本文整理汇总了Golang中github.com/juju/juju/state/apiserver/common.Authorizer.GetAuthEntity方法的典型用法代码示例。如果您正苦于以下问题:Golang Authorizer.GetAuthEntity方法的具体用法?Golang Authorizer.GetAuthEntity怎么用?Golang Authorizer.GetAuthEntity使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/juju/juju/state/apiserver/common.Authorizer
的用法示例。
在下文中一共展示了Authorizer.GetAuthEntity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: NewUniterAPI
// NewUniterAPI creates a new instance of the Uniter API.
func NewUniterAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*UniterAPI, error) {
if !authorizer.AuthUnitAgent() {
return nil, common.ErrPerm
}
accessUnit := func() (common.AuthFunc, error) {
return authorizer.AuthOwner, nil
}
accessService := func() (common.AuthFunc, error) {
unit, ok := authorizer.GetAuthEntity().(*state.Unit)
if !ok {
panic("authenticated entity is not a unit")
}
return func(tag string) bool {
return tag == names.NewServiceTag(unit.ServiceName()).String()
}, nil
}
accessUnitOrService := common.AuthEither(accessUnit, accessService)
// Uniter can always watch for environ changes.
getCanWatch := common.AuthAlways(true)
// Uniter can not get the secrets.
getCanReadSecrets := common.AuthAlways(false)
return &UniterAPI{
LifeGetter: common.NewLifeGetter(st, accessUnitOrService),
StatusSetter: common.NewStatusSetter(st, accessUnit),
DeadEnsurer: common.NewDeadEnsurer(st, accessUnit),
AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
APIAddresser: common.NewAPIAddresser(st, resources),
EnvironWatcher: common.NewEnvironWatcher(st, resources, getCanWatch, getCanReadSecrets),
st: st,
auth: authorizer,
resources: resources,
accessUnit: accessUnit,
accessService: accessService,
}, nil
}