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Golang watcher.MustErr函数代码示例

本文整理汇总了Golang中github.com/juju/juju/state/watcher.MustErr函数的典型用法代码示例。如果您正苦于以下问题:Golang MustErr函数的具体用法?Golang MustErr怎么用?Golang MustErr使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了MustErr函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: TestMustErr

func (s *FastPeriodSuite) TestMustErr(c *gc.C) {
	err := watcher.MustErr(&dummyWatcher{errors.New("POW")})
	c.Assert(err, gc.ErrorMatches, "POW")

	stillAlive := func() { watcher.MustErr(&dummyWatcher{tomb.ErrStillAlive}) }
	c.Assert(stillAlive, gc.PanicMatches, "watcher is still running")

	noErr := func() { watcher.MustErr(&dummyWatcher{nil}) }
	c.Assert(noErr, gc.PanicMatches, "watcher was stopped cleanly")
}
开发者ID:kapilt,项目名称:juju,代码行数:10,代码来源:helpers_test.go

示例2: loop

func (q *AliveHookQueue) loop(initial *State) {
	defer q.tomb.Done()
	defer watcher.Stop(q.w, &q.tomb)

	// Consume initial event, and reconcile with initial state, by inserting
	// a new RelationUnitsChange before the initial event, which schedules
	// every missing unit for immediate departure before anything else happens
	// (apart from a single potential required post-joined changed event).
	ch1, ok := <-q.w.Changes()
	if !ok {
		q.tomb.Kill(watcher.MustErr(q.w))
		return
	}
	if len(ch1.Departed) != 0 {
		panic("AliveHookQueue must be started with a fresh RelationUnitsWatcher")
	}
	q.changedPending = initial.ChangedPending
	ch0 := params.RelationUnitsChange{}
	for unit, version := range initial.Members {
		q.info[unit] = &unitInfo{
			unit:    unit,
			version: version,
			joined:  true,
		}
		if _, found := ch1.Changed[unit]; !found {
			ch0.Departed = append(ch0.Departed, unit)
		}
	}
	q.update(ch0)
	q.update(ch1)

	var next hook.Info
	var out chan<- hook.Info
	for {
		if q.empty() {
			out = nil
		} else {
			out = q.out
			next = q.next()
		}
		select {
		case <-q.tomb.Dying():
			return
		case ch, ok := <-q.w.Changes():
			if !ok {
				q.tomb.Kill(watcher.MustErr(q.w))
				return
			}
			q.update(ch)
		case out <- next:
			q.pop()
		}
	}
}
开发者ID:kapilt,项目名称:juju,代码行数:54,代码来源:hookqueue.go

示例3: loop

func (w *EnvironConfigWatcher) loop() (err error) {
	sw := w.st.watchSettings(environGlobalKey)
	defer sw.Stop()
	out := w.out
	out = nil
	cfg := &config.Config{}
	for {
		select {
		case <-w.st.watcher.Dead():
			return stateWatcherDeadError(w.st.watcher.Err())
		case <-w.tomb.Dying():
			return tomb.ErrDying
		case settings, ok := <-sw.Changes():
			if !ok {
				return watcher.MustErr(sw)
			}
			cfg, err = config.New(config.NoDefaults, settings.Map())
			if err == nil {
				out = w.out
			} else {
				out = nil
			}
		case out <- cfg:
			out = nil
		}
	}
}
开发者ID:rogpeppe,项目名称:juju,代码行数:27,代码来源:watcher.go

示例4: watchMachinesLoop

// watchMachinesLoop watches for changes provided by the given
// machinesWatcher and starts machine goroutines to deal
// with them, using the provided newMachineContext
// function to create the appropriate context for each new machine id.
func watchMachinesLoop(context updaterContext, w machinesWatcher) (err error) {
	p := &updater{
		context:     context,
		machines:    make(map[string]chan struct{}),
		machineDead: make(chan machine),
	}
	defer func() {
		if stopErr := w.Stop(); stopErr != nil {
			if err == nil {
				err = fmt.Errorf("error stopping watcher: %v", stopErr)
			} else {
				logger.Warningf("ignoring error when stopping watcher: %v", stopErr)
			}
		}
		for len(p.machines) > 0 {
			delete(p.machines, (<-p.machineDead).Id())
		}
	}()
	for {
		select {
		case ids, ok := <-w.Changes():
			if !ok {
				return watcher.MustErr(w)
			}
			if err := p.startMachines(ids); err != nil {
				return err
			}
		case m := <-p.machineDead:
			delete(p.machines, m.Id())
		case <-p.context.dying():
			return nil
		}
	}
}
开发者ID:zhouqt,项目名称:juju,代码行数:38,代码来源:updater.go

