func (self *ProtobufClient) MakeRequest(request *protocol.Request, r cluster.ResponseChannel) error {
if request.Id == nil {
id := atomic.AddUint32(&self.lastRequestId, uint32(1))
request.Id = &id
}
if r != nil {
self.requestBufferLock.Lock()
// this should actually never happen. The sweeper should clear out dead requests
// before the uint32 ids roll over.
if oldReq, alreadyHasRequestById := self.requestBuffer[*request.Id]; alreadyHasRequestById {
message := "already has a request with this id, must have timed out"
log.Error(message)
oldReq.r.Yield(&protocol.Response{
Type: protocol.Response_ERROR.Enum(),
ErrorMessage: &message,
})
}
self.requestBuffer[*request.Id] = &runningRequest{timeMade: time.Now(), r: r, request: request}
self.requestBufferLock.Unlock()
}
data, err := request.Encode()
if err != nil {
return err
}
conn := self.getConnection()
if conn == nil {
conn = self.reconnect()
if conn == nil {
return fmt.Errorf("Failed to connect to server %s", self.hostAndPort)
}
}
if self.writeTimeout > 0 {
conn.SetWriteDeadline(time.Now().Add(self.writeTimeout))
}
buff := bytes.NewBuffer(make([]byte, 0, len(data)+8))
binary.Write(buff, binary.LittleEndian, uint32(len(data)))
buff.Write(data)
_, err = conn.Write(buff.Bytes())
if err == nil {
return nil
}
// if we got here it errored out, clear out the request
self.requestBufferLock.Lock()
delete(self.requestBuffer, *request.Id)
self.requestBufferLock.Unlock()
self.reconnect()
return err
}
示例3: forwardRequest
func (self *ShardData) forwardRequest(request *p.Request) ([]<-chan *p.Response, []uint32, error) {
ids := []uint32{}
responses := []<-chan *p.Response{}
for _, server := range self.clusterServers {
responseChan := make(chan *p.Response, 1)
// do this so that a new id will get assigned
request.Id = nil
log.Debug("Forwarding request %s to %d", request.GetDescription(), server.Id)
server.MakeRequest(request, responseChan)
responses = append(responses, responseChan)
ids = append(ids, server.Id)
}
return responses, ids, nil
}
示例4: Write
func (self *ClusterServer) Write(request *protocol.Request) error {
responseChan := make(chan *protocol.Response, 1)
rc := NewResponseChannelWrapper(responseChan)
err := self.connection.MakeRequest(request, rc)
if err != nil {
return err
}
log.Debug("Waiting for response to %d", request.GetRequestNumber())
response := <-responseChan
if response.ErrorMessage != nil {
return errors.New(*response.ErrorMessage)
}
return nil
}
示例5: Write
func (self *ShardData) Write(request *p.Request) error {
request.ShardId = &self.id
requestNumber, err := self.wal.AssignSequenceNumbersAndLog(request, self)
if err != nil {
return err
}
request.RequestNumber = &requestNumber
if self.store != nil {
self.store.BufferWrite(request)
}
for _, server := range self.clusterServers {
// we have to create a new reqeust object because the ID gets assigned on each server.
requestWithoutId := &p.Request{Type: request.Type, Database: request.Database, MultiSeries: request.MultiSeries, ShardId: &self.id, RequestNumber: request.RequestNumber}
server.BufferWrite(requestWithoutId)
}
return nil
}
示例6: handleWrites
func (self *ProtobufRequestHandler) handleWrites(request *protocol.Request, conn net.Conn) {
shard := self.clusterConfig.GetLocalShardById(*request.ShardId)
log.Debug("HANDLE: (%d):%d:%v", self.clusterConfig.LocalServer.Id, request.GetId(), shard)
err := shard.WriteLocalOnly(request)
var response *protocol.Response
if err != nil {
log.Error("ProtobufRequestHandler: error writing local shard: %s", err)
response = &protocol.Response{
RequestId: request.Id,
Type: protocol.Response_ERROR.Enum(),
ErrorMessage: protocol.String(err.Error()),
}
} else {
response = &protocol.Response{
RequestId: request.Id,
Type: protocol.Response_END_STREAM.Enum(),
}
}
if err := self.WriteResponse(conn, response); err != nil {
log.Error("ProtobufRequestHandler: error writing local shard: %s", err)
}
}
示例7: Write
// This method never blocks. It'll buffer writes until they fill the buffer then drop the on the
// floor and let the background goroutine replay from the WAL
func (self *WriteBuffer) Write(request *protocol.Request) {
self.shardLastRequestNumber[request.GetShardId()] = request.GetRequestNumber()
select {
case self.writes <- request:
log.Debug("Buffering %d:%d for %s", request.GetRequestNumber(), request.GetShardId(), self.writerInfo)
return
default:
select {
case self.stoppedWrites <- *request.RequestNumber:
return
default:
return
}
}
}
示例8: HandleDestructiveQuery
func (self *ShardData) HandleDestructiveQuery(querySpec *parser.QuerySpec, request *p.Request, response chan<- *p.Response, runLocalOnly bool) {
if !self.IsLocal && runLocalOnly {
panic("WTF islocal is false and runLocalOnly is true")
}
responseChannels := []<-chan *p.Response{}
serverIds := []uint32{}
if self.IsLocal {
err := self.deleteDataLocally(querySpec)
if err != nil {
msg := err.Error()
log.Error(msg)
response <- &p.Response{
Type: p.Response_ERROR.Enum(),
ErrorMessage: &msg,
}
return
}
}
log.Debug("request %s, runLocalOnly: %v", request.GetDescription(), runLocalOnly)
if !runLocalOnly {
responses, ids, _ := self.forwardRequest(request)
serverIds = append(serverIds, ids...)
