本文整理汇总了Golang中github.com/quarnster/parser.Node.Append方法的典型用法代码示例。如果您正苦于以下问题:Golang Node.Append方法的具体用法?Golang Node.Append怎么用?Golang Node.Append使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/quarnster/parser.Node
的用法示例。
在下文中一共展示了Node.Append方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: CreateNode
func (p *Pattern) CreateNode(data string, pos int, d parser.DataSource, mo MatchObject) *parser.Node {
ret := parser.Node{Name: p.Name, Range: parser.Range{mo[0], mo[1]}, P: d}
if p.Match.re != nil {
p.CreateCaptureNodes(data, pos, d, mo, &ret, p.Captures)
} else if p.Begin.re != nil {
if len(p.BeginCaptures) > 0 {
p.CreateCaptureNodes(data, pos, d, mo, &ret, p.BeginCaptures)
} else {
p.CreateCaptureNodes(data, pos, d, mo, &ret, p.Captures)
}
if p.End.re != nil {
var (
found = false
i, end int
)
for i, end = ret.Range.End, len(data); i < len(data); {
endmatch := p.End.Find(data, i)
if endmatch != nil {
end = endmatch[1]
} else {
if !found {
// oops.. no end found at all, set it to the next line
if e2 := strings.IndexRune(data[i:], '\n'); e2 != -1 {
end = i + e2
} else {
end = len(data)
}
break
} else {
end = i
break
}
}
if /*(endmatch == nil || (endmatch != nil && endmatch[0] != i)) && */ len(p.cachedPatterns) > 0 {
// Might be more recursive patterns to apply BEFORE the end is reached
pattern2, match2 := p.FirstMatch(data, i)
if match2 != nil && ((endmatch == nil && match2[0] < end) || (endmatch != nil && (match2[0] < endmatch[0] || match2[0] == endmatch[0] && ret.Range.Start == ret.Range.End))) {
found = true
r := pattern2.CreateNode(data, i, d, match2)
ret.Append(r)
i = r.Range.End
continue
}
}
if endmatch != nil {
if len(p.EndCaptures) > 0 {
p.CreateCaptureNodes(data, i, d, endmatch, &ret, p.EndCaptures)
} else {
p.CreateCaptureNodes(data, i, d, endmatch, &ret, p.Captures)
}
}
break
}
ret.Range.End = end
}
}
ret.UpdateRange()
return &ret
}
示例2: Parse
func (lp *LanguageParser) Parse() (*parser.Node, error) {
sdata := string(lp.data)
rn := parser.Node{P: lp, Name: lp.l.ScopeName}
defer func() {
if r := recover(); r != nil {
log4go.Error("Panic during parse: %v\n", r)
log4go.Debug("%v", rn)
}
}()
iter := maxiter
for i := 0; i < len(sdata) && iter > 0; iter-- {
pat, ret := lp.l.RootPattern.Cache(sdata, i)
nl := strings.IndexAny(sdata[i:], "\n\r")
if nl != -1 {
nl += i
}
if ret == nil {
break
} else if nl > 0 && nl <= ret[0] {
i = nl
for i < len(sdata) && (sdata[i] == '\n' || sdata[i] == '\r') {
i++
}
} else {
n := pat.CreateNode(sdata, i, lp, ret)
rn.Append(n)
i = n.Range.End
}
}
rn.UpdateRange()
if len(sdata) != 0 {
lut := make([]int, len(sdata)+1)
j := 0
for i := range sdata {
lut[i] = j
j++
}
lut[len(sdata)] = len(lp.data)
lp.patch(lut, &rn)
}
if iter == 0 {
panic("reached maximum number of iterations")
}
return &rn, nil
}
示例3: CreateCaptureNodes
func (p *Pattern) CreateCaptureNodes(data string, pos int, d parser.DataSource, mo MatchObject, parent *parser.Node, cap Captures) {
ranges := make([]text.Region, len(mo)/2)
parentIndex := make([]int, len(ranges))
parents := make([]*parser.Node, len(parentIndex))
for i := range ranges {
ranges[i] = text.Region{mo[i*2+0], mo[i*2+1]}
if i < 2 {
parents[i] = parent
continue
}
r := ranges[i]
for j := i - 1; j >= 0; j-- {
if ranges[j].Covers(r) {
parentIndex[i] = j
break
}
}
}
for k, v := range cap {
i64, err := strconv.ParseInt(k, 10, 32)
i := int(i64)
if err != nil || i >= len(parents) {
continue
}
if ranges[i].A == -1 {
continue
}
child := &parser.Node{Name: v.Name, Range: ranges[i], P: d}
parents[i] = child
if i == 0 {
parent.Append(child)
continue
}
var p *parser.Node
for p == nil {
i = parentIndex[i]
p = parents[i]
}
p.Append(child)
}
}