本文整理汇总了Golang中github.com/wandoulabs/zkhelper.CreateOrUpdate函数的典型用法代码示例。如果您正苦于以下问题:Golang CreateOrUpdate函数的具体用法?Golang CreateOrUpdate怎么用?Golang CreateOrUpdate使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了CreateOrUpdate函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Update
func (s *Slot) Update(zkConn zkhelper.Conn) error {
// status validation
switch s.State.Status {
case SLOT_STATUS_MIGRATE, SLOT_STATUS_OFFLINE,
SLOT_STATUS_ONLINE, SLOT_STATUS_PRE_MIGRATE:
{
// valid status, OK
}
default:
{
return errors.Trace(ErrUnknownSlotStatus)
}
}
data, err := json.Marshal(s)
if err != nil {
return errors.Trace(err)
}
zkPath := GetSlotPath(s.ProductName, s.Id)
_, err = zkhelper.CreateOrUpdate(zkConn, zkPath, string(data), 0, zkhelper.DefaultFileACLs(), true)
if err != nil {
return errors.Trace(err)
}
if s.State.Status == SLOT_STATUS_MIGRATE {
err = NewAction(zkConn, s.ProductName, ACTION_TYPE_SLOT_MIGRATE, s, "", true)
} else {
err = NewAction(zkConn, s.ProductName, ACTION_TYPE_SLOT_CHANGED, s, "", true)
}
return errors.Trace(err)
}
示例2: AddServer
func (self *ServerGroup) AddServer(zkConn zkhelper.Conn, s *Server, passwd string) error {
s.GroupId = self.Id
servers, err := self.GetServers(zkConn)
if err != nil {
return errors.Trace(err)
}
var masterAddr string
for _, server := range servers {
if server.Type == SERVER_TYPE_MASTER {
masterAddr = server.Addr
}
}
// make sure there is only one master
if s.Type == SERVER_TYPE_MASTER && len(masterAddr) > 0 {
return errors.Trace(ErrNodeExists)
}
// if this group has no server. auto promote this server to master
if len(servers) == 0 {
s.Type = SERVER_TYPE_MASTER
}
val, err := json.Marshal(s)
if err != nil {
return errors.Trace(err)
}
zkPath := fmt.Sprintf("/zk/codis/db_%s/servers/group_%d/%s", self.ProductName, self.Id, s.Addr)
_, err = zkhelper.CreateOrUpdate(zkConn, zkPath, string(val), 0, zkhelper.DefaultFileACLs(), true)
if err != nil {
return errors.Trace(err)
}
// update servers
servers, err = self.GetServers(zkConn)
if err != nil {
return errors.Trace(err)
}
self.Servers = servers
if s.Type == SERVER_TYPE_MASTER {
err = NewAction(zkConn, self.ProductName, ACTION_TYPE_SERVER_GROUP_CHANGED, self, "", true)
if err != nil {
return errors.Trace(err)
}
} else if s.Type == SERVER_TYPE_SLAVE && len(masterAddr) > 0 {
// send command slaveof to slave
err := utils.SlaveOf(s.Addr, passwd, masterAddr)
if err != nil {
return errors.Trace(err)
}
}
return nil
}
示例3: CreateActionRootPath
func CreateActionRootPath(zkConn zkhelper.Conn, path string) error {
// if action dir not exists, create it first
exists, err := zkhelper.NodeExists(zkConn, path)
if err != nil {
return errors.Trace(err)
}
if !exists {
_, err := zkhelper.CreateOrUpdate(zkConn, path, "", 0, zkhelper.DefaultDirACLs(), true)
if err != nil {
return errors.Trace(err)
}
}
return nil
}
示例4: Create
func (self *ServerGroup) Create(zkConn zkhelper.Conn) error {
if self.Id < 0 {
return errors.Errorf("invalid server group id %d", self.Id)
}
zkPath := fmt.Sprintf("/zk/codis/db_%s/servers/group_%d", self.ProductName, self.Id)
