本文整理汇总了Golang中github.com/influxdb/influxdb/influxql.Call.Fields方法的典型用法代码示例。如果您正苦于以下问题:Golang Call.Fields方法的具体用法?Golang Call.Fields怎么用?Golang Call.Fields使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/influxdb/influxdb/influxql.Call
的用法示例。
在下文中一共展示了Call.Fields方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: MapTop
// MapTop emits the top data points for each group by interval
func MapTop(itr iterator, c *influxql.Call) interface{} {
// Capture the limit if it was specified in the call
lit, _ := c.Args[len(c.Args)-1].(*influxql.NumberLiteral)
limit := int64(lit.Val)
// Simple case where only value and limit are specified.
if len(c.Args) == 2 {
out := positionOut{callArgs: topCallArgs(c)}
for k, v := itr.Next(); k != -1; k, v = itr.Next() {
t := k
if bt := itr.TMin(); bt > -1 {
t = bt
}
out.points = append(out.points, PositionPoint{t, v, itr.Tags()})
}
// If we have more than we asked for, only send back the top values
if int64(len(out.points)) > limit {
sort.Sort(topMapOut{out})
out.points = out.points[:limit]
}
if len(out.points) > 0 {
return out.points
}
return nil
}
// They specified tags in the call to get unique sets, so we need to map them as we accumulate them
outMap := make(map[string]positionOut)
mapKey := func(args []string, fields map[string]interface{}, keys map[string]string) string {
key := ""
for _, a := range args {
if v, ok := fields[a]; ok {
key += a + ":" + fmt.Sprintf("%v", v) + ","
continue
}
if v, ok := keys[a]; ok {
key += a + ":" + v + ","
continue
}
}
return key
}
for k, v := itr.Next(); k != -1; k, v = itr.Next() {
t := k
if bt := itr.TMin(); bt > -1 {
t = bt
}
callArgs := c.Fields()
tags := itr.Tags()
// TODO in the future we need to send in fields as well
// this will allow a user to query on both fields and tags
// fields will take the priority over tags if there is a name collision
key := mapKey(callArgs, nil, tags)
if out, ok := outMap[key]; ok {
out.points = append(out.points, PositionPoint{t, v, itr.Tags()})
outMap[key] = out
} else {
out = positionOut{callArgs: topCallArgs(c)}
out.points = append(out.points, PositionPoint{t, v, itr.Tags()})
outMap[key] = out
}
}
// Sort all the maps
for k, v := range outMap {
sort.Sort(topMapOut{v})
outMap[k] = v
}
slice := func(needed int64, m map[string]positionOut) PositionPoints {
points := PositionPoints{}
var collected int64
for k, v := range m {
if len(v.points) > 0 {
points = append(points, v.points[0])
v.points = v.points[1:]
m[k] = v
collected++
}
}
o := positionOut{callArgs: topCallArgs(c), points: points}
sort.Sort(topMapOut{o})
points = o.points
// If we got more than we needed, sort them and return the top
if collected > needed {
points = o.points[:needed]
}
return points
}
points := PositionPoints{}
var collected int64
for collected < limit {
p := slice(limit-collected, outMap)
if len(p) == 0 {
break
//.........这里部分代码省略.........
示例2: initializeMapFunc
// initializemapFunc takes an aggregate call from the query and returns the mapFunc
func initializeMapFunc(c *influxql.Call) (mapFunc, error) {
// see if it's a query for raw data
if c == nil {
return MapRawQuery, nil
}
// Retrieve map function by name.