示例5: WatchAuthorisedKeys

// WatchAuthorisedKeys starts a watcher to track changes to the authorised ssh keys
// for the specified machines.
// The current implementation relies on global authorised keys being stored in the environment config.
// This will change as new user management and authorisation functionality is added.
func (api *KeyUpdaterAPI) WatchAuthorisedKeys(arg params.Entities) (params.NotifyWatchResults, error) {
	results := make([]params.NotifyWatchResult, len(arg.Entities))

	canRead, err := api.getCanRead()
	if err != nil {
		return params.NotifyWatchResults{}, err
	}
	for i, entity := range arg.Entities {
		// 1. Check permissions
		if !canRead(entity.Tag) {
			results[i].Error = common.ServerError(common.ErrPerm)
			continue
		}
		// 2. Check entity exists
		if _, err := api.state.FindEntity(entity.Tag); err != nil {
			if errors.IsNotFound(err) {
				results[i].Error = common.ServerError(common.ErrPerm)
			} else {
				results[i].Error = common.ServerError(err)
			}
			continue
		}
		// 3. Watch fr changes
		var err error
		watch := api.state.WatchForEnvironConfigChanges()
		// Consume the initial event.
		if _, ok := <-watch.Changes(); ok {
			results[i].NotifyWatcherId = api.resources.Register(watch)
		} else {
			err = watcher.MustErr(watch)
		}
		results[i].Error = common.ServerError(err)
	}
	return params.NotifyWatchResults{Results: results}, nil
}
开发者ID:jiasir,项目名称:juju,代码行数:39,代码来源:authorisedkeys.go

示例6: addRelation

// addRelation causes the unit agent to join the supplied relation, and to
// store persistent state in the supplied dir.
func (u *Uniter) addRelation(rel *uniter.Relation, dir *relation.StateDir) error {
	logger.Infof("joining relation %q", rel)
	ru, err := rel.Unit(u.unit)
	if err != nil {
		return err
	}
	r := NewRelationer(ru, dir, u.relationHooks)
	w, err := u.unit.Watch()
	if err != nil {
		return err
	}
	defer watcher.Stop(w, &u.tomb)
	for {
		select {
		case <-u.tomb.Dying():
			return tomb.ErrDying
		case _, ok := <-w.Changes():
			if !ok {
				return watcher.MustErr(w)
			}
			err := r.Join()
			if params.IsCodeCannotEnterScopeYet(err) {
				logger.Infof("cannot enter scope for relation %q; waiting for subordinate to be removed", rel)
				continue
			} else if err != nil {
				return err
			}
			logger.Infof("joined relation %q", rel)
			u.relationers[rel.Id()] = r
			return nil
		}
	}
}
开发者ID:klyachin,项目名称:juju,代码行数:35,代码来源:uniter.go

示例7: loop

func (obs *EnvironObserver) loop() error {
	for {
		select {
		case <-obs.tomb.Dying():
			return nil
		case _, ok := <-obs.environWatcher.Changes():
			if !ok {
				return watcher.MustErr(obs.environWatcher)
			}
		}
		config, err := obs.st.EnvironConfig()
		if err != nil {
			logger.Warningf("error reading environment config: %v", err)
			continue
		}
		environ, err := environs.New(config)
		if err != nil {
			logger.Warningf("error creating Environ: %v", err)
			continue
		}
		obs.mu.Lock()
		obs.environ = environ
		obs.mu.Unlock()
	}
}
开发者ID:jiasir,项目名称:juju,代码行数:25,代码来源:environ.go

示例8: WatchAPIVersion

// WatchAPIVersion starts a watcher to track if there is a new version
// of the API that we want to upgrade to
func (u *UpgraderAPI) WatchAPIVersion(args params.Entities) (params.NotifyWatchResults, error) {
	result := params.NotifyWatchResults{
		Results: make([]params.NotifyWatchResult, len(args.Entities)),
	}
	for i, agent := range args.Entities {
		tag, err := names.ParseTag(agent.Tag)
		if err != nil {
			return params.NotifyWatchResults{}, errors.Trace(err)
		}
		err = common.ErrPerm
		if u.authorizer.AuthOwner(tag) {
			watch := u.st.WatchForEnvironConfigChanges()
			// Consume the initial event. Technically, API
			// calls to Watch 'transmit' the initial event
			// in the Watch response. But NotifyWatchers
			// have no state to transmit.
			if _, ok := <-watch.Changes(); ok {
				result.Results[i].NotifyWatcherId = u.resources.Register(watch)
				err = nil
			} else {
				err = watcher.MustErr(watch)
			}
		}
		result.Results[i].Error = common.ServerError(err)
	}
	return result, nil
}
开发者ID:kapilt,项目名称:juju,代码行数:29,代码来源:upgrader.go

