本文整理汇总了Golang中github.com/scgolang/osc.Message类的典型用法代码示例。如果您正苦于以下问题:Golang Message类的具体用法?Golang Message怎么用?Golang Message使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Message类的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: SendDef
// SendDef sends a synthdef to scsynth.
// This method blocks until a /done message is received
// indicating that the synthdef was loaded
func (self *Client) SendDef(def *Synthdef) error {
msg := osc.NewMessage("/d_recv")
db, err := def.Bytes()
if err != nil {
return err
}
msg.Append(db)
self.oscServer.SendTo(self.addr, msg)
var done *osc.Message
select {
case done = <-self.doneChan:
goto ParseMessage
case err = <-self.oscErrChan:
return err
}
ParseMessage:
// error if this message was not an ack of the synthdef
errmsg := "expected /done with /d_recv argument"
if done.CountArguments() != 1 {
return fmt.Errorf(errmsg)
}
if addr, isString := done.Arguments[0].(string); !isString || addr != "/d_recv" {
return fmt.Errorf(errmsg)
}
return nil
}
示例2: Gen
// Gen generates a buffer using a routine.
// A runtime panic will occur if routine is not one of the
// BufferRoutine constants.
func (self *buffer) Gen(routine string, flags int, args ...float32) error {
checkBufferRoutine(routine)
checkBufferGenFlags(flags)
pat := bufferGenAddress
gen := osc.NewMessage(pat)
gen.Append(self.Num())
gen.Append(routine)
gen.Append(int32(flags))
for _, arg := range args {
gen.Append(arg)
}
err := self.c.oscServer.SendTo(self.c.conn, gen)
if err != nil {
return err
}
var done *osc.Message
select {
case done = <-self.c.doneChan:
break
case err = <-self.c.oscErrChan:
return err
}
if done.CountArguments() != 2 {
return fmt.Errorf("expected two arguments to /done message")
}
if addr, isString := done.Arguments[0].(string); !isString || addr != pat {
return fmt.Errorf("expected first argument to be %s but got %s", pat, addr)
}
var bufnum int32
var isInt32 bool
if bufnum, isInt32 = done.Arguments[1].(int32); !isInt32 {
m := "expected int32 as second argument, but got %s (%v)"
return fmt.Errorf(m, reflect.TypeOf(done.Arguments[1]), done.Arguments[1])
}
// TODO:
// Don't error if we get a done message for a different buffer.
// We should probably requeue this particular done message on doneChan.
if bufnum != self.Num() {
m := "expected done message for buffer %d, but got one for buffer %d"
return fmt.Errorf(m, self.Num(), bufnum)
}
return nil
}
示例3: Gen
// Gen generates a buffer using a routine.
// A runtime panic will occur if routine is not one of the
// BufferRoutine constants.
func (self *Buffer) Gen(routine string, flags int, args ...float32) error {
if err := checkBufferRoutine(routine); err != nil {
return err
}
if err := checkBufferGenFlags(flags); err != nil {
return err
}
pat := bufferGenAddress
gen, err := osc.NewMessage(pat)
if err != nil {
return err
}
if err := gen.WriteInt32(self.Num); err != nil {
return err
}
if err := gen.WriteString(routine); err != nil {
return err
}
if err := gen.WriteInt32(int32(flags)); err != nil {
return err
}
for _, arg := range args {
if err := gen.WriteFloat32(arg); err != nil {
return err
}
}
if err := self.client.oscConn.Send(gen); err != nil {
return err
}
var done *osc.Message
select {
case done = <-self.client.doneChan:
case err = <-self.client.oscErrChan:
return err
}
if done.CountArguments() != 2 {
return errors.New("expected two arguments to /done message")
}
_, err = done.ReadString()
if err != nil {
return err
}
bufnum, err := done.ReadInt32()
if err != nil {
return err
}
// TODO:
// Don't error if we get a done message for a different buffer.
// We should probably requeue this particular done message on doneChan.
if bufnum != self.Num {
m := "expected done message for buffer %d, but got one for buffer %d"
return fmt.Errorf(m, self.Num, bufnum)
}
return nil
}
示例4: AllocBuffer
// AllocBuffer allocates a buffer on the server
func (self *Client) AllocBuffer(frames, channels int) (Buffer, error) {
buf := newBuffer(self)
pat := bufferAllocAddress
alloc := osc.NewMessage(pat)
alloc.Append(buf.Num())
alloc.Append(int32(frames))
alloc.Append(int32(channels))
err := self.oscServer.SendTo(self.conn, alloc)
if err != nil {
return nil, err
}
var done *osc.Message
select {
case done = <-self.doneChan:
break
case err = <-self.oscErrChan:
return nil, err
}
// error if this message was not an ack of the synthdef
if done.CountArguments() != 2 {
return nil, fmt.Errorf("expected two arguments to /done message")
}
if addr, isString := done.Arguments[0].(string); !isString || addr != pat {
return nil, fmt.Errorf("expected first argument to be %s but got %s", pat, addr)
}
var bufnum int32
var isInt32 bool
if bufnum, isInt32 = done.Arguments[1].(int32); !isInt32 {
m := "expected int32 as second argument, but got %s (%v)"
return nil, fmt.Errorf(m, reflect.TypeOf(done.Arguments[1]), done.Arguments[1])
}
// TODO:
// Don't error if we get a done message for a different buffer.
