本文整理汇总了Golang中github.com/juju/juju/apiserver/common.NewEnvironWatcher函数的典型用法代码示例。如果您正苦于以下问题:Golang NewEnvironWatcher函数的具体用法?Golang NewEnvironWatcher怎么用?Golang NewEnvironWatcher使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了NewEnvironWatcher函数的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: NewAddresserAPI
// NewAddresserAPI creates a new server-side Addresser API facade.
func NewAddresserAPI(
st *state.State,
resources *common.Resources,
authorizer common.Authorizer,
) (*AddresserAPI, error) {
isEnvironManager := authorizer.AuthEnvironManager()
if !isEnvironManager {
// Addresser must run as environment manager.
return nil, common.ErrPerm
}
getAuthFunc := func() (common.AuthFunc, error) {
return func(tag names.Tag) bool {
return isEnvironManager
}, nil
}
sti := getState(st)
return &AddresserAPI{
EnvironWatcher: common.NewEnvironWatcher(sti, resources, authorizer),
LifeGetter: common.NewLifeGetter(sti, getAuthFunc),
Remover: common.NewRemover(sti, false, getAuthFunc),
st: sti,
resources: resources,
authorizer: authorizer,
}, nil
}
示例2: NewProvisionerAPI
// NewProvisionerAPI creates a new server-side ProvisionerAPI facade.
func NewProvisionerAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*ProvisionerAPI, error) {
if !authorizer.AuthMachineAgent() && !authorizer.AuthEnvironManager() {
return nil, common.ErrPerm
}
getAuthFunc := func() (common.AuthFunc, error) {
isEnvironManager := authorizer.AuthEnvironManager()
isMachineAgent := authorizer.AuthMachineAgent()
authEntityTag := authorizer.GetAuthTag()
return func(tag names.Tag) bool {
if isMachineAgent && tag == authEntityTag {
// A machine agent can always access its own machine.
return true
}
switch tag := tag.(type) {
case names.MachineTag:
parentId := state.ParentId(tag.Id())
if parentId == "" {
// All top-level machines are accessible by the
// environment manager.
return isEnvironManager
}
// All containers with the authenticated machine as a
// parent are accessible by it.
// TODO(dfc) sometimes authEntity tag is nil, which is fine because nil is
// only equal to nil, but it suggests someone is passing an authorizer
// with a nil tag.
return isMachineAgent && names.NewMachineTag(parentId) == authEntityTag
default:
return false
}
}, nil
}
env, err := st.Environment()
if err != nil {
return nil, err
}
urlGetter := common.NewToolsURLGetter(env.UUID(), st)
return &ProvisionerAPI{
Remover: common.NewRemover(st, false, getAuthFunc),
StatusSetter: common.NewStatusSetter(st, getAuthFunc),
StatusGetter: common.NewStatusGetter(st, getAuthFunc),
DeadEnsurer: common.NewDeadEnsurer(st, getAuthFunc),
PasswordChanger: common.NewPasswordChanger(st, getAuthFunc),
LifeGetter: common.NewLifeGetter(st, getAuthFunc),
StateAddresser: common.NewStateAddresser(st),
APIAddresser: common.NewAPIAddresser(st, resources),
EnvironWatcher: common.NewEnvironWatcher(st, resources, authorizer),
EnvironMachinesWatcher: common.NewEnvironMachinesWatcher(st, resources, authorizer),
InstanceIdGetter: common.NewInstanceIdGetter(st, getAuthFunc),
ToolsFinder: common.NewToolsFinder(st, st, urlGetter),
st: st,
resources: resources,
authorizer: authorizer,
getAuthFunc: getAuthFunc,
}, nil
}
示例3: NewInstancePollerAPI
// NewInstancePollerAPI creates a new server-side InstancePoller API
// facade.
func NewInstancePollerAPI(
st *state.State,
resources *common.Resources,
authorizer common.Authorizer,
) (*InstancePollerAPI, error) {
if !authorizer.AuthEnvironManager() {
// InstancePoller must run as environment manager.
return nil, common.ErrPerm
}
accessMachine := common.AuthFuncForTagKind(names.MachineTagKind)
sti := getState(st)
// Life() is supported for machines.
