本文整理汇总了Golang中github.com/juju/core/state.State类的典型用法代码示例。如果您正苦于以下问题:Golang State类的具体用法?Golang State怎么用?Golang State使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了State类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: waitForUnitStarted
func waitForUnitStarted(stateConn *state.State, unit *state.Unit, c *gc.C) {
timeout := time.After(5 * time.Second)
for {
select {
case <-timeout:
c.Fatalf("no activity detected")
case <-time.After(coretesting.ShortWait):
err := unit.Refresh()
c.Assert(err, gc.IsNil)
st, info, data, err := unit.Status()
c.Assert(err, gc.IsNil)
switch st {
case params.StatusPending, params.StatusInstalled:
c.Logf("waiting...")
continue
case params.StatusStarted:
c.Logf("started!")
return
case params.StatusDown:
stateConn.StartSync()
c.Logf("unit is still down")
default:
c.Fatalf("unexpected status %s %s %v", st, info, data)
}
}
}
}
示例2: initBootstrapUser
// initBootstrapUser creates the initial admin user for the database, and sets
// the initial password.
func initBootstrapUser(st *state.State, passwordHash string) error {
logger.Debugf("adding admin user")
// Set up initial authentication.
u, err := st.AddUser("admin", "")
if err != nil {
return err
}
// Note that at bootstrap time, the password is set to
// the hash of its actual value. The first time a client
// connects to mongo, it changes the mongo password
// to the original password.
logger.Debugf("setting password hash for admin user")
// TODO(jam): http://pad.lv/1248839
// We could teach bootstrap how to generate a custom salt and apply
// that to the hash that was generated. At which point we'd need to set
// it here. For now, we pass "" so that on first login we will create a
// new salt, but the fixed-salt password is still available from
// cloud-init.
if err := u.SetPasswordHash(passwordHash, ""); err != nil {
return err
}
if err := st.SetAdminMongoPassword(passwordHash); err != nil {
return err
}
return nil
}
示例3: MachineConfig
// MachineConfig returns information from the environment config that is
// needed for machine cloud-init (for non-state servers only).
// It is exposed for testing purposes.
// TODO(rog) fix environs/manual tests so they do not need to
// call this, or move this elsewhere.
func MachineConfig(st *state.State, machineId, nonce, dataDir string) (*cloudinit.MachineConfig, error) {
environConfig, err := st.EnvironConfig()
if err != nil {
return nil, err
}
// Get the machine so we can get its series and arch.
// If the Arch is not set in hardware-characteristics,
// an error is returned.
machine, err := st.Machine(machineId)
if err != nil {
return nil, err
}
hc, err := machine.HardwareCharacteristics()
if err != nil {
return nil, err
}
if hc.Arch == nil {
return nil, fmt.Errorf("arch is not set for %q", machine.Tag())
}
// Find the appropriate tools information.
env, err := environs.New(environConfig)
if err != nil {
return nil, err
}
tools, err := findInstanceTools(env, machine.Series(), *hc.Arch)
if err != nil {
return nil, err
}
// Find the secrets and API endpoints.
auth, err := environs.NewEnvironAuthenticator(env)
if err != nil {
return nil, err
}
stateInfo, apiInfo, err := auth.SetupAuthentication(machine)
if err != nil {
return nil, err
}
// Find requested networks.
includeNetworks, excludeNetworks, err := machine.RequestedNetworks()
if err != nil {
return nil, err
}
mcfg := environs.NewMachineConfig(machineId, nonce, includeNetworks, excludeNetworks, stateInfo, apiInfo)
if dataDir != "" {
mcfg.DataDir = dataDir
}
mcfg.Tools = tools
err = environs.FinishMachineConfig(mcfg, environConfig, constraints.Value{})
if err != nil {
return nil, err
}
return mcfg, nil
}
示例4: isRemoved
func isRemoved(st *state.State, name string) func(*gc.C) bool {
return func(c *gc.C) bool {
_, err := st.Unit(name)
if errors.IsNotFound(err) {
return true
}
c.Assert(err, gc.IsNil)
return false
}
}
示例5: New
// New returns a new worker that maintains the mongo replica set
// with respect to the given state.
