本文整理汇总了Golang中github.com/lytics/wherefore/types.Sequence类的典型用法代码示例。如果您正苦于以下问题:Golang Sequence类的具体用法?Golang Sequence怎么用?Golang Sequence使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Sequence类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: stateFinWait2
// stateFinWait2 handles packets for the FIN-WAIT-2 state
func (c *Connection) stateFinWait2(p *types.PacketManifest, flow *types.TcpIpFlow, nextSeqPtr *types.Sequence, nextAckPtr *types.Sequence, statePtr *uint8) {
c.detectCensorInjection(p)
diff := nextSeqPtr.Difference(types.Sequence(p.TCP.Seq))
if diff < 0 {
// overlap
if len(p.Payload) > 0 {
c.detectInjection(p, p.Flow)
}
} else if diff > 0 {
// future out of order
log.Print("FIN-WAIT-2: out of order packet received.\n")
log.Printf("got TCP.Seq %d expected %d\n", p.TCP.Seq, *nextSeqPtr)
c.Close()
} else if diff == 0 {
// contiguous
if p.TCP.ACK && p.TCP.FIN {
if types.Sequence(p.TCP.Ack).Difference(*nextAckPtr) != 0 {
log.Print("FIN-WAIT-2: out of order ACK packet received.\n")
c.Close()
return
}
*nextSeqPtr += 1
*statePtr = TCP_TIME_WAIT
} else {
if len(p.Payload) > 0 {
c.detectInjection(p, p.Flow)
} else {
log.Print("FIN-WAIT-2: wtf non-FIN/ACK with payload len 0")
}
}
}
}
示例2: addContiguous
// addContiguous adds contiguous byte-sets to a connection.
// returns the next Sequence number and a bool value set to
// true if the end of connection was detected.
func (o *OrderedCoalesce) addContiguous(nextSeq types.Sequence) (types.Sequence, bool) {
var isEnd bool
for o.first != nil && nextSeq.Difference(o.first.Seq) <= 0 {
nextSeq, isEnd = o.addNext(nextSeq)
if isEnd {
return nextSeq, true
}
}
return nextSeq, false
}
示例3: addNext
// addNext pops the first page off our doubly-linked-list and
// appends it to the reassembly-ring.
// Here we also handle the case where the connection should be closed
// by returning the bool value set to true.
func (o *OrderedCoalesce) addNext(nextSeq types.Sequence) (types.Sequence, bool) {
if o.first == nil {
panic("o.first is nil")
}
diff := nextSeq.Difference(o.first.Seq)
if nextSeq == types.InvalidSequence {
o.first.Skip = -1
} else if diff > 0 {
o.first.Skip = int(diff)
}
if o.first.End {
o.freeNext()
return -1, true // after closing the connection our Sequence return value doesn't matter
}
if len(o.first.Bytes) == 0 {
o.freeNext()
return nextSeq, false
}
// ensure we do not add segments that end before nextSeq
diff = o.first.Seq.Add(len(o.first.Bytes)).Difference(nextSeq)
if diff > 0 {
o.freeNext()
return nextSeq, false
}
if o.DetectCoalesceInjection && len(o.first.Bytes) > 0 {
// XXX stream segment overlap condition
if diff < 0 {
p := types.PacketManifest{
Timestamp: o.first.Seen,
Payload: o.first.Bytes,
TCP: layers.TCP{
Seq: uint32(o.first.Seq),
},
}
event := injectionInStreamRing(&p, o.Flow, o.StreamRing, "coalesce injection", 0)
if event != nil {
o.log.Log(event)
} else {
log.Print("not an attack attempt; a normal TCP unordered stream segment coalesce\n")
}
}
}
bytes, seq := byteSpan(nextSeq, o.first.Seq, o.first.Bytes) // XXX injection happens here
if bytes != nil {
o.first.Bytes = bytes
nextSeq = seq
// append reassembly to the reassembly ring buffer
if len(o.first.Bytes) > 0 {
o.StreamRing.Reassembly = &o.first.Reassembly
o.StreamRing = o.StreamRing.Next()
}
}
o.freeNext()
return nextSeq, false
}
示例4: byteSpan
func byteSpan(expected, received types.Sequence, bytes []byte) (toSend []byte, next types.Sequence) {
if expected == types.InvalidSequence {
return bytes, received.Add(len(bytes))
}
span := int(received.Difference(expected))
if span <= 0 {
return bytes, received.Add(len(bytes))
} else if len(bytes) < span {
return nil, expected
}
return bytes[span:], expected.Add(len(bytes) - span)
}
示例5: getHeadFromRing
// getHeadFromRing returns a pointer to the oldest ring element that
// contains the beginning of our sequence range (start - end) AND
// whose Reassembly.Skip value is 0 (zero).
