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Golang EnvironInfo.Write方法代码示例

本文整理汇总了Golang中github.com/juju/juju/environs/configstore.EnvironInfo.Write方法的典型用法代码示例。如果您正苦于以下问题:Golang EnvironInfo.Write方法的具体用法?Golang EnvironInfo.Write怎么用?Golang EnvironInfo.Write使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/juju/juju/environs/configstore.EnvironInfo的用法示例。


在下文中一共展示了EnvironInfo.Write方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: cacheChangedAPIInfo

// cacheChangedAPIInfo updates the local environment settings (.jenv file)
// with the provided API server addresses if they have changed. It will also
// save the environment tag if it is available.
func cacheChangedAPIInfo(info configstore.EnvironInfo, hostPorts [][]network.HostPort, addrConnectedTo network.HostPort, environUUID, serverUUID string) error {
	addrs, hosts, addrsChanged := PrepareEndpointsForCaching(info, hostPorts, addrConnectedTo)
	logger.Debugf("cacheChangedAPIInfo: serverUUID=%q", serverUUID)
	endpoint := info.APIEndpoint()
	needCaching := false
	if endpoint.EnvironUUID != environUUID && environUUID != "" {
		endpoint.EnvironUUID = environUUID
		needCaching = true
	}
	if endpoint.ServerUUID != serverUUID && serverUUID != "" {
		endpoint.ServerUUID = serverUUID
		needCaching = true
	}
	if addrsChanged {
		endpoint.Addresses = addrs
		endpoint.Hostnames = hosts
		needCaching = true
	}
	if !needCaching {
		return nil
	}
	info.SetAPIEndpoint(endpoint)
	if err := info.Write(); err != nil {
		return err
	}
	logger.Infof("updated API connection settings cache - endpoints %v", endpoint.Addresses)
	return nil
}
开发者ID:claudiu-coblis,项目名称:juju,代码行数:31,代码来源:api.go

示例2: decorateAndWriteInfo

// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(info configstore.EnvironInfo, cfg *config.Config) error {

	// Sanity check our config.
	var endpoint configstore.APIEndpoint
	if cert, ok := cfg.CACert(); !ok {
		return errors.Errorf("CACert is not set")
	} else if uuid, ok := cfg.UUID(); !ok {
		return errors.Errorf("UUID is not set")
	} else if adminSecret := cfg.AdminSecret(); adminSecret == "" {
		return errors.Errorf("admin-secret is not set")
	} else {
		endpoint = configstore.APIEndpoint{
			CACert:      cert,
			EnvironUUID: uuid,
		}
	}

	creds := configstore.APICredentials{
		User:     "admin", // TODO(waigani) [email protected] once we have that set
		Password: cfg.AdminSecret(),
	}
	info.SetAPICredentials(creds)
	info.SetAPIEndpoint(endpoint)
	info.SetBootstrapConfig(cfg.AllAttrs())

	if err := info.Write(); err != nil {
		return errors.Annotatef(err, "cannot create environment info %q", cfg.Name())
	}

	return nil
}
开发者ID:zhouqt,项目名称:juju,代码行数:33,代码来源:open.go

示例3: decorateAndWriteInfo

// decorateAndWriteInfo decorates the info struct with information
// from the given cfg, and the writes that out to the filesystem.
func decorateAndWriteInfo(info configstore.EnvironInfo, cfg *config.Config) error {

	// Sanity check our config.
	var endpoint configstore.APIEndpoint
	if cert, ok := cfg.CACert(); !ok {
		return errors.Errorf("CACert is not set")
	} else if uuid, ok := cfg.UUID(); !ok {
		return errors.Errorf("UUID is not set")
	} else if adminSecret := cfg.AdminSecret(); adminSecret == "" {
		return errors.Errorf("admin-secret is not set")
	} else {
		endpoint = configstore.APIEndpoint{
			CACert:    cert,
			ModelUUID: uuid,
		}
	}

	creds := configstore.APICredentials{
		User:     configstore.DefaultAdminUsername,
		Password: cfg.AdminSecret(),
	}
	endpoint.ServerUUID = endpoint.ModelUUID
	info.SetAPICredentials(creds)
	info.SetAPIEndpoint(endpoint)
	info.SetBootstrapConfig(cfg.AllAttrs())

	if err := info.Write(); err != nil {
		return errors.Annotatef(err, "cannot create model info %q", cfg.Name())
	}

	return nil
}
开发者ID:pmatulis,项目名称:juju,代码行数:34,代码来源:open.go

示例4: updateCachedInfo

func (c *UseEnvironmentCommand) updateCachedInfo(info configstore.EnvironInfo, envUUID string, creds configstore.APICredentials, endpoint configstore.APIEndpoint) error {
	info.SetAPICredentials(creds)
	// Specify the environment UUID. The server UUID will be the same as the
	// endpoint that we have just connected to, as will be the CACert, addresses
	// and hostnames.
	endpoint.EnvironUUID = envUUID
	info.SetAPIEndpoint(endpoint)
	return errors.Trace(info.Write())
}
开发者ID:claudiu-coblis,项目名称:juju,代码行数:9,代码来源:useenvironment.go