示例9: WatchLoggingConfig

// WatchLoggingConfig starts a watcher to track changes to the logging config
// for the agents specified..  Unfortunately the current infrastruture makes
// watching parts of the config non-trivial, so currently any change to the
// config will cause the watcher to notify the client.
func (api *LoggerAPI) WatchLoggingConfig(arg params.Entities) params.NotifyWatchResults {
	result := make([]params.NotifyWatchResult, len(arg.Entities))
	for i, entity := range arg.Entities {
		tag, err := names.ParseTag(entity.Tag)
		if err != nil {
			result[i].Error = common.ServerError(err)
			continue
		}
		err = common.ErrPerm
		if api.authorizer.AuthOwner(tag) {
			watch := api.state.WatchForEnvironConfigChanges()
			// Consume the initial event. Technically, API calls to Watch
			// 'transmit' the initial event in the Watch response. But
			// NotifyWatchers have no state to transmit.
			if _, ok := <-watch.Changes(); ok {
				result[i].NotifyWatcherId = api.resources.Register(watch)
				err = nil
			} else {
				err = watcher.MustErr(watch)
			}
		}
		result[i].Error = common.ServerError(err)
	}
	return params.NotifyWatchResults{Results: result}
}
开发者ID:kapilt,项目名称:juju,代码行数:29,代码来源:logger.go

示例10: ModeTerminating

// ModeTerminating marks the unit dead and returns ErrTerminateAgent.
func ModeTerminating(u *Uniter) (next Mode, err error) {
	defer modeContext("ModeTerminating", &err)()
	if err = u.unit.SetStatus(params.StatusStopped, "", nil); err != nil {
		return nil, err
	}
	w, err := u.unit.Watch()
	if err != nil {
		return nil, err
	}
	defer watcher.Stop(w, &u.tomb)
	for {
		select {
		case <-u.tomb.Dying():
			return nil, tomb.ErrDying
		case _, ok := <-w.Changes():
			if !ok {
				return nil, watcher.MustErr(w)
			}
			if err := u.unit.Refresh(); err != nil {
				return nil, err
			}
			if hasSubs, err := u.unit.HasSubordinates(); err != nil {
				return nil, err
			} else if hasSubs {
				continue
			}
			// The unit is known to be Dying; so if it didn't have subordinates
			// just above, it can't acquire new ones before this call.
			if err := u.unit.EnsureDead(); err != nil {
				return nil, err
			}
			return nil, worker.ErrTerminateAgent
		}
	}
}
开发者ID:rogpeppe,项目名称:juju,代码行数:36,代码来源:modes.go

示例11: loop

// loop is the worker's main loop.
func (nw *Networker) loop() error {
	logger.Debugf("starting on machine %q", nw.tag)
	if !nw.CanWriteConfig() {
		logger.Warningf("running in safe mode - no commands or changes to network config will be done")
	}
	w, err := nw.init()
	if err != nil {
		if w != nil {
			// We don't bother to propagate an error, because we
			// already have an error
			w.Stop()
		}
		return err
	}
	defer watcher.Stop(w, &nw.tomb)
	logger.Debugf("initialized and started watching")
	for {
		select {
		case <-nw.tomb.Dying():
			logger.Debugf("shutting down")
			return tomb.ErrDying
		case _, ok := <-w.Changes():
			logger.Debugf("got change notification")
			if !ok {
				return watcher.MustErr(w)
			}
			if err := nw.handle(); err != nil {
				return err
			}
		}
	}
}
开发者ID:kapilt,项目名称:juju,代码行数:33,代码来源:networker.go

示例12: WatchForEnvironConfigChanges

// WatchForEnvironConfigChanges returns a NotifyWatcher that observes
// changes to the environment configuration.
// Note that although the NotifyWatchResult contains an Error field,
// it's not used because we are only returning a single watcher,
// so we use the regular error return.
func (e *EnvironWatcher) WatchForEnvironConfigChanges() (params.NotifyWatchResult, error) {
	result := params.NotifyWatchResult{}

	canWatch, err := e.getCanWatch()
	if err != nil {
		return result, err
	}
	// TODO(dimitern) If we have multiple environments in state, use a
	// tag argument here and as a method argument.
	if !canWatch("") {
		return result, ErrPerm
	}

	watch := e.st.WatchForEnvironConfigChanges()
	// Consume the initial event. Technically, API
	// calls to Watch 'transmit' the initial event
	// in the Watch response. But NotifyWatchers
	// have no state to transmit.
	if _, ok := <-watch.Changes(); ok {
		result.NotifyWatcherId = e.resources.Register(watch)
	} else {
		return result, watcher.MustErr(watch)
	}
	return result, nil
}
开发者ID:klyachin,项目名称:juju,代码行数:30,代码来源:environwatcher.go

