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Golang Point3d.Sub方法代码示例

本文整理汇总了Golang中github.com/janelia-flyem/dvid/dvid.Point3d.Sub方法的典型用法代码示例。如果您正苦于以下问题:Golang Point3d.Sub方法的具体用法?Golang Point3d.Sub怎么用?Golang Point3d.Sub使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/janelia-flyem/dvid/dvid.Point3d的用法示例。


在下文中一共展示了Point3d.Sub方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: ConstructTiles

func (d *Data) ConstructTiles(uuidStr string, tileSpec TileSpec, request datastore.Request) error {
	config := request.Settings()
	uuid, versionID, err := datastore.MatchingUUID(uuidStr)
	if err != nil {
		return err
	}
	if err = datastore.AddToNodeLog(uuid, []string{request.Command.String()}); err != nil {
		return err
	}

	source, err := datastore.GetDataByUUID(uuid, d.Source)
	if err != nil {
		return err
	}
	src, ok := source.(*imageblk.Data)
	if !ok {
		return fmt.Errorf("Cannot construct imagetile for non-voxels data: %s", d.Source)
	}

	// Save the current tile specification
	d.Levels = tileSpec
	if err := datastore.SaveDataByUUID(uuid, d); err != nil {
		return err
	}

	// Get size of tile at lowest resolution.
	lastLevel := Scaling(len(tileSpec) - 1)
	loresSpec, found := tileSpec[lastLevel]
	if !found {
		return fmt.Errorf("Illegal tile spec.  Should have levels 0 to absent %d.", lastLevel)
	}
	var loresSize [3]float64
	for i := 0; i < 3; i++ {
		loresSize[i] = float64(loresSpec.Resolution[i]) * float64(DefaultTileSize[i])
	}
	loresMag := dvid.Point3d{1, 1, 1}
	for i := Scaling(0); i < lastLevel; i++ {
		levelMag := tileSpec[i].levelMag
		loresMag[0] *= levelMag[0]
		loresMag[1] *= levelMag[1]
		loresMag[2] *= levelMag[2]
	}

	// Get min and max points in terms of distance.
	var minPtDist, maxPtDist [3]float64
	for i := uint8(0); i < 3; i++ {
		minPtDist[i] = float64(src.MinPoint.Value(i)) * float64(src.VoxelSize[i])
		maxPtDist[i] = float64(src.MaxPoint.Value(i)) * float64(src.VoxelSize[i])
	}

	// Adjust min and max points for the tileable surface at lowest resolution.
	var minTiledPt, maxTiledPt dvid.Point3d
	for i := 0; i < 3; i++ {
		minInt, _ := math.Modf(minPtDist[i] / loresSize[i])
		maxInt, _ := math.Modf(maxPtDist[i] / loresSize[i])
		minTileCoord := int32(minInt)
		maxTileCoord := int32(maxInt)
		minTiledPt[i] = minTileCoord * DefaultTileSize[i] * loresMag[i]
		maxTiledPt[i] = (maxTileCoord+1)*DefaultTileSize[i]*loresMag[i] - 1
	}
	sizeVolume := maxTiledPt.Sub(minTiledPt).AddScalar(1)

	// Setup swappable ExtData buffers (the stitched slices) so we can be generating tiles
	// at same time we are reading and stitching them.
	var bufferLock [2]sync.Mutex
	var sliceBuffers [2]*imageblk.Voxels
	var bufferNum int

	// Get the planes we should tile.
	planes, err := config.GetShapes("planes", ";")
	if planes == nil {
		// If no planes are specified, construct imagetile for 3 orthogonal planes.
		planes = []dvid.DataShape{dvid.XY, dvid.XZ, dvid.YZ}
	}

	outF, err := d.putTileFunc(versionID)

	// sort the tile spec keys to iterate from highest to lowest resolution
	var sortedKeys []int
	for scaling, _ := range tileSpec {
		sortedKeys = append(sortedKeys, int(scaling))
	}
	sort.Ints(sortedKeys)

	for _, plane := range planes {
		timedLog := dvid.NewTimeLog()
		offset := minTiledPt.Duplicate()

		switch {

		case plane.Equals(dvid.XY):
			width, height, err := plane.GetSize2D(sizeVolume)
			if err != nil {
				return err
			}
			dvid.Debugf("Tiling XY image %d x %d pixels\n", width, height)
			for z := src.MinPoint.Value(2); z <= src.MaxPoint.Value(2); z++ {
				server.BlockOnInteractiveRequests("imagetile.ConstructTiles [xy]")

				sliceLog := dvid.NewTimeLog()
//.........这里部分代码省略.........
开发者ID:jwohlwend,项目名称:dvid,代码行数:101,代码来源:imagetile.go


注:本文中的github.com/janelia-flyem/dvid/dvid.Point3d.Sub方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。