本文整理汇总了Golang中github.com/hashicorp/raft.NewLogCache函数的典型用法代码示例。如果您正苦于以下问题:Golang NewLogCache函数的具体用法?Golang NewLogCache怎么用?Golang NewLogCache使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了NewLogCache函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: setupRaft
// setupRaft is used to setup and initialize Raft
func (s *Server) setupRaft() error {
// If we are in bootstrap mode, enable a single node cluster
if s.config.Bootstrap {
s.config.RaftConfig.EnableSingleNode = true
}
// Create the FSM
var err error
s.fsm, err = NewFSM(s.tombstoneGC, s.config.LogOutput)
if err != nil {
return err
}
// Create the base raft path
path := filepath.Join(s.config.DataDir, raftState)
if err := ensurePath(path, true); err != nil {
return err
}
// Create the backend raft store for logs and stable storage
store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
if err != nil {
return err
}
s.raftStore = store
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
if err != nil {
store.Close()
return err
}
// Create the snapshot store
snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
if err != nil {
store.Close()
return err
}
// Create a transport layer
trans := raft.NewNetworkTransport(s.raftLayer, 3, 10*time.Second, s.config.LogOutput)
s.raftTransport = trans
// Setup the peer store
s.raftPeers = raft.NewJSONPeers(path, trans)
// Ensure local host is always included if we are in bootstrap mode
if s.config.Bootstrap {
peers, err := s.raftPeers.Peers()
if err != nil {
store.Close()
return err
}
if !raft.PeerContained(peers, trans.LocalAddr()) {
s.raftPeers.SetPeers(raft.AddUniquePeer(peers, trans.LocalAddr()))
}
}
// Make sure we set the LogOutput
s.config.RaftConfig.LogOutput = s.config.LogOutput
// Setup the Raft store
s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, cacheStore, store,
snapshots, s.raftPeers, trans)
if err != nil {
store.Close()
trans.Close()
return err
}
// Start monitoring leadership
go s.monitorLeadership()
return nil
}
示例2: setupRaft
// setupRaft is used to setup and initialize Raft
func (s *Server) setupRaft() error {
// If we are in bootstrap mode, enable a single node cluster
if s.config.Bootstrap || (s.config.DevMode && !s.config.DevDisableBootstrap) {
s.config.RaftConfig.EnableSingleNode = true
}
// Create the FSM
var err error
s.fsm, err = NewFSM(s.evalBroker, s.periodicDispatcher, s.config.LogOutput)
if err != nil {
return err
}
// Create a transport layer
trans := raft.NewNetworkTransport(s.raftLayer, 3, s.config.RaftTimeout,
s.config.LogOutput)
s.raftTransport = trans
// Create the backend raft store for logs and stable storage
var log raft.LogStore
var stable raft.StableStore
var snap raft.SnapshotStore
var peers raft.PeerStore
if s.config.DevMode {
store := raft.NewInmemStore()
s.raftInmem = store
stable = store
log = store
snap = raft.NewDiscardSnapshotStore()
peers = &raft.StaticPeers{}
s.raftPeers = peers
} else {
// Create the base raft path
path := filepath.Join(s.config.DataDir, raftState)
if err := ensurePath(path, true); err != nil {
return err
}
// Create the BoltDB backend
store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
if err != nil {
return err
}
s.raftStore = store
stable = store
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
if err != nil {
store.Close()
return err
}
log = cacheStore
// Create the snapshot store
snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
return err
}
snap = snapshots
// Setup the peer store
s.raftPeers = raft.NewJSONPeers(path, trans)
peers = s.raftPeers
}
// Ensure local host is always included if we are in bootstrap mode
if s.config.RaftConfig.EnableSingleNode {
p, err := peers.Peers()
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
return err
}
if !raft.PeerContained(p, trans.LocalAddr()) {
peers.SetPeers(raft.AddUniquePeer(p, trans.LocalAddr()))
}
}
// Make sure we set the LogOutput
s.config.RaftConfig.LogOutput = s.config.LogOutput
// Setup the leader channel
leaderCh := make(chan bool, 1)
s.config.RaftConfig.NotifyCh = leaderCh
s.leaderCh = leaderCh
// Setup the Raft store
s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, log, stable,
snap, peers, trans)
if err != nil {
if s.raftStore != nil {
s.raftStore.Close()
}
//.........这里部分代码省略.........