lifeGetter := common.NewLifeGetter(
sti,
accessMachine,
)
// EnvironConfig() and WatchForEnvironConfigChanges() are allowed
// with unrestriced access.
environWatcher := common.NewEnvironWatcher(
sti,
resources,
authorizer,
)
// WatchEnvironMachines() is allowed with unrestricted access.
machinesWatcher := common.NewEnvironMachinesWatcher(
sti,
resources,
authorizer,
)
// InstanceId() is supported for machines.
instanceIdGetter := common.NewInstanceIdGetter(
sti,
accessMachine,
)
// Status() is supported for machines.
statusGetter := common.NewStatusGetter(
sti,
accessMachine,
)
return &InstancePollerAPI{
LifeGetter: lifeGetter,
EnvironWatcher: environWatcher,
EnvironMachinesWatcher: machinesWatcher,
InstanceIdGetter: instanceIdGetter,
StatusGetter: statusGetter,
st: sti,
resources: resources,
authorizer: authorizer,
accessMachine: accessMachine,
}, nil
}
示例4: TestWatchSuccess
func (s *environWatcherSuite) TestWatchSuccess(c *gc.C) {
resources := common.NewResources()
s.AddCleanup(func(_ *gc.C) { resources.StopAll() })
e := common.NewEnvironWatcher(
&fakeEnvironAccessor{},
resources,
nil,
)
result, err := e.WatchForEnvironConfigChanges()
c.Assert(err, jc.ErrorIsNil)
c.Assert(result, gc.DeepEquals, params.NotifyWatchResult{"1", nil})
c.Assert(resources.Count(), gc.Equals, 1)
}
示例5: NewRsyslogAPI
// NewRsyslogAPI creates a new instance of the Rsyslog API.
func NewRsyslogAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*RsyslogAPI, error) {
if !authorizer.AuthMachineAgent() && !authorizer.AuthUnitAgent() {
return nil, common.ErrPerm
}
return &RsyslogAPI{
EnvironWatcher: common.NewEnvironWatcher(st, resources, authorizer),
st: st,
authorizer: authorizer,
resources: resources,
canModify: authorizer.AuthEnvironManager(),
StateAddresser: common.NewStateAddresser(st),
}, nil
}
示例6: TestEnvironConfigFetchError
func (*environWatcherSuite) TestEnvironConfigFetchError(c *gc.C) {
authorizer := apiservertesting.FakeAuthorizer{
Tag: names.NewMachineTag("0"),
EnvironManager: true,
}
e := common.NewEnvironWatcher(
&fakeEnvironAccessor{
envConfigError: fmt.Errorf("pow"),
},
nil,
authorizer,
)
_, err := e.EnvironConfig()
c.Assert(err, gc.ErrorMatches, "pow")
}
示例7: TestEnvironConfigSuccess
func (*environWatcherSuite) TestEnvironConfigSuccess(c *gc.C) {
authorizer := apiservertesting.FakeAuthorizer{
Tag: names.NewMachineTag("0"),
EnvironManager: true,
}
testingEnvConfig := testingEnvConfig(c)
e := common.NewEnvironWatcher(
&fakeEnvironAccessor{envConfig: testingEnvConfig},
nil,
authorizer,
)
result, err := e.EnvironConfig()
c.Assert(err, jc.ErrorIsNil)
// Make sure we can read the secret attribute (i.e. it's not masked).
c.Check(result.Config["secret"], gc.Equals, "pork")
c.Check(map[string]interface{}(result.Config), jc.DeepEquals, testingEnvConfig.AllAttrs())
}
示例8: TestEnvironConfigMaskedSecrets
func (*environWatcherSuite) TestEnvironConfigMaskedSecrets(c *gc.C) {
authorizer := apiservertesting.FakeAuthorizer{
Tag: names.NewMachineTag("0"),
EnvironManager: false,
}
testingEnvConfig := testingEnvConfig(c)
e := common.NewEnvironWatcher(
&fakeEnvironAccessor{envConfig: testingEnvConfig},
nil,
authorizer,
)
result, err := e.EnvironConfig()
c.Assert(err, jc.ErrorIsNil)
// Make sure the secret attribute is masked.
c.Check(result.Config["secret"], gc.Equals, "not available")
// And only that is masked.