func getHeadFromRing(ringPtr *types.Ring, start, end types.Sequence) *types.Ring {
var head *types.Ring
current := ringPtr.Prev()
if current.Reassembly == nil {
return nil
}
if start.Difference(current.Reassembly.Seq.Add(len(current.Reassembly.Bytes)-1)) < 0 {
log.Printf("lastestSeq %d < newStartSeq %d\n", current.Reassembly.Seq.Add(len(current.Reassembly.Bytes)-1), start)
return nil
}
head = nil
var candidate *types.Ring = nil
for current := ringPtr.Prev(); current != ringPtr && current.Reassembly != nil; current = current.Prev() {
if len(current.Reassembly.Bytes) == 0 {
continue
}
startDiff := current.Reassembly.Seq.Difference(start)
if startDiff == 0 {
return current
}
if startDiff < 0 {
finishEndDiff := current.Reassembly.Seq.Difference(end)
if finishEndDiff >= 0 {
candidate = current
}
continue
} else {
endDiff := start.Difference(current.Reassembly.Seq.Add(len(current.Reassembly.Bytes) - 1))
if endDiff >= 0 {
head = current
break
}
}
}
if head == nil && candidate != nil {
head = candidate
}
return head
}
示例6: TestGetStartSequence
func TestGetStartSequence(t *testing.T) {
var start types.Sequence = 4
var head *types.Ring = types.NewRing(10)
head.Reassembly = &types.Reassembly{
Seq: 3,
Bytes: []byte{1, 2, 3, 4, 5, 6, 7},
}
startSeq := getStartSequence(head, start)
if startSeq.Difference(start) != 0 {
t.Errorf("startSeq %d != start %d\n", startSeq, start)
t.Fail()
}
start = 2
startSeq = getStartSequence(head, start)
if startSeq != start.Add(1) {
t.Errorf("startSeq %d != start %d\n", startSeq, start.Add(1))
t.Fail()
}
}
示例7: stateFinWait1
// stateFinWait1 handles packets for the FIN-WAIT-1 state
//func (c *Connection) stateFinWait1(p *types.PacketManifest) {
func (c *Connection) stateFinWait1(p *types.PacketManifest, flow *types.TcpIpFlow, nextSeqPtr *types.Sequence, nextAckPtr *types.Sequence, statePtr, otherStatePtr *uint8) {
c.detectCensorInjection(p)
diff := nextSeqPtr.Difference(types.Sequence(p.TCP.Seq))
if diff < 0 {
// overlap
if len(p.Payload) > 0 {
c.detectInjection(p, p.Flow)
}
return
} else if diff > 0 {
// future out of order
log.Print("FIN-WAIT-1: ignoring out of order packet")
return
} else if p.TCP.ACK {
*nextAckPtr += 1
if p.TCP.FIN {
*statePtr = TCP_CLOSING
*otherStatePtr = TCP_LAST_ACK
*nextSeqPtr = types.Sequence(p.TCP.Seq).Add(len(p.Payload) + 1)
if types.Sequence(p.TCP.Ack).Difference(*nextAckPtr) != 0 {
log.Printf("FIN-WAIT-1: unexpected ACK: got %d expected %d TCP.Seq %d\n", p.TCP.Ack, *nextAckPtr, p.TCP.Seq)
c.closingFlow = p.Flow
c.closingSeq = types.Sequence(p.TCP.Seq)
return
}
} else {
*statePtr = TCP_FIN_WAIT2
*nextSeqPtr = types.Sequence(p.TCP.Seq).Add(len(p.Payload))
}
} else {
log.Print("FIN-WAIT-1: non-ACK packet received.\n")
c.closingFlow = p.Flow
c.closingSeq = types.Sequence(p.TCP.Seq)
return
}
}
示例8: getOverlapBytes
// getOverlapBytes takes several arguments:
// head and tail - ring pointers used to indentify a list of ring elements.
