本文整理汇总了Golang中github.com/maleck13/jigsaw/Godeps/_workspace/src/golang.org/x/image/math/fixed.Point26_6类的典型用法代码示例。如果您正苦于以下问题:Golang Point26_6类的具体用法?Golang Point26_6怎么用?Golang Point26_6使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Point26_6类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: squareCapper
func squareCapper(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
e := pRot90CCW(n1)
side := pivot.Add(e)
p.Add1(side.Sub(n1))
p.Add1(side.Add(n1))
p.Add1(pivot.Add(n1))
}
示例2: roundJoiner
func roundJoiner(lhs, rhs Adder, haflWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6) {
dot := pDot(pRot90CW(n0), n1)
if dot >= 0 {
addArc(lhs, pivot, n0, n1)
rhs.Add1(pivot.Sub(n1))
} else {
lhs.Add1(pivot.Add(n1))
addArc(rhs, pivot, pNeg(n0), pNeg(n1))
}
}
示例3: roundCapper
func roundCapper(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
// The cubic Bézier approximation to a circle involves the magic number
// (√2 - 1) * 4/3, which is approximately 141/256.
const k = 141
e := pRot90CCW(n1)
side := pivot.Add(e)
start, end := pivot.Sub(n1), pivot.Add(n1)
d, e := n1.Mul(k), e.Mul(k)
p.Add3(start.Add(e), side.Sub(d), side)
p.Add3(side.Add(d), end.Add(e), end)
}
示例4: Add1
// Add1 adds a linear segment to the stroker.
func (k *stroker) Add1(b fixed.Point26_6) {
bnorm := pRot90CCW(pNorm(b.Sub(k.a), k.u))
if len(k.r) == 0 {
k.p.Start(k.a.Add(bnorm))
k.r.Start(k.a.Sub(bnorm))
} else {
k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, bnorm)
}
k.p.Add1(b.Add(bnorm))
k.r.Add1(b.Sub(bnorm))
k.a, k.anorm = b, bnorm
}
示例5: bevelJoiner
func bevelJoiner(lhs, rhs Adder, haflWidth fixed.Int26_6, pivot, n0, n1 fixed.Point26_6) {
lhs.Add1(pivot.Add(n1))
rhs.Add1(pivot.Sub(n1))
}
示例6: buttCapper
func buttCapper(p Adder, halfWidth fixed.Int26_6, pivot, n1 fixed.Point26_6) {
p.Add1(pivot.Add(n1))
}
示例7: Add2
// Add2 adds a quadratic segment to the stroker.
func (k *stroker) Add2(b, c fixed.Point26_6) {
ab := b.Sub(k.a)
bc := c.Sub(b)
abnorm := pRot90CCW(pNorm(ab, k.u))
if len(k.r) == 0 {
k.p.Start(k.a.Add(abnorm))
k.r.Start(k.a.Sub(abnorm))
} else {
k.jr.Join(k.p, &k.r, k.u, k.a, k.anorm, abnorm)
}
// Approximate nearly-degenerate quadratics by linear segments.
abIsSmall := pDot(ab, ab) < epsilon
bcIsSmall := pDot(bc, bc) < epsilon
if abIsSmall || bcIsSmall {
acnorm := pRot90CCW(pNorm(c.Sub(k.a), k.u))
k.p.Add1(c.Add(acnorm))
k.r.Add1(c.Sub(acnorm))
k.a, k.anorm = c, acnorm
return
}
// The quadratic segment (k.a, b, c) has a point of maximum curvature.
// If this occurs at an end point, we process the segment as a whole.
t := curviest2(k.a, b, c)
if t <= 0 || 4096 <= t {
k.addNonCurvy2(b, c)
return
}
// Otherwise, we perform a de Casteljau decomposition at the point of
// maximum curvature and process the two straighter parts.
mab := interpolate(k.a, b, t)
mbc := interpolate(b, c, t)
mabc := interpolate(mab, mbc, t)
// If the vectors ab and bc are close to being in opposite directions,
// then the decomposition can become unstable, so we approximate the
// quadratic segment by two linear segments joined by an arc.
bcnorm := pRot90CCW(pNorm(bc, k.u))
if pDot(abnorm, bcnorm) < -fixed.Int52_12(k.u)*fixed.Int52_12(k.u)*2047/2048 {
pArc := pDot(abnorm, bc) < 0
k.p.Add1(mabc.Add(abnorm))
if pArc {
z := pRot90CW(abnorm)
addArc(k.p, mabc, abnorm, z)
addArc(k.p, mabc, z, bcnorm)
}
k.p.Add1(mabc.Add(bcnorm))
k.p.Add1(c.Add(bcnorm))
k.r.Add1(mabc.Sub(abnorm))
if !pArc {
z := pRot90CW(abnorm)
addArc(&k.r, mabc, pNeg(abnorm), z)
addArc(&k.r, mabc, z, pNeg(bcnorm))
}
k.r.Add1(mabc.Sub(bcnorm))
k.r.Add1(c.Sub(bcnorm))
k.a, k.anorm = c, bcnorm
return
}
// Process the decomposed parts.
k.addNonCurvy2(mab, mabc)
k.addNonCurvy2(mbc, c)
}
示例8: addNonCurvy2
// addNonCurvy2 adds a quadratic segment to the stroker, where the segment
// defined by (k.a, b, c) achieves maximum curvature at either k.a or c.
func (k *stroker) addNonCurvy2(b, c fixed.Point26_6) {
// We repeatedly divide the segment at its middle until it is straight
// enough to approximate the stroke by just translating the control points.