result.Config["secret"] = "pork"
c.Check(map[string]interface{}(result.Config), jc.DeepEquals, testingEnvConfig.AllAttrs())
}
示例9: NewUniterAPI
// NewUniterAPI creates a new instance of the Uniter API.
func NewUniterAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*UniterAPI, error) {
if !authorizer.AuthUnitAgent() {
return nil, common.ErrPerm
}
accessUnit := func() (common.AuthFunc, error) {
return authorizer.AuthOwner, nil
}
accessService := func() (common.AuthFunc, error) {
switch tag := authorizer.GetAuthTag().(type) {
case names.UnitTag:
entity, err := st.Unit(tag.Id())
if err != nil {
return nil, errors.Trace(err)
}
serviceName := entity.ServiceName()
serviceTag := names.NewServiceTag(serviceName)
return func(tag names.Tag) bool {
return tag == serviceTag
}, nil
default:
return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
}
}
accessUnitOrService := common.AuthEither(accessUnit, accessService)
return &UniterAPI{
LifeGetter: common.NewLifeGetter(st, accessUnitOrService),
StatusSetter: common.NewStatusSetter(st, accessUnit),
DeadEnsurer: common.NewDeadEnsurer(st, accessUnit),
AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
APIAddresser: common.NewAPIAddresser(st, resources),
EnvironWatcher: common.NewEnvironWatcher(st, resources, authorizer),
st: st,
auth: authorizer,
resources: resources,
accessUnit: accessUnit,
accessService: accessService,
}, nil
}
示例10: newUniterBaseAPI
// newUniterBaseAPI creates a new instance of the uniter base API.
func newUniterBaseAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*uniterBaseAPI, error) {
if !authorizer.AuthUnitAgent() {
return nil, common.ErrPerm
}
var unit *state.Unit
var err error
switch tag := authorizer.GetAuthTag().(type) {
case names.UnitTag:
unit, err = st.Unit(tag.Id())
if err != nil {
return nil, errors.Trace(err)
}
default:
return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
}
accessUnit := func() (common.AuthFunc, error) {
return authorizer.AuthOwner, nil
}
accessService := func() (common.AuthFunc, error) {
switch tag := authorizer.GetAuthTag().(type) {
case names.UnitTag:
entity, err := st.Unit(tag.Id())
if err != nil {
return nil, errors.Trace(err)
}
serviceName := entity.ServiceName()
serviceTag := names.NewServiceTag(serviceName)
return func(tag names.Tag) bool {
return tag == serviceTag
}, nil
default:
return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
}
}
accessMachine := func() (common.AuthFunc, error) {
machineId, err := unit.AssignedMachineId()
if err != nil {
return nil, errors.Trace(err)
}
machine, err := st.Machine(machineId)
if err != nil {
return nil, errors.Trace(err)
}
return func(tag names.Tag) bool {
return tag == machine.Tag()
}, nil
}
msAPI, err := meterstatus.NewMeterStatusAPI(st, resources, authorizer)
if err != nil {
return nil, errors.Annotate(err, "could not create meter status API handler")
}
accessUnitOrService := common.AuthEither(accessUnit, accessService)
return &uniterBaseAPI{
LifeGetter: common.NewLifeGetter(st, accessUnitOrService),
DeadEnsurer: common.NewDeadEnsurer(st, accessUnit),
AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
APIAddresser: common.NewAPIAddresser(st, resources),
EnvironWatcher: common.NewEnvironWatcher(st, resources, authorizer),
RebootRequester: common.NewRebootRequester(st, accessMachine),
LeadershipSettingsAccessor: leadershipSettingsAccessorFactory(st, resources, authorizer),
MeterStatus: msAPI,
// TODO(fwereade): so *every* unit should be allowed to get/set its
// own status *and* its service's? This is not a pleasing arrangement.
