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Golang BaseVirtualController.GetVirtualController方法代码示例

本文整理汇总了Golang中github.com/vmware/govmomi/vim25/types.BaseVirtualController.GetVirtualController方法的典型用法代码示例。如果您正苦于以下问题:Golang BaseVirtualController.GetVirtualController方法的具体用法?Golang BaseVirtualController.GetVirtualController怎么用?Golang BaseVirtualController.GetVirtualController使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/vmware/govmomi/vim25/types.BaseVirtualController的用法示例。


在下文中一共展示了BaseVirtualController.GetVirtualController方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: newUnitNumber

// newUnitNumber returns the unit number to use for attaching a new device to the given controller.
func (l VirtualDeviceList) newUnitNumber(c types.BaseVirtualController) int32 {
	units := make([]bool, 30)

	switch sc := c.(type) {
	case types.BaseVirtualSCSIController:
		//  The SCSI controller sits on its own bus
		units[sc.GetVirtualSCSIController().ScsiCtlrUnitNumber] = true
	}

	key := c.GetVirtualController().Key

	for _, device := range l {
		d := device.GetVirtualDevice()

		if d.ControllerKey == key && d.UnitNumber != nil {
			units[int(*d.UnitNumber)] = true
		}
	}

	for unit, used := range units {
		if !used {
			return int32(unit)
		}
	}

	return -1
}
开发者ID:vmware,项目名称:vic,代码行数:28,代码来源:virtual_device_list.go

示例2: AssignController

// AssignController assigns a device to a controller.
func (l VirtualDeviceList) AssignController(device types.BaseVirtualDevice, c types.BaseVirtualController) {
	d := device.GetVirtualDevice()
	d.ControllerKey = c.GetVirtualController().Key
	d.UnitNumber = new(int32)
	*d.UnitNumber = l.newUnitNumber(c)
	if d.Key == 0 {
		d.Key = -1
	}
}
开发者ID:odacremolbap,项目名称:kubernetes,代码行数:10,代码来源:virtual_device_list.go

示例3: NewVirtualDisk

// NewVirtualDisk returns a new disk attached to the controller
func NewVirtualDisk(controller types.BaseVirtualController) *types.VirtualDisk {

	defer trace.End(trace.Begin(""))

	return &types.VirtualDisk{
		VirtualDevice: types.VirtualDevice{
			ControllerKey: controller.GetVirtualController().Key,
			UnitNumber:    new(int32),
		},
	}
}
开发者ID:jak-atx,项目名称:vic,代码行数:12,代码来源:disk.go

示例4: AssignController

// AssignController assigns a device to a controller.
func (l VirtualDeviceList) AssignController(device types.BaseVirtualDevice, c types.BaseVirtualController) {
	d := device.GetVirtualDevice()
	d.ControllerKey = c.GetVirtualController().Key
	d.UnitNumber = l.newUnitNumber(c)
	if d.UnitNumber == 0 {
		d.UnitNumber = -1 // TODO: this field is annotated as omitempty
	}
	if d.Key == 0 {
		d.Key = -1
	}
}
开发者ID:bruceadowns,项目名称:govmomi,代码行数:12,代码来源:virtual_device_list.go

示例5: newUnitNumber

// newUnitNumber returns the unit number to use for attaching a new device to the given controller.
func (l VirtualDeviceList) newUnitNumber(c types.BaseVirtualController) int32 {
	key := c.GetVirtualController().Key
	var max int32 = -1

	for _, device := range l {
		d := device.GetVirtualDevice()

		if d.ControllerKey == key {
			if d.UnitNumber != nil && *d.UnitNumber > max {
				max = *d.UnitNumber
			}
		}
	}

	return max + 1
}
开发者ID:odacremolbap,项目名称:kubernetes,代码行数:17,代码来源:virtual_device_list.go

示例6: getNextUnitNumber

func getNextUnitNumber(devices object.VirtualDeviceList, c types.BaseVirtualController) (int32, error) {
	// get next available SCSI controller unit number
	var takenUnitNumbers [SCSIDeviceSlots]bool
	takenUnitNumbers[SCSIReservedSlot] = true
	key := c.GetVirtualController().Key

	for _, device := range devices {
		d := device.GetVirtualDevice()
		if d.ControllerKey == key {
			if d.UnitNumber != nil {
				takenUnitNumbers[*d.UnitNumber] = true
			}
		}
	}
	for unitNumber, takenUnitNumber := range takenUnitNumbers {
		if !takenUnitNumber {
			return int32(unitNumber), nil
		}
	}
	return -1, fmt.Errorf("SCSI Controller with key=%d does not have any available slots (LUN).", key)
}
开发者ID:ncdc,项目名称:kubernetes,代码行数:21,代码来源:vsphere.go


注:本文中的github.com/vmware/govmomi/vim25/types.BaseVirtualController.GetVirtualController方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。