func New(st *state.State) (worker.Worker, error) {
cfg, err := st.EnvironConfig()
if err != nil {
return nil, err
}
return newWorker(&stateShim{
State: st,
mongoPort: cfg.StatePort(),
apiPort: cfg.APIPort(),
}, newPublisher(st)), nil
}
示例6: opClientServiceExpose
func opClientServiceExpose(c *gc.C, st *api.State, mst *state.State) (func(), error) {
err := st.Client().ServiceExpose("wordpress")
if err != nil {
return func() {}, err
}
return func() {
svc, err := mst.Service("wordpress")
c.Assert(err, gc.IsNil)
svc.ClearExposed()
}, nil
}
示例7: GetStorage
// GetStorage creates an Environ from the config in state and returns
// its storage interface.
func GetStorage(st *state.State) (storage.Storage, error) {
envConfig, err := st.EnvironConfig()
if err != nil {
return nil, fmt.Errorf("cannot get environment config: %v", err)
}
env, err := New(envConfig)
if err != nil {
return nil, fmt.Errorf("cannot access environment: %v", err)
}
return env.Storage(), nil
}
示例8: initUsersAndBootstrapMachine
func initUsersAndBootstrapMachine(c ConfigSetter, st *state.State, cfg BootstrapMachineConfig) (*state.Machine, error) {
if err := initBootstrapUser(st, c.OldPassword()); err != nil {
return nil, fmt.Errorf("cannot initialize bootstrap user: %v", err)
}
if err := st.SetEnvironConstraints(cfg.Constraints); err != nil {
return nil, fmt.Errorf("cannot set initial environ constraints: %v", err)
}
m, err := initBootstrapMachine(c, st, cfg)
if err != nil {
return nil, fmt.Errorf("cannot initialize bootstrap machine: %v", err)
}
return m, nil
}
示例9: NewPeerRelation
func NewPeerRelation(c *gc.C, st *state.State) *PeerRelation {
svc := state.AddTestingService(c, st, "riak", state.AddTestingCharm(c, st, "riak"))
ep, err := svc.Endpoint("ring")
c.Assert(err, gc.IsNil)
rel, err := st.EndpointsRelation(ep)
c.Assert(err, gc.IsNil)
pr := &PeerRelation{rel: rel, svc: svc}
pr.u0, pr.ru0 = addRU(c, svc, rel, nil)
pr.u1, pr.ru1 = addRU(c, svc, rel, nil)
pr.u2, pr.ru2 = addRU(c, svc, rel, nil)
pr.u3, pr.ru3 = addRU(c, svc, rel, nil)
return pr
}
示例10: NewConnFromState
// NewConnFromState returns a Conn that uses an Environ
// made by reading the environment configuration.
// The resulting Conn uses the given State - closing
// it will close that State.
func NewConnFromState(st *state.State) (*Conn, error) {
cfg, err := st.EnvironConfig()
if err != nil {
return nil, err
}
environ, err := environs.New(cfg)
if err != nil {
return nil, err
}
return &Conn{
Environ: environ,
State: st,
}, nil
}
示例11: AddStateServerMachine
// AddStateServerMachine adds a "state server" machine to the state so
// that State.Addresses and State.APIAddresses will work. It returns the
// added machine. The addresses that those methods will return bear no
// relation to the addresses actually used by the state and API servers.
// It returns the addresses that will be returned by the State.Addresses
// and State.APIAddresses methods, which will not bear any relation to
// the be the addresses used by the state servers.
func AddStateServerMachine(c *gc.C, st *state.State) *state.Machine {
machine, err := st.AddMachine("quantal", state.JobManageEnviron)
c.Assert(err, gc.IsNil)
err = machine.SetAddresses(instance.NewAddress("0.1.2.3", instance.NetworkUnknown))
c.Assert(err, gc.IsNil)
hostPorts := [][]instance.HostPort{{{
Address: instance.NewAddress("0.1.2.3", instance.NetworkUnknown),
Port: 1234,
}}}
err = st.SetAPIHostPorts(hostPorts)
c.Assert(err, gc.IsNil)
return machine
}
示例12: fetchAllDeployedCharms
// fetchAllDeployedCharms returns a map from service name to service
// and a map from service name to unit name to unit.