示例13: watchOneMachineContainers

func (p *ProvisionerAPI) watchOneMachineContainers(arg params.WatchContainer) (params.StringsWatchResult, error) {
	nothing := params.StringsWatchResult{}
	canAccess, err := p.getAuthFunc()
	if err != nil {
		return nothing, err
	}
	if !canAccess(arg.MachineTag) {
		return nothing, common.ErrPerm
	}
	tag, err := names.ParseTag(arg.MachineTag, names.MachineTagKind)
	if err != nil {
		return nothing, err
	}
	machine, err := p.st.Machine(tag.Id())
	if err != nil {
		return nothing, err
	}
	var watch state.StringsWatcher
	if arg.ContainerType != "" {
		watch = machine.WatchContainers(instance.ContainerType(arg.ContainerType))
	} else {
		watch = machine.WatchAllContainers()
	}
	// Consume the initial event and forward it to the result.
	if changes, ok := <-watch.Changes(); ok {
		return params.StringsWatchResult{
			StringsWatcherId: p.resources.Register(watch),
			Changes:          changes,
		}, nil
	}
	return nothing, watcher.MustErr(watch)
}
开发者ID:rogpeppe,项目名称:juju,代码行数:32,代码来源:provisioner.go

示例14: WatchAPIHostPorts

// WatchAPIHostPorts watches the API server addresses.
func (api *APIAddresser) WatchAPIHostPorts() (params.NotifyWatchResult, error) {
	watch := api.getter.WatchAPIHostPorts()
	if _, ok := <-watch.Changes(); ok {
		return params.NotifyWatchResult{
			NotifyWatcherId: api.resources.Register(watch),
		}, nil
	}
	return params.NotifyWatchResult{}, watcher.MustErr(watch)
}
开发者ID:kapilt,项目名称:juju,代码行数:10,代码来源:addresses.go

示例15: loop

func (task *provisionerTask) loop() error {
	logger.Infof("Starting up provisioner task %s", task.machineTag)
	defer watcher.Stop(task.machineWatcher, &task.tomb)

	// Don't allow the harvesting mode to change until we have read at
	// least one set of changes, which will populate the task.machines
	// map. Otherwise we will potentially see all legitimate instances
	// as unknown.
	var harvestModeChan chan config.HarvestMode

	// Not all provisioners have a retry channel.
	var retryChan <-chan struct{}
	if task.retryWatcher != nil {
		retryChan = task.retryWatcher.Changes()
	}

	// When the watcher is started, it will have the initial changes be all
	// the machines that are relevant. Also, since this is available straight
	// away, we know there will be some changes right off the bat.
	for {
		select {
		case <-task.tomb.Dying():
			logger.Infof("Shutting down provisioner task %s", task.machineTag)
			return tomb.ErrDying
		case ids, ok := <-task.machineWatcher.Changes():
			if !ok {
				return watcher.MustErr(task.machineWatcher)
			}
			if err := task.processMachines(ids); err != nil {
				return errors.Annotate(err, "failed to process updated machines")
			}
			// We've seen a set of changes. Enable modification of
			// harvesting mode.
			harvestModeChan = task.harvestModeChan
		case harvestMode := <-harvestModeChan:
			if harvestMode == task.harvestMode {
				break
			}

			logger.Infof("harvesting mode changed to %s", harvestMode)
			task.harvestMode = harvestMode

			if harvestMode.HarvestUnknown() {

				logger.Infof("harvesting unknown machines")
				if err := task.processMachines(nil); err != nil {
					return errors.Annotate(err, "failed to process machines after safe mode disabled")
				}
			}
		case <-retryChan:
			if err := task.processMachinesWithTransientErrors(); err != nil {
				return errors.Annotate(err, "failed to process machines with transient errors")
			}
		}
	}
}
开发者ID:zhouqt,项目名称:juju,代码行数:56,代码来源:provisioner_task.go


注:本文中的github.com/juju/juju/state/watcher.MustErr函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。