本文整理汇总了Golang中github.com/ubuntu-core/snappy/overlord/snapstate.SnapState.Flags方法的典型用法代码示例。如果您正苦于以下问题:Golang SnapState.Flags方法的具体用法?Golang SnapState.Flags怎么用?Golang SnapState.Flags使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/ubuntu-core/snappy/overlord/snapstate.SnapState
的用法示例。
在下文中一共展示了SnapState.Flags方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: doSetupProfiles
func (m *InterfaceManager) doSetupProfiles(task *state.Task, _ *tomb.Tomb) error {
task.State().Lock()
defer task.State().Unlock()
// Get snap.Info from bits handed by the snap manager.
ss, err := snapstate.TaskSnapSetup(task)
if err != nil {
return err
}
snapInfo, err := snapstate.Info(task.State(), ss.Name, ss.Revision)
if err != nil {
return err
}
snap.AddImplicitSlots(snapInfo)
snapName := snapInfo.Name()
var snapState snapstate.SnapState
if err := snapstate.Get(task.State(), snapName, &snapState); err != nil {
task.Errorf("cannot get state of snap %q: %s", snapName, err)
return err
}
// Set DevMode flag if SnapSetup.Flags indicates it should be done
// but remember the old value in the task in case we undo.
task.Set("old-devmode", snapState.DevMode())
if ss.DevMode() {
snapState.Flags |= snapstate.DevMode
} else {
snapState.Flags &= ^snapstate.DevMode
}
snapstate.Set(task.State(), snapName, &snapState)
// The snap may have been updated so perform the following operation to
// ensure that we are always working on the correct state:
//
// - disconnect all connections to/from the given snap
// - remembering the snaps that were affected by this operation
// - remove the (old) snap from the interfaces repository
// - add the (new) snap to the interfaces repository
// - restore connections based on what is kept in the state
// - if a connection cannot be restored then remove it from the state
// - setup the security of all the affected snaps
blacklist := m.repo.AutoConnectBlacklist(snapName)
affectedSnaps, err := m.repo.DisconnectSnap(snapName)
if err != nil {
return err
}
// XXX: what about snap renames? We should remove the old name (or switch
// to IDs in the interfaces repository)
if err := m.repo.RemoveSnap(snapName); err != nil {
return err
}
if err := m.repo.AddSnap(snapInfo); err != nil {
if _, ok := err.(*interfaces.BadInterfacesError); ok {
logger.Noticef("%s", err)
} else {
return err
}
}
if err := m.reloadConnections(snapName); err != nil {
return err
}
if err := m.autoConnect(task, snapName, blacklist); err != nil {
return err
}
if len(affectedSnaps) == 0 {
affectedSnaps = append(affectedSnaps, snapInfo)
}
for _, snapInfo := range affectedSnaps {
if err := setupSnapSecurity(task, snapInfo, m.repo); err != nil {
return state.Retry
}
}
return nil
}
示例2: doRemoveProfiles
func (m *InterfaceManager) doRemoveProfiles(task *state.Task, _ *tomb.Tomb) error {
st := task.State()
st.Lock()
defer st.Unlock()
// Get SnapSetup for this snap. This is gives us the name of the snap.
snapSetup, err := snapstate.TaskSnapSetup(task)
if err != nil {
return err
}
snapName := snapSetup.Name
// Get SnapState for this snap
var snapState snapstate.SnapState
err = snapstate.Get(st, snapName, &snapState)
if err != nil && err != state.ErrNoState {
return err
}
// Get the old-devmode flag from the task.
// This flag is set by setup-profiles in case we have to undo.
var oldDevMode bool
err = task.Get("old-devmode", &oldDevMode)
if err != nil && err != state.ErrNoState {
return err
}
// Restore the state of DevMode flag if old-devmode was saved in the task.
if err == nil {
if oldDevMode {
snapState.Flags |= snapstate.DevMode
} else {
snapState.Flags &= ^snapstate.DevMode
}
snapstate.Set(st, snapName, &snapState)
}
// Disconnect the snap entirely.
// This is required to remove the snap from the interface repository.
// The returned list of affected snaps will need to have its security setup
// to reflect the change.
affectedSnaps, err := m.repo.DisconnectSnap(snapName)
if err != nil {
return err
}
// Setup security of the affected snaps.
for _, snapInfo := range affectedSnaps {
if snapInfo.Name() == snapName {
// Skip setup for the snap being removed as this is handled below.
continue
}
if err := setupSnapSecurity(task, snapInfo, m.repo); err != nil {
return state.Retry
}
}
// Remove the snap from the interface repository.
// This discards all the plugs and slots belonging to that snap.
if err := m.repo.RemoveSnap(snapName); err != nil {
return err
}
// Remove security artefacts of the snap.
if err := removeSnapSecurity(task, snapName); err != nil {
return state.Retry
}
return nil
}