responseChannels = append(responseChannels, responses...)
}
var errorResponse *p.Response
for idx, channel := range responseChannels {
serverId := serverIds[idx]
log.Debug("Waiting for response to %s from %d", request.GetDescription(), serverId)
for {
res := <-channel
log.Debug("Received %s response from %d for %s", res.GetType(), serverId, request.GetDescription())
if res.GetType() == p.Response_END_STREAM {
break
}
// don't send the access denied response until the end so the readers don't close out before the other responses.
// See https://github.com/Wikia/influxdb/issues/316 for more info.
if res.GetType() != p.Response_ERROR {
response <- res
} else if errorResponse == nil {
errorResponse = res
}
}
}
if errorResponse != nil {
response <- errorResponse
return
}
response <- &p.Response{Type: p.Response_END_STREAM.Enum()}
}
示例9: SyncWrite
func (self *ShardData) SyncWrite(request *p.Request, assignSeqNum bool) error {
if assignSeqNum {
self.wal.AssignSequenceNumbers(request)
}
request.ShardId = &self.id
for _, server := range self.clusterServers {
if err := server.Write(request); err != nil {
return err
}
}
if self.store == nil {
return nil
}
return self.store.Write(request)
}
示例10: write
func (self *WriteBuffer) write(request *protocol.Request) {
attempts := 0
for {
self.shardIds[*request.ShardId] = true
err := self.writer.Write(request)
if err == nil {
requestNumber := request.RequestNumber
if requestNumber == nil {
return
}
self.shardCommitedRequestNumber[request.GetShardId()] = *requestNumber
log.Debug("Commiting %d:%d for %s", request.GetRequestNumber(), request.GetShardId(), self.writerInfo)
self.wal.Commit(*requestNumber, self.serverId)
return
}
if attempts%100 == 0 {
log.Error("%s: WriteBuffer: error on write to server %d: %s", self.writerInfo, self.serverId, err)
}
attempts += 1
// backoff happens in the writer, just sleep for a small fixed amount of time before retrying
time.Sleep(time.Millisecond * 100)
}
}
示例11: replayAndRecover
func (self *WriteBuffer) replayAndRecover(missedRequest uint32) {
var req *protocol.Request
// empty out the buffer before the replay so new writes can buffer while we're replaying
channelLen := len(self.writes)
// This is the first run through the replay. Start from the start of the write queue
for i := 0; i < channelLen; i++ {
r := <-self.writes
if req == nil {
req = r
}
}
if req == nil {
log.Error("%s: REPLAY: emptied channel, but no request set", self.writerInfo)
return
}
log.Debug("%s: REPLAY: Emptied out channel", self.writerInfo)
shardIds := make([]uint32, 0)
for shardId := range self.shardIds {
shardIds = append(shardIds, shardId)
}
// while we're behind keep replaying from WAL
for {
log.Info("%s: REPLAY: Replaying dropped requests...", self.writerInfo)
log.Debug("%s: REPLAY: from request %d. Shards: %v", self.writerInfo, req.GetRequestNumber(), shardIds)
self.wal.RecoverServerFromRequestNumber(*req.RequestNumber, shardIds, func(request *protocol.Request, shardId uint32) error {
log.Debug("%s: REPLAY: writing request number: %d", self.writerInfo, request.GetRequestNumber())
req = request
request.ShardId = &shardId
self.write(request)
return nil
})
log.Info("%s: REPLAY: Emptying out reqeusts from buffer that we've already replayed", self.writerInfo)
RequestLoop:
for {
select {
case newReq := <-self.writes:
if *newReq.RequestNumber == *req.RequestNumber {
break RequestLoop
}
default:
log.Error("%s: REPLAY: Got to the end of the write buffer without getting to the last written request.", self.writerInfo)
break RequestLoop
}
}
log.Info("%s: REPLAY: done.", self.writerInfo)
// now make sure that no new writes were dropped. If so, do the replay again from this place.
select {
case <-self.stoppedWrites:
log.Info("%s: REPLAY: Buffer backed up while replaying, going again.", self.writerInfo)
continue
default:
return
}
}
}