_, err := zkhelper.CreateOrUpdate(zkConn, zkPath, "", 0, zkhelper.DefaultDirACLs(), true)
if err != nil {
return errors.Trace(err)
}
err = NewAction(zkConn, self.ProductName, ACTION_TYPE_SERVER_GROUP_CHANGED, self, "", false)
if err != nil {
return errors.Trace(err)
}
return nil
}
示例5: SetSlotRange
func SetSlotRange(zkConn zkhelper.Conn, productName string, fromSlot, toSlot, groupId int, status SlotStatus) error {
if status != SLOT_STATUS_OFFLINE && status != SLOT_STATUS_ONLINE {
return errors.Errorf("invalid status")
}
ok, err := GroupExists(zkConn, productName, groupId)
if err != nil {
return errors.Trace(err)
}
if !ok {
return errors.Errorf("group %d is not found", groupId)
}
for i := fromSlot; i <= toSlot; i++ {
s, err := GetSlot(zkConn, productName, i)
if err != nil {
return errors.Trace(err)
}
if s.State.Status != SLOT_STATUS_OFFLINE {
return errors.New(fmt.Sprintf("slot %d is not offline, if you want to change the group for a slot, use migrate", s.Id))
}
s.GroupId = groupId
s.State.Status = status
data, err := json.Marshal(s)
if err != nil {
return errors.Trace(err)
}
zkPath := GetSlotPath(productName, i)
_, err = zkhelper.CreateOrUpdate(zkConn, zkPath, string(data), 0, zkhelper.DefaultFileACLs(), true)
if err != nil {
return errors.Trace(err)
}
}
param := SlotMultiSetParam{
From: fromSlot,
To: toSlot,
GroupId: groupId,
Status: status,
}
err = NewAction(zkConn, productName, ACTION_TYPE_MULTI_SLOT_CHANGED, param, "", true)
return errors.Trace(err)
}
示例6: SetSlots
func SetSlots(zkConn zkhelper.Conn, productName string, slots []*Slot, groupId int, status SlotStatus) error {
if status != SLOT_STATUS_OFFLINE && status != SLOT_STATUS_ONLINE {
return errors.Errorf("invalid status")
}
ok, err := GroupExists(zkConn, productName, groupId)
if err != nil {
return errors.Trace(err)
}
if !ok {
return errors.Errorf("group %d is not found", groupId)
}
for _, s := range slots {
s.GroupId = groupId
s.State.Status = status
data, err := json.Marshal(s)
if err != nil {
return errors.Trace(err)
}
zkPath := GetSlotPath(productName, s.Id)
_, err = zkhelper.CreateOrUpdate(zkConn, zkPath, string(data), 0, zkhelper.DefaultFileACLs(), true)
if err != nil {
return errors.Trace(err)
}
}
param := SlotMultiSetParam{
From: -1,
To: -1,
GroupId: groupId,
Status: status,
}
err = NewAction(zkConn, productName, ACTION_TYPE_MULTI_SLOT_CHANGED, param, "", true)
return errors.Trace(err)
}
示例7: Create
func (self *ServerGroup) Create(zkConn zkhelper.Conn) error {
if self.Id < 0 {
return errors.Errorf("invalid server group id %d", self.Id)
}
zkPath := fmt.Sprintf("/zk/codis/db_%s/servers/group_%d", self.ProductName, self.Id)
_, err := zkhelper.CreateOrUpdate(zkConn, zkPath, "", 0, zkhelper.DefaultDirACLs(), true)
if err != nil {
return errors.Trace(err)
}
err = NewAction(zkConn, self.ProductName, ACTION_TYPE_SERVER_GROUP_CHANGED, self, "", false)
if err != nil {
return errors.Trace(err)
}
// set no server slots' group id to this server group, no need to return error
slots, err := NoGroupSlots(zkConn, self.ProductName)
if err == nil && len(slots) > 0 {
SetSlots(zkConn, self.ProductName, slots, self.Id, SLOT_STATUS_ONLINE)
}
return nil
}