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Golang GroupVersionResource.GroupResource方法代码示例

本文整理汇总了Golang中github.com/ttysteale/kubernetes-api/api/unversioned.GroupVersionResource.GroupResource方法的典型用法代码示例。如果您正苦于以下问题:Golang GroupVersionResource.GroupResource方法的具体用法?Golang GroupVersionResource.GroupResource怎么用?Golang GroupVersionResource.GroupResource使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/ttysteale/kubernetes-api/api/unversioned.GroupVersionResource的用法示例。


在下文中一共展示了GroupVersionResource.GroupResource方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: estimateGracefulTermination

// estimateGrracefulTermination will estimate the graceful termination required for the specific entity in the namespace
func estimateGracefulTermination(kubeClient clientset.Interface, groupVersionResource unversioned.GroupVersionResource, ns string, namespaceDeletedAt unversioned.Time) (int64, error) {
	groupResource := groupVersionResource.GroupResource()
	glog.V(5).Infof("namespace controller - estimateGracefulTermination - group %s, resource: %s", groupResource.Group, groupResource.Resource)
	estimate := int64(0)
	var err error
	switch groupResource {
	case unversioned.GroupResource{Group: "", Resource: "pods"}:
		estimate, err = estimateGracefulTerminationForPods(kubeClient, ns)
	}
	if err != nil {
		return estimate, err
	}
	// determine if the estimate is greater than the deletion timestamp
	duration := time.Since(namespaceDeletedAt.Time)
	allowedEstimate := time.Duration(estimate) * time.Second
	if duration >= allowedEstimate {
		estimate = int64(0)
	}
	return estimate, nil
}
开发者ID:ttysteale,项目名称:kubernetes-api,代码行数:21,代码来源:namespace_controller_utils.go

示例2: patchResource

// patchResource divides PatchResource for easier unit testing
func patchResource(
	ctx api.Context,
	admit updateAdmissionFunc,
	timeout time.Duration,
	versionedObj runtime.Object,
	patcher rest.Patcher,
	name string,
	patchType api.PatchType,
	patchJS []byte,
	namer ScopeNamer,
	copier runtime.ObjectCopier,
	resource unversioned.GroupVersionResource,
	codec runtime.Codec,
) (runtime.Object, error) {

	namespace := api.NamespaceValue(ctx)

	var (
		originalObjJS        []byte
		originalPatchedObjJS []byte
		lastConflictErr      error
	)

	// applyPatch is called every time GuaranteedUpdate asks for the updated object,
	// and is given the currently persisted object as input.
	applyPatch := func(_ api.Context, _, currentObject runtime.Object) (runtime.Object, error) {
		// Make sure we actually have a persisted currentObject
		if hasUID, err := hasUID(currentObject); err != nil {
			return nil, err
		} else if !hasUID {
			return nil, errors.NewNotFound(resource.GroupResource(), name)
		}

		switch {
		case len(originalObjJS) == 0 || len(originalPatchedObjJS) == 0:
			// first time through,
			// 1. apply the patch
			// 2. save the originalJS and patchedJS to detect whether there were conflicting changes on retries
			if js, err := runtime.Encode(codec, currentObject); err != nil {
				return nil, err
			} else {
				originalObjJS = js
			}

			if js, err := getPatchedJS(patchType, originalObjJS, patchJS, versionedObj); err != nil {
				return nil, err
			} else {
				originalPatchedObjJS = js
			}

			objToUpdate := patcher.New()
			if err := runtime.DecodeInto(codec, originalPatchedObjJS, objToUpdate); err != nil {
				return nil, err
			}
			if err := checkName(objToUpdate, name, namespace, namer); err != nil {
				return nil, err
			}
			return objToUpdate, nil

		default:
			// on a conflict,
			// 1. build a strategic merge patch from originalJS and the patchedJS.  Different patch types can
			//    be specified, but a strategic merge patch should be expressive enough handle them.  Build the
			//    patch with this type to handle those cases.
			// 2. build a strategic merge patch from originalJS and the currentJS
			// 3. ensure no conflicts between the two patches
			// 4. apply the #1 patch to the currentJS object
			currentObjectJS, err := runtime.Encode(codec, currentObject)
			if err != nil {
				return nil, err
			}
			currentPatch, err := strategicpatch.CreateStrategicMergePatch(originalObjJS, currentObjectJS, versionedObj)
			if err != nil {
				return nil, err
			}
			originalPatch, err := strategicpatch.CreateStrategicMergePatch(originalObjJS, originalPatchedObjJS, versionedObj)
			if err != nil {
				return nil, err
			}

			diff1 := make(map[string]interface{})
			if err := json.Unmarshal(originalPatch, &diff1); err != nil {
				return nil, err
			}
			diff2 := make(map[string]interface{})
			if err := json.Unmarshal(currentPatch, &diff2); err != nil {
				return nil, err
			}
			hasConflicts, err := strategicpatch.HasConflicts(diff1, diff2)
			if err != nil {
				return nil, err
			}
			if hasConflicts {
				glog.V(4).Infof("patchResource failed for resource %s, because there is a meaningful conflict.\n diff1=%v\n, diff2=%v\n", name, diff1, diff2)
				// Return the last conflict error we got if we have one
				if lastConflictErr != nil {
					return nil, lastConflictErr
				}
				// Otherwise manufacture one of our own
//.........这里部分代码省略.........
开发者ID:ttysteale,项目名称:kubernetes-api,代码行数:101,代码来源:resthandler.go


注:本文中的github.com/ttysteale/kubernetes-api/api/unversioned.GroupVersionResource.GroupResource方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。