// start and end - sequence numbers representing locations in head and tail respectively.
// NOTE: here we assume that the head and tail were calculated properly such that:
// 1. start must be located within the head segment's sequence boundaries or BEFORE.
// 2. end must be located within the tail segment's sequence boundaries or AFTER.
// normally head and tail values would be procured with a call to getOverlapRings like this:
// head, tail := getOverlapRings(p, flow, ringPtr)
// Given these arguments, getOverlapBytes returns the overlap byte array;
// that is the contiguous data stored in our ring buffer
// that overlaps with the stream segment specified by the start and end Sequence boundaries.
// The other return values are the slice offsets of the original packet payload that can be used to derive
// the section of the packet that has overlapped with our Reassembly ring buffer.
func getOverlapBytes(head, tail *types.Ring, start, end types.Sequence) ([]byte, int, int) {
var overlapStartSlice, overlapEndSlice int
var overlapBytes []byte
var diff int
if head == nil || tail == nil {
panic("wtf; head or tail is nil\n")
}
if len(head.Reassembly.Bytes) == 0 {
panic("length of head ring element is zero")
}
if len(tail.Reassembly.Bytes) == 0 {
panic("length of tail ring element is zero")
}
packetLength := start.Difference(end) + 1
if packetLength <= 0 {
panic("wtf")
}
var headOffset int
tailLastSeq := tail.Reassembly.Seq.Add(len(tail.Reassembly.Bytes) - 1)
startDiff := head.Reassembly.Seq.Difference(start)
if startDiff < 0 {
headOffset = 0
overlapStartSlice = -1 * startDiff
if overlapStartSlice > packetLength {
// XXX print a error message here or panic?
log.Print("getOverlapbytes: incorrect start/end head/tail parameters.")
return nil, 0, 0
}
} else if startDiff == 0 {
headOffset = 0
overlapStartSlice = 0
} else {
headOffset = startDiff
overlapStartSlice = 0
}
if head.Reassembly.Seq == tail.Reassembly.Seq {
log.Print("head == tail\n")
var endOffset int
diff = tailLastSeq.Difference(end)
if diff <= 0 {
overlapEndSlice = packetLength
tailDiff := end.Difference(tailLastSeq)
endOffset = len(head.Reassembly.Bytes) - tailDiff
} else {
overlapEndSlice = packetLength - diff
endOffset = len(head.Reassembly.Bytes)
}
overlapBytes = head.Reassembly.Bytes[headOffset:endOffset]
} else {
log.Print("head != tail\n")
diff = tailLastSeq.Difference(end)
var tailSlice int
// if end is equal or less than tailLastSeq
if diff <= 0 {
overlapEndSlice = packetLength
tailSlice = len(tail.Reassembly.Bytes) - (diff * -1)
if tailSlice < 0 {
panic("regression in getTailFromRing")
}
} else {
if diff > packetLength {
// XXX should we opt out instead of making the comparison?
overlapEndSlice = packetLength
} else {
overlapEndSlice = packetLength - diff
if overlapEndSlice < overlapStartSlice {
// XXX wtf
return nil, 0, 0
}
}
tailSlice = len(tail.Reassembly.Bytes)
}
overlapBytes = getRingSlice(head, tail, headOffset, tailSlice)
if overlapBytes == nil {
return nil, 0, 0
}
}
return overlapBytes, overlapStartSlice, overlapEndSlice
}