switch c.Name {
case "count":
if _, ok := c.Args[0].(*influxql.Distinct); ok {
return MapCountDistinct, nil
}
if c, ok := c.Args[0].(*influxql.Call); ok {
if c.Name == "distinct" {
return MapCountDistinct, nil
}
}
return MapCount, nil
case "distinct":
return MapDistinct, nil
case "sum":
return MapSum, nil
case "mean":
return MapMean, nil
case "median":
return MapStddev, nil
case "min":
return func(input *MapInput) interface{} {
return MapMin(input, c.Fields()[0])
}, nil
case "max":
return func(input *MapInput) interface{} {
return MapMax(input, c.Fields()[0])
}, nil
case "spread":
return MapSpread, nil
case "stddev":
return MapStddev, nil
case "first":
return func(input *MapInput) interface{} {
return MapFirst(input, c.Fields()[0])
}, nil
case "last":
return func(input *MapInput) interface{} {
return MapLast(input, c.Fields()[0])
}, nil
case "top", "bottom":
// Capture information from the call that the Map function will require
lit, _ := c.Args[len(c.Args)-1].(*influxql.NumberLiteral)
limit := int(lit.Val)
fields := topCallArgs(c)
return func(input *MapInput) interface{} {
return MapTopBottom(input, limit, fields, len(c.Args), c.Name)
}, nil
case "percentile":
return MapEcho, nil
case "derivative", "non_negative_derivative":
// If the arg is another aggregate e.g. derivative(mean(value)), then
// use the map func for that nested aggregate
if fn, ok := c.Args[0].(*influxql.Call); ok {
return initializeMapFunc(fn)
}
return MapRawQuery, nil
default:
return nil, fmt.Errorf("function not found: %q", c.Name)
}
}
示例3: MapTop
// MapTop emits the top data points for each group by interval
func MapTop(itr iterator, c *influxql.Call) interface{} {
// Capture the limit if it was specified in the call
lit, _ := c.Args[len(c.Args)-1].(*influxql.NumberLiteral)
limit := int(lit.Val)
out := positionOut{callArgs: topCallArgs(c)}
out.points = make([]PositionPoint, 0, limit)
minheap := topMapOut{&out}
tagmap := make(map[string]PositionPoint)
// buffer so we don't allocate every time through
var pp PositionPoint
if len(c.Args) > 2 {
// this is a tag aggregating query.
// For each unique permutation of the tags given,
// select the max and then fall through to select top of those
// points
for k, v := itr.Next(); k != -1; k, v = itr.Next() {
pp = PositionPoint{k, v, itr.Tags()}
callArgs := c.Fields()
tags := itr.Tags()
// TODO in the future we need to send in fields as well
// this will allow a user to query on both fields and tags
// fields will take the priority over tags if there is a name collision
key := tagkeytop(callArgs, nil, tags)
p, ok := tagmap[key]
if !ok || minheap.positionPointLess(&p, &pp) {
tagmap[key] = pp
}
}
itr = &mapIter{
m: tagmap,
tmin: itr.TMin(),
}
}
for k, v := itr.Next(); k != -1; k, v = itr.Next() {
t := k
if bt := itr.TMin(); bt > -1 {
t = bt
}
if len(out.points) < limit {
out.points = append(out.points, PositionPoint{t, v, itr.Tags()})
if len(out.points) == limit {
heap.Init(&minheap)
}
} else {
// we're over the limit, so find out if we're bigger than the
// smallest point in the set and eject it if we are
minval := &out.points[0]
pp = PositionPoint{t, v, itr.Tags()}
if minheap.positionPointLess(minval, &pp) {
minheap.insert(pp)
}
}
}
// should only happen on empty iterator.
if len(out.points) == 0 {
return nil
} else if len(out.points) < limit {
// it would be as fast to just sort regularly here,
// but falling down to the heapsort will mean we can get
// rid of another sort order.
heap.Init(&minheap)
}
// minheap should now contain the largest values that were encountered
// during iteration.
//
// we want these values in ascending sorted order. We can achieve this by iteratively
// removing the lowest element and putting it at the end of the array. This is analogous
// to a heap sort.
//
// computer science is fun!
result := out.points
for len(out.points) > 0 {
p := out.points[0]
heap.Pop(&minheap)
// reslice so that we can get to the element just after the heap
endslice := out.points[:len(out.points)+1]
endslice[len(endslice)-1] = p
}
// the ascending order is now in the result slice
return result
}