StatusAPI: NewStatusAPI(st, accessUnitOrService),
st: st,
auth: authorizer,
resources: resources,
accessUnit: accessUnit,
accessService: accessService,
unit: unit,
}, nil
}
示例11: NewStorageProvisionerAPI
//.........这里部分代码省略.........
return canAccessStorageMachine(tag, false)
default:
return false
}
}, nil
}
canAccessStorageEntity := func(tag names.Tag, allowMachines bool) bool {
switch tag := tag.(type) {
case names.VolumeTag:
machineTag, ok := names.VolumeMachine(tag)
if ok {
return canAccessStorageMachine(machineTag, false)
}
return authorizer.AuthEnvironManager()
case names.FilesystemTag:
machineTag, ok := names.FilesystemMachine(tag)
if ok {
return canAccessStorageMachine(machineTag, false)
}
return authorizer.AuthEnvironManager()
case names.MachineTag:
return allowMachines && canAccessStorageMachine(tag, true)
default:
return false
}
}
getStorageEntityAuthFunc := func() (common.AuthFunc, error) {
return func(tag names.Tag) bool {
return canAccessStorageEntity(tag, false)
}, nil
}
getLifeAuthFunc := func() (common.AuthFunc, error) {
return func(tag names.Tag) bool {
return canAccessStorageEntity(tag, true)
}, nil
}
getAttachmentAuthFunc := func() (func(names.MachineTag, names.Tag) bool, error) {
// getAttachmentAuthFunc returns a function that validates
// access by the authenticated user to an attachment.
return func(machineTag names.MachineTag, attachmentTag names.Tag) bool {
// Machine agents can access their own machine, and
// machines contained. Environment managers can access
// top-level machines.
if !canAccessStorageMachine(machineTag, true) {
return false
}
// Environment managers can access environment-scoped
// volumes and volumes scoped to their own machines.
// Other machine agents can access volumes regardless
// of their scope.
if !authorizer.AuthEnvironManager() {
return true
}
var machineScope names.MachineTag
var hasMachineScope bool
switch attachmentTag := attachmentTag.(type) {
case names.VolumeTag:
machineScope, hasMachineScope = names.VolumeMachine(attachmentTag)
case names.FilesystemTag:
machineScope, hasMachineScope = names.FilesystemMachine(attachmentTag)
}
return !hasMachineScope || machineScope == authorizer.GetAuthTag()
}, nil
}
getMachineAuthFunc := func() (common.AuthFunc, error) {
return func(tag names.Tag) bool {
if tag, ok := tag.(names.MachineTag); ok {
return canAccessStorageMachine(tag, true)
}
return false
}, nil
}
getBlockDevicesAuthFunc := func() (common.AuthFunc, error) {
return func(tag names.Tag) bool {
if tag, ok := tag.(names.MachineTag); ok {
return canAccessStorageMachine(tag, false)
}
return false
}, nil
}
stateInterface := getState(st)
settings := getSettingsManager(st)
return &StorageProvisionerAPI{
LifeGetter: common.NewLifeGetter(stateInterface, getLifeAuthFunc),
DeadEnsurer: common.NewDeadEnsurer(stateInterface, getStorageEntityAuthFunc),
EnvironWatcher: common.NewEnvironWatcher(stateInterface, resources, authorizer),
InstanceIdGetter: common.NewInstanceIdGetter(st, getMachineAuthFunc),
StatusSetter: common.NewStatusSetter(st, getStorageEntityAuthFunc),
st: stateInterface,
settings: settings,
resources: resources,
authorizer: authorizer,
getScopeAuthFunc: getScopeAuthFunc,
getStorageEntityAuthFunc: getStorageEntityAuthFunc,
getAttachmentAuthFunc: getAttachmentAuthFunc,
getMachineAuthFunc: getMachineAuthFunc,
getBlockDevicesAuthFunc: getBlockDevicesAuthFunc,
}, nil
}
示例12: NewEnvironmentAPI
// NewEnvironmentAPI creates a new instance of the Environment API.
func NewEnvironmentAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*EnvironmentAPI, error) {
return &EnvironmentAPI{
EnvironWatcher: common.NewEnvironWatcher(st, resources, authorizer),
EnvironTools: NewEnvironTools(st, authorizer),
}, nil
}
示例13: newUniterBaseAPI
// newUniterBaseAPI creates a new instance of the uniter base API.