示例3: setupRaft
// setupRaft is used to setup and initialize Raft
func (s *Server) setupRaft() error {
// If we have an unclean exit then attempt to close the Raft store.
defer func() {
if s.raft == nil && s.raftStore != nil {
if err := s.raftStore.Close(); err != nil {
s.logger.Printf("[ERR] consul: failed to close Raft store: %v", err)
}
}
}()
// Create the FSM.
var err error
s.fsm, err = NewFSM(s.tombstoneGC, s.config.LogOutput)
if err != nil {
return err
}
// Create a transport layer.
trans := raft.NewNetworkTransport(s.raftLayer, 3, 10*time.Second, s.config.LogOutput)
s.raftTransport = trans
// Make sure we set the LogOutput.
s.config.RaftConfig.LogOutput = s.config.LogOutput
// Our version of Raft protocol requires the LocalID to match the network
// address of the transport.
s.config.RaftConfig.LocalID = raft.ServerID(trans.LocalAddr())
// Build an all in-memory setup for dev mode, otherwise prepare a full
// disk-based setup.
var log raft.LogStore
var stable raft.StableStore
var snap raft.SnapshotStore
if s.config.DevMode {
store := raft.NewInmemStore()
s.raftInmem = store
stable = store
log = store
snap = raft.NewInmemSnapshotStore()
} else {
// Create the base raft path.
path := filepath.Join(s.config.DataDir, raftState)
if err := ensurePath(path, true); err != nil {
return err
}
// Create the backend raft store for logs and stable storage.
store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
if err != nil {
return err
}
s.raftStore = store
stable = store
// Wrap the store in a LogCache to improve performance.
cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
if err != nil {
return err
}
log = cacheStore
// Create the snapshot store.
snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
if err != nil {
return err
}
snap = snapshots
// For an existing cluster being upgraded to the new version of
// Raft, we almost never want to run recovery based on the old
// peers.json file. We create a peers.info file with a helpful
// note about where peers.json went, and use that as a sentinel
// to avoid ingesting the old one that first time (if we have to
// create the peers.info file because it's not there, we also
// blow away any existing peers.json file).
peersFile := filepath.Join(path, "peers.json")
peersInfoFile := filepath.Join(path, "peers.info")
if _, err := os.Stat(peersInfoFile); os.IsNotExist(err) {
if err := ioutil.WriteFile(peersInfoFile, []byte(peersInfoContent), 0755); err != nil {
return fmt.Errorf("failed to write peers.info file: %v", err)
}
// Blow away the peers.json file if present, since the
// peers.info sentinel wasn't there.
if _, err := os.Stat(peersFile); err == nil {
if err := os.Remove(peersFile); err != nil {
return fmt.Errorf("failed to delete peers.json, please delete manually (see peers.info for details): %v", err)
}
s.logger.Printf("[INFO] consul: deleted peers.json file (see peers.info for details)")
}
} else if _, err := os.Stat(peersFile); err == nil {
s.logger.Printf("[INFO] consul: found peers.json file, recovering Raft configuration...")
configuration, err := raft.ReadPeersJSON(peersFile)
if err != nil {
return fmt.Errorf("recovery failed to parse peers.json: %v", err)
}
tmpFsm, err := NewFSM(s.tombstoneGC, s.config.LogOutput)
if err != nil {
return fmt.Errorf("recovery failed to make temp FSM: %v", err)
//.........这里部分代码省略.........
示例4: Open
// Open starts the raft consensus and opens the store.
func (s *Store) Open() error {
s.mu.Lock()
defer s.mu.Unlock()
// Set up logging.
s.logger = log.New(s.LogOutput, "[discoverd] ", log.LstdFlags)
// Require listener & advertise address.
if s.Listener == nil {
return ErrListenerRequired
} else if s.Advertise == nil {
return ErrAdvertiseRequired
}
// Create root directory.
if err := os.MkdirAll(s.path, 0777); err != nil {
return err
}
// Create raft configuration.
config := raft.DefaultConfig()
config.HeartbeatTimeout = s.HeartbeatTimeout
config.ElectionTimeout = s.ElectionTimeout
config.LeaderLeaseTimeout = s.LeaderLeaseTimeout
config.CommitTimeout = s.CommitTimeout
config.LogOutput = s.LogOutput
config.EnableSingleNode = s.EnableSingleNode
config.ShutdownOnRemove = false
// Create multiplexing transport layer.
raftLayer := newRaftLayer(s.Listener, s.Advertise)
// Begin listening to TCP port.
s.transport = raft.NewNetworkTransport(raftLayer, 3, 10*time.Second, os.Stderr)
// Setup storage layers.
s.peerStore = raft.NewJSONPeers(s.path, s.transport)
stableStore, err := raftboltdb.NewBoltStore(filepath.Join(s.path, "raft.db"))
if err != nil {
return fmt.Errorf("stable store: %s", err)
}
s.stableStore = stableStore
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(512, stableStore)
if err != nil {
stableStore.Close()
return fmt.Errorf("log cache: %s", err)
}
// Create the snapshot store.
ss, err := raft.NewFileSnapshotStore(s.path, 2, os.Stderr)
if err != nil {
return fmt.Errorf("snapshot store: %s", err)
}
// Create raft log.