// We should probably requeue this particular done message on doneChan.
if bufnum != buf.Num() {
m := "expected done message for buffer %d, but got one for buffer %d"
return nil, fmt.Errorf(m, buf.Num(), bufnum)
}
return buf, nil
}
示例5: newStatus
func newStatus(msg *osc.Message) (*ServerStatus, error) {
if msg.Address != statusReplyAddress {
errmsg := "Can not get status from message with address %s"
return nil, fmt.Errorf(errmsg, msg.Address)
}
numArgs := msg.CountArguments()
status := new(ServerStatus)
if numArgs != 9 || len(msg.Arguments) != 9 {
errmsg := "Only got %d arguments in /status.reply message"
return nil, fmt.Errorf(errmsg, numArgs)
}
status.NumUgens = msg.Arguments[1].(int32)
status.NumSynths = msg.Arguments[2].(int32)
status.NumGroups = msg.Arguments[3].(int32)
status.NumSynthdefs = msg.Arguments[4].(int32)
status.AvgCpu = msg.Arguments[5].(float32)
status.PeakCpu = msg.Arguments[6].(float32)
status.NominalSampleRate = msg.Arguments[7].(float64)
status.ActualSampleRate = msg.Arguments[8].(float64)
return status, nil
}
示例6: SendDef
// SendDef sends a synthdef to scsynth.
// This method blocks until a /done message is received
// indicating that the synthdef was loaded
func (self *Client) SendDef(def *Synthdef) error {
msg, err := osc.NewMessage(synthdefReceiveAddress)
if err != nil {
return err
}
db, err := def.Bytes()
if err != nil {
return err
}
if err := msg.WriteBlob(db); err != nil {
return err
}
if err := self.oscConn.Send(msg); err != nil {
return err
}
var done *osc.Message
select {
case done = <-self.doneChan:
goto ParseMessage
case err = <-self.oscErrChan:
return err
}
ParseMessage:
// error if this message was not an ack of the synthdef
errmsg := "expected /done with /d_recv argument"
if done.CountArguments() != 1 {
return fmt.Errorf(errmsg)
}
addr, err := done.ReadString()
if err != nil {
return err
}
if addr != synthdefReceiveAddress {
return errors.New(errmsg)
}
return nil
}
示例7: AllocBuffer
// AllocBuffer allocates a buffer on the server
func (self *Client) AllocBuffer(frames, channels int) (*Buffer, error) {
buf := newBuffer(self)
pat := bufferAllocAddress
alloc, err := osc.NewMessage(pat)
if err != nil {
return nil, err
}
if err := alloc.WriteInt32(buf.Num); err != nil {
return nil, err
}
if err := alloc.WriteInt32(int32(frames)); err != nil {
return nil, err
}
if err := alloc.WriteInt32(int32(channels)); err != nil {
return nil, err
}
if err := self.oscConn.Send(alloc); err != nil {
return nil, err
}
var done *osc.Message
select {
case done = <-self.doneChan:
break
case err = <-self.oscErrChan:
return nil, err
}
// error if this message was not an ack of the synthdef
if done.CountArguments() != 2 {
return nil, fmt.Errorf("expected two arguments to /done message")
}
addr, err := done.ReadString()
if err != nil {
return nil, err
}
if addr != pat {
return nil, fmt.Errorf("expected first argument to be %s but got %s", pat, addr)
}
bufnum, err := done.ReadInt32()
if err != nil {
return nil, err
}
// TODO:
// Don't error if we get a done message for a different buffer.
// We should probably requeue this particular done message on doneChan.
if bufnum != buf.Num {
m := "expected done message for buffer %d, but got one for buffer %d"
return nil, fmt.Errorf(m, buf.Num, bufnum)
}
return buf, nil
}
示例8: ReadBuffer
// ReadBuffer tells the server to read an audio file and
// load it into a buffer
func (self *Client) ReadBuffer(path string, num int32) (*Buffer, error) {
allocRead, err := osc.NewMessage(bufferReadAddress)
if err != nil {
return nil, err
}
buf := newReadBuffer(path, num, self)
if err := allocRead.WriteInt32(buf.Num); err != nil {
return nil, err
}
if err := allocRead.WriteString(path); err != nil {
return nil, err
}
if err := self.oscConn.Send(allocRead); err != nil {
return nil, err
}
var done *osc.Message
select {
case done = <-self.doneChan:
case err = <-self.oscErrChan:
return nil, err
}
// error if this message was not an ack of the buffer read
if done.CountArguments() != 2 {
return nil, fmt.Errorf("expected two arguments to /done message")
}
addr, err := done.ReadString()
if err != nil {
return nil, err
}
if addr != bufferReadAddress {
return nil, fmt.Errorf("expected first argument to be %s but got %s", bufferReadAddress, addr)
}
bufnum, err := done.ReadInt32()
if err != nil {
return nil, err
}
// TODO:
// Don't error if we get a done message for a different buffer.
