本文整理汇总了Golang中github.com/tsg/gopacket/layers.LinkType.String方法的典型用法代码示例。如果您正苦于以下问题:Golang LinkType.String方法的具体用法?Golang LinkType.String怎么用?Golang LinkType.String使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/tsg/gopacket/layers.LinkType
的用法示例。
在下文中一共展示了LinkType.String方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: NewDecoder
// Creates and returns a new DecoderStruct.
func NewDecoder(datalink layers.LinkType, tcp tcp.Processor, udp udp.Processor) (*DecoderStruct, error) {
d := DecoderStruct{tcpProc: tcp, udpProc: udp}
logp.Debug("pcapread", "Layer type: %s", datalink.String())
switch datalink {
case layers.LinkTypeLinuxSLL:
d.Parser = gopacket.NewDecodingLayerParser(
layers.LayerTypeLinuxSLL,
&d.sll, &d.d1q, &d.ip4, &d.ip6, &d.tcp, &d.udp, &d.payload)
case layers.LinkTypeEthernet:
d.Parser = gopacket.NewDecodingLayerParser(
layers.LayerTypeEthernet,
&d.eth, &d.d1q, &d.ip4, &d.ip6, &d.tcp, &d.udp, &d.payload)
case layers.LinkTypeNull: // loopback on OSx
d.Parser = gopacket.NewDecodingLayerParser(
layers.LayerTypeLoopback,
&d.lo, &d.d1q, &d.ip4, &d.ip6, &d.tcp, &d.udp, &d.payload)
default:
return nil, fmt.Errorf("Unsupported link type: %s", datalink.String())
}
d.decoded = []gopacket.LayerType{}
return &d, nil
}
示例2: NewDecoder
// Creates and returns a new DecoderStruct.
func NewDecoder(
f *flows.Flows,
datalink layers.LinkType,
icmp4 icmp.ICMPv4Processor,
icmp6 icmp.ICMPv6Processor,
tcp tcp.Processor,
udp udp.Processor,
) (*DecoderStruct, error) {
d := DecoderStruct{
flows: f,
decoders: make(map[gopacket.LayerType]gopacket.DecodingLayer),
icmp4Proc: icmp4, icmp6Proc: icmp6, tcpProc: tcp, udpProc: udp}
d.stD1Q.init(&d.d1q[0], &d.d1q[1])
d.stIP4.init(&d.ip4[0], &d.ip4[1])
d.stIP6.init(&d.ip6[0], &d.ip6[1])
if f != nil {
var err error
d.statPackets, err = f.NewUint(netPacketsTotalCounter)
if err != nil {
return nil, err
}
d.statBytes, err = f.NewUint(netBytesTotalCounter)
if err != nil {
return nil, err
}
d.flowID = &flows.FlowID{}
}
defaultLayerTypes := []gopacket.DecodingLayer{
&d.sll, // LinuxSLL
&d.eth, // Ethernet
&d.lo, // loopback on OS X
&d.stD1Q, // VLAN
&d.stIP4, &d.stIP6, // IP
&d.icmp4, &d.icmp6, // ICMP
&d.tcp, &d.udp, // TCP/UDP
}
d.AddLayers(defaultLayerTypes)
debugf("Layer type: %s", datalink.String())
switch datalink {
case layers.LinkTypeLinuxSLL:
d.linkLayerDecoder = &d.sll
d.linkLayerType = layers.LayerTypeLinuxSLL
case layers.LinkTypeEthernet:
d.linkLayerDecoder = &d.eth
d.linkLayerType = layers.LayerTypeEthernet
case layers.LinkTypeNull: // loopback on OSx
d.linkLayerDecoder = &d.lo
d.linkLayerType = layers.LayerTypeLoopback
default:
return nil, fmt.Errorf("Unsupported link type: %s", datalink.String())
}
return &d, nil
}
示例3: NewDecoder
// Creates and returns a new DecoderStruct.
func NewDecoder(
datalink layers.LinkType,
icmp4 icmp.ICMPv4Processor,
icmp6 icmp.ICMPv6Processor,
tcp tcp.Processor,
udp udp.Processor,
) (*DecoderStruct, error) {
d := DecoderStruct{
decoders: make(map[gopacket.LayerType]gopacket.DecodingLayer),
icmp4Proc: icmp4, icmp6Proc: icmp6, tcpProc: tcp, udpProc: udp}
defaultLayerTypes := []gopacket.DecodingLayer{
&d.sll, // LinuxSLL
&d.eth, // Ethernet
&d.lo, // loopback on OS X
&d.d1q, // VLAN
&d.ip4, &d.ip6, &d.icmp4, &d.icmp6, // IP
&d.tcp, &d.udp, // TCP/UDP
}
d.AddLayers(defaultLayerTypes)
debugf("Layer type: %s", datalink.String())
switch datalink {
case layers.LinkTypeLinuxSLL:
d.linkLayerDecoder = &d.sll
d.linkLayerType = layers.LayerTypeLinuxSLL
case layers.LinkTypeEthernet:
d.linkLayerDecoder = &d.eth
d.linkLayerType = layers.LayerTypeEthernet
case layers.LinkTypeNull: // loopback on OSx
d.linkLayerDecoder = &d.lo
d.linkLayerType = layers.LayerTypeLoopback
default:
return nil, fmt.Errorf("Unsupported link type: %s", datalink.String())
}
return &d, nil
}