本文整理汇总了Golang中github.com/juju/juju/api.UnitStatus.AgentStateInfo方法的典型用法代码示例。如果您正苦于以下问题:Golang UnitStatus.AgentStateInfo方法的具体用法?Golang UnitStatus.AgentStateInfo怎么用?Golang UnitStatus.AgentStateInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/juju/juju/api.UnitStatus
的用法示例。
在下文中一共展示了UnitStatus.AgentStateInfo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: processUnitAndAgentStatus
// processUnitAndAgentStatus retrieves status information for both unit and unitAgents.
func processUnitAndAgentStatus(unit *state.Unit, status *api.UnitStatus) {
status.UnitAgent, status.Workload = processUnitStatus(unit)
// Legacy fields required until Juju 2.0.
// We only display pending, started, error, stopped.
var ok bool
legacyState, ok := state.TranslateToLegacyAgentState(
state.Status(status.UnitAgent.Status),
state.Status(status.Workload.Status),
status.Workload.Info,
)
if !ok {
logger.Warningf(
"translate to legacy status encounted unexpected workload status %q and agent status %q",
status.Workload.Status, status.UnitAgent.Status)
}
status.AgentState = params.Status(legacyState)
if status.AgentState == params.StatusError {
status.AgentStateInfo = status.Workload.Info
}
status.AgentVersion = status.UnitAgent.Version
status.Life = status.UnitAgent.Life
status.Err = status.UnitAgent.Err
processUnitLost(unit, status)
return
}
示例2: updateUnitStatusInfo
func (sf *statusFormatter) updateUnitStatusInfo(unit *api.UnitStatus, serviceName string) {
// This logic has no business here but can't be moved until Juju 2.0.
statusInfo := unit.Workload.Info
if unit.Workload.Status == "" {
// Old server that doesn't support this field and others.
// Just use the info string as-is.
statusInfo = unit.AgentStateInfo
}
if unit.Workload.Status == params.StatusError {
if relation, ok := sf.relations[getRelationIdFromData(unit)]; ok {
// Append the details of the other endpoint on to the status info string.
if ep, ok := findOtherEndpoint(relation.Endpoints, serviceName); ok {
unit.Workload.Info = statusInfo + " for " + ep.String()
unit.AgentStateInfo = unit.Workload.Info
}
}
}
}