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Golang FloatMatrix.Add方法代码示例

本文整理汇总了Golang中github.com/henrylee2cn/algorithm/matrix.FloatMatrix.Add方法的典型用法代码示例。如果您正苦于以下问题:Golang FloatMatrix.Add方法的具体用法?Golang FloatMatrix.Add怎么用?Golang FloatMatrix.Add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/henrylee2cn/algorithm/matrix.FloatMatrix的用法示例。


在下文中一共展示了FloatMatrix.Add方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: _TestPartition1Dh

func _TestPartition1Dh(t *testing.T) {
	var AL, AR, A0, a1, A2 matrix.FloatMatrix
	A := matrix.FloatZeros(1, 6)
	partition1x2(&AL, &AR, A, 0, pRIGHT)
	t.Logf("m(AL)=%d, m(AR)=%d\n", AL.Cols(), AR.Cols())
	for AL.Cols() < A.Cols() {
		AR.Add(1.0)
		t.Logf("m(AR)=%d; %v\n", AR.Cols(), AR)
		repartition1x2to1x3(&AL, &A0, &a1, &A2, A, 1, pRIGHT)
		t.Logf("m(A0)=%d, m(A2)=%d, a1=%.1f\n", A0.Cols(), A2.Cols(), a1.Float())
		continue1x3to1x2(&AL, &AR, &A0, &a1, A, pRIGHT)
	}
}
开发者ID:sguzwf,项目名称:algorithm,代码行数:13,代码来源:simple_test.go

示例2: F1

func (F *cpProg) F1(xa MatrixVariable) (f MatrixVariable, Df MatrixVarDf, err error) {
	f = nil
	Df = nil
	err = nil
	x, x_ok := xa.(*epigraph)
	if !x_ok {
		err = errors.New("'x' argument not an epigraph")
	}
	var f0, Df0 *matrix.FloatMatrix
	f0, Df0, err = F.convexF.F1(x.m())
	if err != nil {
		fmt.Printf("'cpProg.F1' error: %v\n%s\n", err, x)
		return
	}
	f0.Add(-x.t(), 0)
	f = &matrixVar{f0}
	Df = &epigraphDf{Df0}
	return
}
开发者ID:sguzwf,项目名称:algorithm,代码行数:19,代码来源:cp.go

示例3: F2

func (F *cpProg) F2(xa MatrixVariable, z *matrix.FloatMatrix) (f MatrixVariable, Df MatrixVarDf, H MatrixVarH, err error) {
	f = nil
	Df = nil
	H = nil
	err = nil
	x, x_ok := xa.(*epigraph)
	if !x_ok {
		err = errors.New("'x' argument not an epigraph")
		return
	}
	var f0, Df0, H0 *matrix.FloatMatrix
	f0, Df0, H0, err = F.convexF.F2(x.m(), z)
	if err != nil {
		return
	}
	f0.Add(-x.t(), 0)
	f = &matrixVar{f0}
	Df = &epigraphDf{Df0}
	H = &epigraphH{H0}
	return
}
开发者ID:sguzwf,项目名称:algorithm,代码行数:21,代码来源:cp.go

示例4: _TestPartition2D

func _TestPartition2D(t *testing.T) {
	var ATL, ATR, ABL, ABR, As matrix.FloatMatrix
	var A00, a01, A02, a10, a11, a12, A20, a21, A22 matrix.FloatMatrix

	A := matrix.FloatZeros(6, 6)
	As.SubMatrixOf(A, 1, 1, 4, 4)
	As.SetIndexes(1.0)
	partition2x2(&ATL, &ATR, &ABL, &ABR, &As, 0)
	t.Logf("ATL:\n%v\n", &ATL)

	for ATL.Rows() < As.Rows() {
		repartition2x2to3x3(&ATL,
			&A00, &a01, &A02,
			&a10, &a11, &a12,
			&A20, &a21, &A22, &As, 1)
		t.Logf("m(a12)=%d [%d], m(a11)=%d\n", a12.Cols(), a12.NumElements(), a11.NumElements())
		a11.Add(1.0)
		a21.Add(-2.0)

		continue3x3to2x2(&ATL, &ATR, &ABL, &ABR, &A00, &a11, &A22, &As)
	}
	t.Logf("A:\n%v\n", A)
}
开发者ID:sguzwf,项目名称:algorithm,代码行数:23,代码来源:simple_test.go

示例5: unblockedLUpiv

// unblocked LU decomposition with pivots: FLAME LU variant 3
func unblockedLUpiv(A *matrix.FloatMatrix, p *pPivots) error {
	var err error
	var ATL, ATR, ABL, ABR matrix.FloatMatrix
	var A00, a01, A02, a10, a11, a12, A20, a21, A22 matrix.FloatMatrix
	var AL, AR, A0, a1, A2, aB1, AB0 matrix.FloatMatrix
	var pT, pB, p0, p1, p2 pPivots

	err = nil
	partition2x2(
		&ATL, &ATR,
		&ABL, &ABR, A, 0, 0, pTOPLEFT)
	partition1x2(
		&AL, &AR, A, 0, pLEFT)
	partitionPivot2x1(
		&pT,
		&pB, p, 0, pTOP)

	for ATL.Rows() < A.Rows() && ATL.Cols() < A.Cols() {
		repartition2x2to3x3(&ATL,
			&A00, &a01, &A02,
			&a10, &a11, &a12,
			&A20, &a21, &A22 /**/, A, 1, pBOTTOMRIGHT)
		repartition1x2to1x3(&AL,
			&A0, &a1, &A2 /**/, A, 1, pRIGHT)
		repartPivot2x1to3x1(&pT,
			&p0, &p1, &p2 /**/, p, 1, pBOTTOM)