func newUniterBaseAPI(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*uniterBaseAPI, error) {
if !authorizer.AuthUnitAgent() {
return nil, common.ErrPerm
}
var unit *state.Unit
var err error
switch tag := authorizer.GetAuthTag().(type) {
case names.UnitTag:
unit, err = st.Unit(tag.Id())
if err != nil {
return nil, errors.Trace(err)
}
default:
return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
}
accessUnit := func() (common.AuthFunc, error) {
return authorizer.AuthOwner, nil
}
accessService := func() (common.AuthFunc, error) {
switch tag := authorizer.GetAuthTag().(type) {
case names.UnitTag:
entity, err := st.Unit(tag.Id())
if err != nil {
return nil, errors.Trace(err)
}
serviceName := entity.ServiceName()
serviceTag := names.NewServiceTag(serviceName)
return func(tag names.Tag) bool {
return tag == serviceTag
}, nil
default:
return nil, errors.Errorf("expected names.UnitTag, got %T", tag)
}
}
accessMachine := func() (common.AuthFunc, error) {
machineId, err := unit.AssignedMachineId()
if err != nil {
return nil, errors.Trace(err)
}
machine, err := st.Machine(machineId)
if err != nil {
return nil, errors.Trace(err)
}
return func(tag names.Tag) bool {
return tag == machine.Tag()
}, nil
}
accessUnitOrService := common.AuthEither(accessUnit, accessService)
return &uniterBaseAPI{
LifeGetter: common.NewLifeGetter(st, accessUnitOrService),
StatusAPI: NewStatusAPI(st, accessUnitOrService),
DeadEnsurer: common.NewDeadEnsurer(st, accessUnit),
AgentEntityWatcher: common.NewAgentEntityWatcher(st, resources, accessUnitOrService),
APIAddresser: common.NewAPIAddresser(st, resources),
EnvironWatcher: common.NewEnvironWatcher(st, resources, authorizer),
RebootRequester: common.NewRebootRequester(st, accessMachine),
LeadershipSettingsAccessor: leadershipSettingsAccessorFactory(st, resources, authorizer),
st: st,
auth: authorizer,
resources: resources,
accessUnit: accessUnit,
accessService: accessService,
unit: unit,
}, nil
}
示例14: NewFirewallerAPI
// NewFirewallerAPI creates a new server-side FirewallerAPI facade.
func NewFirewallerAPI(
st *state.State,
resources *common.Resources,
authorizer common.Authorizer,
) (*FirewallerAPI, error) {
if !authorizer.AuthEnvironManager() {
// Firewaller must run as environment manager.
return nil, common.ErrPerm
}
// Set up the various authorization checkers.
accessEnviron := common.AuthFuncForTagKind(names.EnvironTagKind)
accessUnit := common.AuthFuncForTagKind(names.UnitTagKind)
accessService := common.AuthFuncForTagKind(names.ServiceTagKind)
accessMachine := common.AuthFuncForTagKind(names.MachineTagKind)
accessUnitOrService := common.AuthEither(accessUnit, accessService)
accessUnitServiceOrMachine := common.AuthEither(accessUnitOrService, accessMachine)
// Life() is supported for units, services or machines.
lifeGetter := common.NewLifeGetter(
st,
accessUnitServiceOrMachine,
)
// EnvironConfig() and WatchForEnvironConfigChanges() are allowed
// with unrestriced access.
environWatcher := common.NewEnvironWatcher(
st,
resources,
authorizer,
)
// Watch() is supported for services only.
entityWatcher := common.NewAgentEntityWatcher(
st,
resources,
accessService,
)
// WatchUnits() is supported for machines.
unitsWatcher := common.NewUnitsWatcher(st,
resources,
accessMachine,
)
// WatchEnvironMachines() is allowed with unrestricted access.
machinesWatcher := common.NewEnvironMachinesWatcher(
st,
resources,
authorizer,
)
// InstanceId() is supported for machines.
instanceIdGetter := common.NewInstanceIdGetter(
st,
accessMachine,
)
return &FirewallerAPI{
LifeGetter: lifeGetter,
EnvironWatcher: environWatcher,
AgentEntityWatcher: entityWatcher,
UnitsWatcher: unitsWatcher,
EnvironMachinesWatcher: machinesWatcher,
InstanceIdGetter: instanceIdGetter,
st: st,
resources: resources,
authorizer: authorizer,
accessUnit: accessUnit,
accessService: accessService,
accessMachine: accessMachine,
accessEnviron: accessEnviron,
}, nil
}