// ds and ps are stacks of depths and points. t is the top of the stack.
const maxDepth = 5
var (
ds [maxDepth + 1]int
ps [2*maxDepth + 3]fixed.Point26_6
t int
)
// Initially the ps stack has one quadratic segment of depth zero.
ds[0] = 0
ps[2] = k.a
ps[1] = b
ps[0] = c
anorm := k.anorm
var cnorm fixed.Point26_6
for {
depth := ds[t]
a := ps[2*t+2]
b := ps[2*t+1]
c := ps[2*t+0]
ab := b.Sub(a)
bc := c.Sub(b)
abIsSmall := pDot(ab, ab) < fixed.Int52_12(1<<12)
bcIsSmall := pDot(bc, bc) < fixed.Int52_12(1<<12)
if abIsSmall && bcIsSmall {
// Approximate the segment by a circular arc.
cnorm = pRot90CCW(pNorm(bc, k.u))
mac := midpoint(a, c)
addArc(k.p, mac, anorm, cnorm)
addArc(&k.r, mac, pNeg(anorm), pNeg(cnorm))
} else if depth < maxDepth && angleGreaterThan45(ab, bc) {
// Divide the segment in two and push both halves on the stack.
mab := midpoint(a, b)
mbc := midpoint(b, c)
t++
ds[t+0] = depth + 1
ds[t-1] = depth + 1
ps[2*t+2] = a
ps[2*t+1] = mab
ps[2*t+0] = midpoint(mab, mbc)
ps[2*t-1] = mbc
continue
} else {
// Translate the control points.
bnorm := pRot90CCW(pNorm(c.Sub(a), k.u))
cnorm = pRot90CCW(pNorm(bc, k.u))
k.p.Add2(b.Add(bnorm), c.Add(cnorm))
k.r.Add2(b.Sub(bnorm), c.Sub(cnorm))
}
if t == 0 {
k.a, k.anorm = c, cnorm
return
}
t--
anorm = cnorm
}
panic("unreachable")
}
示例9: addArc
// addArc adds a circular arc from pivot+n0 to pivot+n1 to p. The shorter of
// the two possible arcs is taken, i.e. the one spanning <= 180 degrees. The
// two vectors n0 and n1 must be of equal length.
func addArc(p Adder, pivot, n0, n1 fixed.Point26_6) {
// r2 is the square of the length of n0.
r2 := pDot(n0, n0)
if r2 < epsilon {
// The arc radius is so small that we collapse to a straight line.
p.Add1(pivot.Add(n1))
return
}
// We approximate the arc by 0, 1, 2 or 3 45-degree quadratic segments plus
// a final quadratic segment from s to n1. Each 45-degree segment has
// control points {1, 0}, {1, tan(π/8)} and {1/√2, 1/√2} suitably scaled,
// rotated and translated. tan(π/8) is approximately 106/256.
const tpo8 = 106
var s fixed.Point26_6
// We determine which octant the angle between n0 and n1 is in via three
// dot products. m0, m1 and m2 are n0 rotated clockwise by 45, 90 and 135
// degrees.
m0 := pRot45CW(n0)
m1 := pRot90CW(n0)
m2 := pRot90CW(m0)
if pDot(m1, n1) >= 0 {
if pDot(n0, n1) >= 0 {
if pDot(m2, n1) <= 0 {
// n1 is between 0 and 45 degrees clockwise of n0.
s = n0
} else {
// n1 is between 45 and 90 degrees clockwise of n0.
p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0))
s = m0
}
} else {
pm1, n0t := pivot.Add(m1), n0.Mul(tpo8)
p.Add2(pivot.Add(n0).Add(m1.Mul(tpo8)), pivot.Add(m0))
p.Add2(pm1.Add(n0t), pm1)
if pDot(m0, n1) >= 0 {
// n1 is between 90 and 135 degrees clockwise of n0.
s = m1
} else {
// n1 is between 135 and 180 degrees clockwise of n0.
p.Add2(pm1.Sub(n0t), pivot.Add(m2))
s = m2
}
}
} else {
if pDot(n0, n1) >= 0 {
if pDot(m0, n1) >= 0 {
// n1 is between 0 and 45 degrees counter-clockwise of n0.
s = n0
} else {
// n1 is between 45 and 90 degrees counter-clockwise of n0.
p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2))
s = pNeg(m2)
}
} else {
pm1, n0t := pivot.Sub(m1), n0.Mul(tpo8)
p.Add2(pivot.Add(n0).Sub(m1.Mul(tpo8)), pivot.Sub(m2))
p.Add2(pm1.Add(n0t), pm1)
if pDot(m2, n1) <= 0 {
// n1 is between 90 and 135 degrees counter-clockwise of n0.
s = pNeg(m1)
} else {
// n1 is between 135 and 180 degrees counter-clockwise of n0.
p.Add2(pm1.Sub(n0t), pivot.Sub(m0))
s = pNeg(m0)
}
}
}
// The final quadratic segment has two endpoints s and n1 and the middle
// control point is a multiple of s.Add(n1), i.e. it is on the angle
// bisector of those two points. The multiple ranges between 128/256 and
// 150/256 as the angle between s and n1 ranges between 0 and 45 degrees.
//
// When the angle is 0 degrees (i.e. s and n1 are coincident) then
// s.Add(n1) is twice s and so the middle control point of the degenerate
// quadratic segment should be half s.Add(n1), and half = 128/256.
//
// When the angle is 45 degrees then 150/256 is the ratio of the lengths of
// the two vectors {1, tan(π/8)} and {1 + 1/√2, 1/√2}.
//
// d is the normalized dot product between s and n1. Since the angle ranges
// between 0 and 45 degrees then d ranges between 256/256 and 181/256.
d := 256 * pDot(s, n1) / r2
multiple := fixed.Int26_6(150-(150-128)*(d-181)/(256-181)) >> 2
p.Add2(pivot.Add(s.Add(n1).Mul(multiple)), pivot.Add(n1))
}