		// apply previously computed pivots
		applyPivots(&a1, &p0)

		// a01 = trilu(A00) \ a01 (TRSV)
		MVSolveTrm(&a01, &A00, 1.0, LOWER|UNIT)
		// a11 = a11 - a10 *a01
		a11.Add(Dot(&a10, &a01, -1.0))
		// a21 = a21 -A20*a01
		MVMult(&a21, &A20, &a01, -1.0, 1.0, NOTRANS)

		// pivot index on current column [a11, a21].T
		aB1.SubMatrixOf(&ABR, 0, 0, ABR.Rows(), 1)
		pivotIndex(&aB1, &p1)

		// pivots to current column
		applyPivots(&aB1, &p1)

		// a21 = a21 / a11
		InvScale(&a21, a11.Float())

		// apply pivots to previous columns
		AB0.SubMatrixOf(&ABL, 0, 0)
		applyPivots(&AB0, &p1)
		// scale last pivots to origin matrix row numbers
		p1.pivots[0] += ATL.Rows()

		continue3x3to2x2(
			&ATL, &ATR,
			&ABL, &ABR, &A00, &a11, &A22, A, pBOTTOMRIGHT)
		continue1x3to1x2(
			&AL, &AR, &A0, &a1, A, pRIGHT)
		contPivot3x1to2x1(
			&pT,
			&pB, &p0, &p1, p, pBOTTOM)
	}
	if ATL.Cols() < A.Cols() {
		applyPivots(&ATR, p)
		SolveTrm(&ATR, &ATL, 1.0, LEFT|UNIT|LOWER)
	}
	return err
}
开发者ID:sguzwf,项目名称:algorithm,代码行数:69,代码来源:lu.go

示例6: coneqp_solver


//.........这里部分代码省略.........

	if G == nil {
		err = errors.New("'G' must be non-nil MatrixG interface.")
		return
	}
	fG := func(x, y MatrixVariable, alpha, beta float64, trans la.Option) error {
		return G.Gf(x, y, alpha, beta, trans)
	}

	// Check A and set defaults if it is nil
	fA := func(x, y MatrixVariable, alpha, beta float64, trans la.Option) error {
		return A.Af(x, y, alpha, beta, trans)
	}

	// Check b and set defaults if it is nil
	if b == nil {
		err = errors.New("'b' must be non-nil MatrixVariable interface.")
		return
	}

	// kktsolver(W) returns a routine for solving 3x3 block KKT system
	//
	//     [ 0   A'  G'*W^{-1} ] [ ux ]   [ bx ]
	//     [ A   0   0         ] [ uy ] = [ by ].
	//     [ G   0   -W'       ] [ uz ]   [ bz ]

	if kktsolver == nil {
		err = errors.New("nil kktsolver not allowed.")
		return
	}

	ws3 := matrix.FloatZeros(cdim, 1)
	wz3 := matrix.FloatZeros(cdim, 1)
	checkpnt.AddMatrixVar("ws3", ws3)
	checkpnt.AddMatrixVar("wz3", wz3)

	//
	res := func(ux, uy MatrixVariable, uz, us *matrix.FloatMatrix, vx, vy MatrixVariable, vz, vs *matrix.FloatMatrix, W *sets.FloatMatrixSet, lmbda *matrix.FloatMatrix) (err error) {
		// Evaluates residual in Newton equations:
		//
		//      [ vx ]    [ vx ]   [ 0     ]   [ P  A'  G' ]   [ ux        ]
		//      [ vy ] := [ vy ] - [ 0     ] - [ A  0   0  ] * [ uy        ]
		//      [ vz ]    [ vz ]   [ W'*us ]   [ G  0   0  ]   [ W^{-1}*uz ]
		//
		//      vs := vs - lmbda o (uz + us).

		// vx := vx - P*ux - A'*uy - G'*W^{-1}*uz
		minor := checkpnt.MinorTop()
		checkpnt.Check("00res", minor)
		fP(ux, vx, -1.0, 1.0)
		fA(uy, vx, -1.0, 1.0, la.OptTrans)
		blas.Copy(uz, wz3)
		scale(wz3, W, true, false)
		fG(&matrixVar{wz3}, vx, -1.0, 1.0, la.OptTrans)
		// vy := vy - A*ux
		fA(ux, vy, -1.0, 1.0, la.OptNoTrans)
		checkpnt.Check("50res", minor)

		// vz := vz - G*ux - W'*us
		fG(ux, &matrixVar{vz}, -1.0, 1.0, la.OptNoTrans)
		blas.Copy(us, ws3)
		scale(ws3, W, true, false)
		blas.AxpyFloat(ws3, vz, -1.0)

		// vs := vs - lmbda o (uz + us)
		blas.Copy(us, ws3)
开发者ID:sguzwf,项目名称:algorithm,代码行数:67,代码来源:coneqp.go


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