func fetchAllDeployedCharms(st *state.State) (map[string]*charm.URL, error) {
deployedCharms := make(map[string]*charm.URL)
services, err := st.AllServices()
if err != nil {
return nil, err
}
for _, s := range services {
url, _ := s.CharmURL()
// Record the basic charm information so it can be bulk processed later to
// get the available revision numbers from the repo.
baseCharm := url.WithRevision(-1)
deployedCharms[baseCharm.String()] = baseCharm
}
return deployedCharms, nil
}
示例13: opRecvTimeout
// opRecvTimeout waits for any of the given kinds of operation to
// be received from ops, and times out if not.
func opRecvTimeout(c *gc.C, st *state.State, opc <-chan dummy.Operation, kinds ...dummy.Operation) dummy.Operation {
st.StartSync()
for {
select {
case op := <-opc:
for _, k := range kinds {
if reflect.TypeOf(op) == reflect.TypeOf(k) {
return op
}
}
c.Logf("discarding unknown event %#v", op)
case <-time.After(15 * time.Second):
c.Fatalf("time out wating for operation")
}
}
}
示例14: upgradeWorker
// upgradeWorker runs the required upgrade operations to upgrade to the current Juju version.
func (a *MachineAgent) upgradeWorker(
apiState *api.State,
jobs []params.MachineJob,
agentConfig agent.Config,
) worker.Worker {
return worker.NewSimpleWorker(func(stop <-chan struct{}) error {
select {
case <-a.upgradeComplete:
// Our work is already done (we're probably being restarted
// because the API connection has gone down), so do nothing.
<-stop
return nil
default:
}
// If the machine agent is a state server, wait until state is opened.
needsState := false
for _, job := range jobs {
if job == params.JobManageEnviron {
needsState = true
}
}
// We need a *state.State for upgrades. We open it independently
// of StateWorker, because we have no guarantees about when
// and how often StateWorker might run.
var st *state.State
if needsState {
var err error
info, ok := agentConfig.StateInfo()
if !ok {
return fmt.Errorf("no state info available")
}
st, err = state.Open(info, state.DialOpts{}, environs.NewStatePolicy())
if err != nil {
return err
}
defer st.Close()
}
err := a.runUpgrades(st, apiState, jobs, agentConfig)
if err != nil {
return err
}
logger.Infof("upgrade to %v completed.", version.Current)
close(a.upgradeComplete)
<-stop
return nil
})
}
示例15: initBootstrapMachine
// initBootstrapMachine initializes the initial bootstrap machine in state.
func initBootstrapMachine(c ConfigSetter, st *state.State, cfg BootstrapMachineConfig) (*state.Machine, error) {
logger.Infof("initialising bootstrap machine with config: %+v", cfg)
jobs := make([]state.MachineJob, len(cfg.Jobs))
for i, job := range cfg.Jobs {
machineJob, err := state.MachineJobFromParams(job)
if err != nil {
return nil, fmt.Errorf("invalid bootstrap machine job %q: %v", job, err)
}
jobs[i] = machineJob
}
m, err := st.AddOneMachine(state.MachineTemplate{
Addresses: cfg.Addresses,
Series: version.Current.Series,
Nonce: state.BootstrapNonce,
Constraints: cfg.Constraints,
InstanceId: cfg.InstanceId,
HardwareCharacteristics: cfg.Characteristics,
Jobs: jobs,
})
if err != nil {
return nil, fmt.Errorf("cannot create bootstrap machine in state: %v", err)
}
if m.Id() != BootstrapMachineId {
return nil, fmt.Errorf("bootstrap machine expected id 0, got %q", m.Id())
}
// Read the machine agent's password and change it to
// a new password (other agents will change their password
// via the API connection).
logger.Debugf("create new random password for machine %v", m.Id())
newPassword, err := utils.RandomPassword()
if err != nil {
return nil, err
}
if err := m.SetPassword(newPassword); err != nil {
return nil, err
}
if err := m.SetMongoPassword(newPassword); err != nil {
return nil, err
}
c.SetPassword(newPassword)
return m, nil
}