示例5: cacheAPIInfo

// cacheAPIInfo updates the local environment settings (.jenv file)
// with the provided apiInfo, assuming we've just successfully
// connected to the API server.
func cacheAPIInfo(st apiState, info configstore.EnvironInfo, apiInfo *api.Info) (err error) {
	defer errors.DeferredAnnotatef(&err, "failed to cache API credentials")
	var environUUID string
	if names.IsValidEnvironment(apiInfo.EnvironTag.Id()) {
		environUUID = apiInfo.EnvironTag.Id()
	} else {
		// For backwards-compatibility, we have to allow connections
		// with an empty UUID. Login will work for the same reasons.
		logger.Warningf("ignoring invalid cached API endpoint environment UUID %v", apiInfo.EnvironTag.Id())
	}
	hostPorts, err := network.ParseHostPorts(apiInfo.Addrs...)
	if err != nil {
		return errors.Annotatef(err, "invalid API addresses %v", apiInfo.Addrs)
	}
	addrConnectedTo, err := network.ParseHostPorts(st.Addr())
	if err != nil {
		// Should never happen, since we've just connected with it.
		return errors.Annotatef(err, "invalid API address %q", st.Addr())
	}
	addrs, hostnames, addrsChanged := PrepareEndpointsForCaching(
		info, [][]network.HostPort{hostPorts}, addrConnectedTo[0],
	)

	endpoint := configstore.APIEndpoint{
		CACert:      string(apiInfo.CACert),
		EnvironUUID: environUUID,
	}
	if addrsChanged {
		endpoint.Addresses = addrs
		endpoint.Hostnames = hostnames
	}
	info.SetAPIEndpoint(endpoint)
	tag, ok := apiInfo.Tag.(names.UserTag)
	if !ok {
		return errors.Errorf("apiInfo.Tag was of type %T, expecting names.UserTag", apiInfo.Tag)
	}
	info.SetAPICredentials(configstore.APICredentials{
		// This looks questionable. We have a tag, say "user-admin", but then only
		// the Id portion of the tag is recorded, "admin", so this is really a
		// username, not a tag, and cannot be reconstructed accurately.
		User:     tag.Id(),
		Password: apiInfo.Password,
	})
	return info.Write()
}
开发者ID:claudiu-coblis,项目名称:juju,代码行数:48,代码来源:api.go

示例6: cacheChangedAPIInfo

// cacheChangedAPIInfo updates the local environment settings (.jenv file)
// with the provided API server addresses if they have changed. It will also
// save the environment tag if it is available.
func cacheChangedAPIInfo(info configstore.EnvironInfo, hostPorts [][]network.HostPort, newEnvironTag string) error {
	var addrs []string
	for _, serverHostPorts := range hostPorts {
		for _, hostPort := range serverHostPorts {
			// Only cache addresses that are likely to be usable,
			// exclude localhost style ones.
			if hostPort.Scope != network.ScopeMachineLocal &&
				hostPort.Scope != network.ScopeLinkLocal {
				addrs = append(addrs, hostPort.NetAddr())
			}
		}
	}
	endpoint := info.APIEndpoint()
	changed := false
	if newEnvironTag != "" {
		tag, err := names.ParseEnvironTag(newEnvironTag)
		if err == nil {
			if environUUID := tag.Id(); endpoint.EnvironUUID != environUUID {
				changed = true
				endpoint.EnvironUUID = environUUID
			}
		} else {
			logger.Debugf("cannot parse environ tag: %v", err)
		}
	}
	if len(addrs) != 0 && addrsChanged(endpoint.Addresses, addrs) {
		logger.Debugf("API addresses changed from %q to %q", endpoint.Addresses, addrs)
		changed = true
		endpoint.Addresses = addrs
	}
	if !changed {
		return nil
	}
	info.SetAPIEndpoint(endpoint)
	if err := info.Write(); err != nil {
		return err
	}
	logger.Infof("updated API connection settings cache")
	return nil
}
开发者ID:kapilt,项目名称:juju,代码行数:43,代码来源:api.go

