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Golang Device.UnsetEffects方法代码示例

本文整理汇总了Golang中github.com/jteeuwen/evdev.Device.UnsetEffects方法的典型用法代码示例。如果您正苦于以下问题:Golang Device.UnsetEffects方法的具体用法?Golang Device.UnsetEffects怎么用?Golang Device.UnsetEffects使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/jteeuwen/evdev.Device的用法示例。


在下文中一共展示了Device.UnsetEffects方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: setEffects

// setEffects creates, uploads and plays a new Force feedback effect.
// This function uploads only 1 effect, but it can deal with
// up to N effects at the same time. Where N is whatever value
// returned from `Device.ForceFeedbackCaps()`.
func setEffects(dev *evdev.Device) {
	_, caps := dev.ForceFeedbackCaps()

	var effect evdev.Effect
	effect.Id = -1
	effect.Trigger.Button = 0
	effect.Trigger.Interval = 0
	effect.Replay.Length = 20000 // 20 seconds
	effect.Replay.Delay = 0

	// Some samples of various effect types.
	// (un)comment any one to try them out. Note that
	// the device must support a given effect type.

	switch {
	case dev.Test(caps, evdev.FFRumble):
		rumble(&effect)
	case dev.Test(caps, evdev.FFPeriodic):
		periodic(&effect)
	case dev.Test(caps, evdev.FFConstant):
		constant(&effect)
	case dev.Test(caps, evdev.FFSpring):
		spring(&effect)
	case dev.Test(caps, evdev.FFDamper):
		damper(&effect)
	}

	// Upload the effect.
	dev.SetEffects(&effect)

	fmt.Printf("Effect id: %d\n", effect.Id)

	// Play the effect.
	dev.PlayEffect(effect.Id)

	// Delete the effect.
	dev.UnsetEffects(&effect)
}
开发者ID:mastercactapus,项目名称:evdev,代码行数:42,代码来源:main.go


注:本文中的github.com/jteeuwen/evdev.Device.UnsetEffects方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。