// We should probably requeue this particular done message on doneChan.
if bufnum != buf.Num {
m := "expected done message for buffer %d, but got one for buffer %d"
return nil, fmt.Errorf(m, buf.Num, bufnum)
}
return buf, nil
}
示例9: parseGroup
// parseGroup parses information about a group from a message
// received at /g_queryTree
// it *does not* recursively query for child groups
func parseGroup(msg *osc.Message) (*Group, error) {
// return an error if msg.Address is not right
if msg.Address != gQueryTreeReply {
return nil, fmt.Errorf("msg.Address should be %s, got %s", gQueryTreeReply, msg.Address)
}
// g_queryTree replies should have at least 3 arguments
g, numArgs := new(Group), msg.CountArguments()
if numArgs < 3 {
return nil, fmt.Errorf("expected 3 arguments for message, got %d", numArgs)
}
// get the id of the group this reply is for
var isint bool
g.Node.id, isint = msg.Arguments[1].(int32)
if !isint {
v := msg.Arguments[1]
t := reflect.TypeOf(v)
return nil, fmt.Errorf("expected arg 1 to be int32, got %s (%v)", t, v)
}
// initialize the children array
var numChildren int32
numChildren, isint = msg.Arguments[2].(int32)
if !isint {
v := msg.Arguments[1]
t := reflect.TypeOf(v)
return nil, fmt.Errorf("expected arg 2 to be int32, got %s (%v)", t, v)
}
if numChildren < 0 {
return nil, fmt.Errorf("expected numChildren >= 0, got %d", numChildren)
}
g.children = make([]*Node, numChildren)
// get the childrens' ids
var nodeID, numControls, numSubChildren int32
for i := 3; i < numArgs; {
nodeID, isint = msg.Arguments[i].(int32)
if !isint {
v := msg.Arguments[i]
t := reflect.TypeOf(v)
return nil, fmt.Errorf("expected arg %d (nodeID) to be int32, got %s (%v)", i, t, v)
}
g.children[i-3] = &Node{nodeID}
// get the number of children of this node
// if -1 this is a synth, if >= 0 this is a group
numSubChildren, isint = msg.Arguments[i+1].(int32)
if !isint {
v := msg.Arguments[i]
t := reflect.TypeOf(v)
return nil, fmt.Errorf("expected arg %d (numControls) to be int32, got %s (%v)", i, t, v)
}
if numSubChildren == -1 {
// synth
i += 3
numControls, isint = msg.Arguments[i].(int32)
if !isint {
v := msg.Arguments[i]
t := reflect.TypeOf(v)
return nil, fmt.Errorf("expected arg %d (numControls) to be int32, got %s (%v)", i, t, v)
}
i += 1 + int(numControls*2)
} else if numSubChildren >= 0 {
// group
i += 2
}
}
return g, nil
}
示例10: parseGroup
// parseGroup parses information about a group from a message
// received at /g_queryTree
// it *does not* recursively query for child groups
func parseGroup(msg *osc.Message) (*Group, error) {
// return an error if msg.Address is not right
if msg.Address() != gQueryTreeReply {
return nil, fmt.Errorf("msg.Address should be %s, got %s", gQueryTreeReply, msg.Address())
}
// g_queryTree replies should have at least 3 arguments
g, numArgs := new(Group), msg.CountArguments()
if numArgs < 3 {
return nil, fmt.Errorf("expected 3 arguments for message, got %d", numArgs)
}
// get the id of the group this reply is for
nodeID, err := msg.ReadInt32()
if err != nil {
return nil, err
}
g.Node.id = nodeID
// initialize the children array
numChildren, err := msg.ReadInt32()
if err != nil {
return nil, err
}
if numChildren < 0 {
return nil, fmt.Errorf("expected numChildren >= 0, got %d", numChildren)
}
g.children = make([]*Node, numChildren)
// get the childrens' ids
var numControls, numSubChildren int32
for i := 3; i < numArgs; {
nodeID, err = msg.ReadInt32()
if err != nil {
return nil, err
}
g.children[i-3] = &Node{nodeID}
// get the number of children of this node
// if -1 this is a synth, if >= 0 this is a group
numSubChildren, err = msg.ReadInt32()
if err != nil {
return nil, err
}
if numSubChildren == -1 {
// synth
i += 3
numControls, err = msg.ReadInt32()
if err != nil {
return nil, err
}
i += 1 + int(numControls*2)
} else if numSubChildren >= 0 {
// group
i += 2
}
}
return g, nil
}