示例7: updatePassword

func (c *LoginCommand) updatePassword(ctx *cmd.Context, conn api.Connection, userTag names.UserTag, serverInfo configstore.EnvironInfo) error {
	password, err := utils.RandomPassword()
	if err != nil {
		return errors.Annotate(err, "failed to generate random password")
	}

	userManager, err := c.getUserManager(conn)
	if err != nil {
		return errors.Trace(err)
	}
	if err := userManager.SetPassword(userTag.Name(), password); err != nil {
		errors.Trace(err)
	}
	ctx.Infof("password updated\n")
	creds := serverInfo.APICredentials()
	creds.Password = password
	serverInfo.SetAPICredentials(creds)
	if err = serverInfo.Write(); err != nil {
		return errors.Trace(err)
	}
	return nil
}
开发者ID:ktsakalozos,项目名称:juju,代码行数:22,代码来源:login.go

示例8: cacheAPIInfo

// cacheAPIInfo updates the local environment settings (.jenv file)
// with the provided apiInfo, assuming we've just successfully
// connected to the API server.
func cacheAPIInfo(info configstore.EnvironInfo, apiInfo *api.Info) (err error) {
	defer errors.Contextf(&err, "failed to cache API credentials")
	var environUUID string
	if apiInfo.EnvironTag != nil {
		environUUID = apiInfo.EnvironTag.Id()
	}
	info.SetAPIEndpoint(configstore.APIEndpoint{
		Addresses:   apiInfo.Addrs,
		CACert:      string(apiInfo.CACert),
		EnvironUUID: environUUID,
	})
	tag, ok := apiInfo.Tag.(names.UserTag)
	if !ok {
		return errors.Errorf("apiInfo.Tag was of type %T, expecting names.UserTag", apiInfo.Tag)
	}
	info.SetAPICredentials(configstore.APICredentials{
		// This looks questionable. We have a tag, say "user-admin", but then only
		// the Id portion of the tag is recorded, "admin", so this is really a
		// username, not a tag, and cannot be reconstructed accurately.
		User:     tag.Id(),
		Password: apiInfo.Password,
	})
	return info.Write()
}
开发者ID:kapilt,项目名称:juju,代码行数:27,代码来源:api.go

示例9: Run

func (c *createEnvironmentCommand) Run(ctx *cmd.Context) (return_err error) {
	client, err := c.getAPI()
	if err != nil {
		return err
	}
	defer client.Close()

	creds, err := c.ConnectionCredentials()
	if err != nil {
		return errors.Trace(err)
	}

	creatingForSelf := true
	envOwner := creds.User
	if c.Owner != "" {
		owner := names.NewUserTag(c.Owner)
		user := names.NewUserTag(creds.User)
		creatingForSelf = owner == user
		envOwner = c.Owner
	}

	var info configstore.EnvironInfo
	var endpoint configstore.APIEndpoint
	if creatingForSelf {
		logger.Debugf("create cache entry for %q", c.Name)
		// Create the configstore entry and write it to disk, as this will error
		// if one with the same name already exists.
		endpoint, err = c.ConnectionEndpoint()
		if err != nil {
			return errors.Trace(err)
		}

		store, err := configstore.Default()
		if err != nil {
			return errors.Trace(err)
		}
		info = store.CreateInfo(c.Name)
		info.SetAPICredentials(creds)
		endpoint.EnvironUUID = ""
		if err := info.Write(); err != nil {
			if errors.Cause(err) == configstore.ErrEnvironInfoAlreadyExists {
				newErr := errors.AlreadyExistsf("environment %q", c.Name)
				return errors.Wrap(err, newErr)
			}
			return errors.Trace(err)
		}
		defer func() {
			if return_err != nil {
				logger.Debugf("error found, remove cache entry")
				e := info.Destroy()
				if e != nil {
					logger.Errorf("could not remove environment file: %v", e)
				}
			}
		}()
	} else {
		logger.Debugf("skipping cache entry for %q as owned %q", c.Name, c.Owner)
	}

	serverSkeleton, err := client.ConfigSkeleton("", "")
	if err != nil {
		return errors.Trace(err)
	}

	attrs, err := c.getConfigValues(ctx, serverSkeleton)
	if err != nil {
		return errors.Trace(err)
	}

	// We pass nil through for the account details until we implement that bit.
	env, err := client.CreateEnvironment(envOwner, nil, attrs)
	if err != nil {
		// cleanup configstore
		return errors.Trace(err)
	}
	if creatingForSelf {
		// update the cached details with the environment uuid
		endpoint.EnvironUUID = env.UUID
		info.SetAPIEndpoint(endpoint)
		if err := info.Write(); err != nil {
			return errors.Trace(err)
		}
		ctx.Infof("created environment %q", c.Name)
		return envcmd.SetCurrentEnvironment(ctx, c.Name)
	} else {
		ctx.Infof("created environment %q for %q", c.Name, c.Owner)
	}

	return nil
}
开发者ID:snailwalker,项目名称:juju,代码行数:90,代码来源:createenvironment.go


注:本文中的github.com/juju/juju/environs/configstore.EnvironInfo.Write方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。