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Golang shared.ContainerExecControl类代码示例

本文整理汇总了Golang中github.com/lxc/lxd/shared.ContainerExecControl的典型用法代码示例。如果您正苦于以下问题:Golang ContainerExecControl类的具体用法?Golang ContainerExecControl怎么用?Golang ContainerExecControl使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了ContainerExecControl类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: sendTermSize

func sendTermSize(control *websocket.Conn) error {
	width, height, err := terminal.GetSize(int(syscall.Stdout))
	if err != nil {
		return err
	}

	shared.Debugf("Window size is now: %dx%d", width, height)

	w, err := control.NextWriter(websocket.TextMessage)
	if err != nil {
		return err
	}

	msg := shared.ContainerExecControl{}
	msg.Command = "window-resize"
	msg.Args = make(map[string]string)
	msg.Args["width"] = strconv.Itoa(width)
	msg.Args["height"] = strconv.Itoa(height)

	buf, err := json.Marshal(msg)
	if err != nil {
		return err
	}
	_, err = w.Write(buf)

	w.Close()
	return err
}
开发者ID:rockstar,项目名称:lxd,代码行数:28,代码来源:exec.go

示例2: forwardSignal

func (c *execCmd) forwardSignal(control *websocket.Conn, sig syscall.Signal) error {
	shared.LogDebugf("Forwarding signal: %s", sig)

	w, err := control.NextWriter(websocket.TextMessage)
	if err != nil {
		return err
	}

	msg := shared.ContainerExecControl{}
	msg.Command = "signal"
	msg.Signal = sig

	buf, err := json.Marshal(msg)
	if err != nil {
		return err
	}
	_, err = w.Write(buf)

	w.Close()
	return err
}
开发者ID:vahe,项目名称:lxd,代码行数:21,代码来源:exec.go

示例3: Exec

func (c *Client) Exec(name string, cmd []string, env map[string]string, stdin *os.File, stdout *os.File, stderr *os.File) (int, error) {
	interactive := terminal.IsTerminal(int(stdin.Fd()))

	body := shared.Jmap{"command": cmd, "wait-for-websocket": true, "interactive": interactive, "environment": env}

	resp, err := c.post(fmt.Sprintf("containers/%s/exec", name), body, Async)
	if err != nil {
		return -1, err
	}

	md := execMd{}
	if err := json.Unmarshal(resp.Metadata, &md); err != nil {
		return -1, err
	}

	if interactive {
		if wsControl, ok := md.FDs["control"]; ok {
			go func() {
				control, err := c.websocket(resp.Operation, wsControl)
				if err != nil {
					return
				}

				for {
					width, height, err := terminal.GetSize(syscall.Stdout)
					if err != nil {
						continue
					}

					shared.Debugf("Window size is now: %dx%d", width, height)

					w, err := control.NextWriter(websocket.TextMessage)
					if err != nil {
						shared.Debugf("Got error getting next writer %s", err)
						break
					}

					msg := shared.ContainerExecControl{}
					msg.Command = "window-resize"
					msg.Args = make(map[string]string)
					msg.Args["width"] = strconv.Itoa(width)
					msg.Args["height"] = strconv.Itoa(height)

					buf, err := json.Marshal(msg)
					if err != nil {
						shared.Debugf("Failed to convert to json %s", err)
						break
					}
					_, err = w.Write(buf)

					w.Close()
					if err != nil {
						shared.Debugf("Got err writing %s", err)
						break
					}

					ch := make(chan os.Signal)
					signal.Notify(ch, syscall.SIGWINCH)
					sig := <-ch

					shared.Debugf("Received '%s signal', updating window geometry.", sig)
				}

				closeMsg := websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")
				control.WriteMessage(websocket.CloseMessage, closeMsg)
			}()
		}

		conn, err := c.websocket(resp.Operation, md.FDs["0"])
		if err != nil {
			return -1, err
		}
		shared.WebsocketSendStream(conn, stdin)
		<-shared.WebsocketRecvStream(stdout, conn)
	} else {
		sources := []*os.File{stdin, stdout, stderr}
		conns := make([]*websocket.Conn, 3)
		dones := make([]chan bool, 3)
		for i := 0; i < 3; i++ {
			conns[i], err = c.websocket(resp.Operation, md.FDs[strconv.Itoa(i)])
			if err != nil {
				return -1, err
			}

			if i == 0 {
				dones[i] = shared.WebsocketSendStream(conns[i], sources[i])
			} else {
				dones[i] = shared.WebsocketRecvStream(sources[i], conns[i])
			}
		}

		/*
		 * We'll get a read signal from each of stdout, stderr when they've
		 * both died. We need to wait for these in addition to the operation,
		 * because the server may indicate that the operation is done before we
		 * can actually read the last bits of data off these sockets and print
		 * it to the screen.
		 *
		 * We don't wait for stdin here, because if we're interactive, the user
		 * may not have closed it (e.g. if the command exits but the user
//.........这里部分代码省略.........
开发者ID:achanda,项目名称:lxd,代码行数:101,代码来源:client.go


注:本文中的github.com/lxc/lxd/shared.ContainerExecControl类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。