//
// The mutex must be unlocked as initializing the raft store may
// call back into methods which acquire the lock (e.g. Restore)
s.mu.Unlock()
r, err := raft.NewRaft(config, s, cacheStore, stableStore, ss, s.peerStore, s.transport)
s.mu.Lock()
if err != nil {
return fmt.Errorf("raft: %s", err)
}
// make sure the store was not closed whilst the mutex was unlocked
select {
case <-s.closing:
return ErrShutdown
default:
}
s.raft = r
// Start goroutine to monitor leadership changes.
s.wg.Add(1)
go s.monitorLeaderCh()
// Start goroutine to check for instance expiry.
s.wg.Add(1)
go s.expirer()
return nil
}
示例5: main
//.........这里部分代码省略.........
// Batch as many messages as possible into a single appendEntries RPC.
// There is no downside to setting this too high.
config.MaxAppendEntries = 1024
// It could be that the heartbeat goroutine is not scheduled for a while,
// so relax the default of 500ms.
config.LeaderLeaseTimeout = timesafeguard.ElectionTimeout
config.HeartbeatTimeout = timesafeguard.ElectionTimeout
config.ElectionTimeout = timesafeguard.ElectionTimeout
// We use prometheus, so hook up the metrics package (used by raft) to
// prometheus as well.
sink, err := metrics_prometheus.NewPrometheusSink()
if err != nil {
log.Fatal(err)
}
metrics.NewGlobal(metrics.DefaultConfig("raftmetrics"), sink)
bootstrapping := *singleNode || *join != ""
logStore, err := raft_store.NewLevelDBStore(filepath.Join(*raftDir, "raftlog"), bootstrapping)
if err != nil {
log.Fatal(err)
}
ircStore, err = raft_store.NewLevelDBStore(filepath.Join(*raftDir, "irclog"), bootstrapping)
if err != nil {
log.Fatal(err)
}
fsm := &FSM{
store: logStore,
ircstore: ircStore,
lastSnapshotState: make(map[uint64][]byte),
}
logcache, err := raft.NewLogCache(config.MaxAppendEntries, logStore)
if err != nil {
log.Fatal(err)
}
node, err = raft.NewRaft(config, fsm, logcache, logStore, fss, peerStore, transport)
if err != nil {
log.Fatal(err)
}
if *dumpCanaryState != "" {
canary(fsm, *dumpCanaryState)
if *dumpHeapProfile != "" {
debug.FreeOSMemory()
f, err := os.Create(*dumpHeapProfile)
if err != nil {
log.Fatal(err)
}
defer f.Close()
pprof.WriteHeapProfile(f)
}
return
}
go func() {
for {
secondsInState.WithLabelValues(node.State().String()).Inc()
time.Sleep(1 * time.Second)
}
}()
privaterouter := httprouter.New()
privaterouter.Handler("GET", "/", exitOnRecoverHandleFunc(handleStatus))
示例6: setupRaft
// setupRaft is used to setup and initialize Raft
func (s *Server) setupRaft() error {
// If we are in bootstrap mode, enable a single node cluster
if s.config.Bootstrap {
s.config.RaftConfig.EnableSingleNode = true
}
// Create the base state path
statePath := filepath.Join(s.config.DataDir, tmpStatePath)
if err := os.RemoveAll(statePath); err != nil {
return err
}
if err := ensurePath(statePath, true); err != nil {
return err
}
// Create the FSM
var err error
s.fsm, err = NewFSM(s.tombstoneGC, statePath, s.config.LogOutput)
if err != nil {
return err
}
// Set the maximum raft size based on 32/64bit. Since we are
// doing an mmap underneath, we need to limit our use of virtual
// address space on 32bit, but don't have to care on 64bit.
dbSize := raftDBSize32bit
if runtime.GOARCH == "amd64" {
dbSize = raftDBSize64bit
}
// Create the base raft path
path := filepath.Join(s.config.DataDir, raftState)
if err := ensurePath(path, true); err != nil {
return err
}
// Create the MDB store for logs and stable storage
store, err := raftmdb.NewMDBStoreWithSize(path, dbSize)
if err != nil {
return err
}
s.raftStore = store
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(raftLogCacheSize, store)
if err != nil {
store.Close()
return err
}
// Create the snapshot store
snapshots, err := raft.NewFileSnapshotStore(path, snapshotsRetained, s.config.LogOutput)
if err != nil {
store.Close()
return err
}
// Create a transport layer
trans := raft.NewNetworkTransport(s.raftLayer, 3, 10*time.Second, s.config.LogOutput)
s.raftTransport = trans
// Setup the peer store
s.raftPeers = raft.NewJSONPeers(path, trans)
// Ensure local host is always included if we are in bootstrap mode
if s.config.Bootstrap {
peers, err := s.raftPeers.Peers()
if err != nil {
store.Close()
return err
}
if !raft.PeerContained(peers, trans.LocalAddr()) {
s.raftPeers.SetPeers(raft.AddUniquePeer(peers, trans.LocalAddr()))
}
}
// Make sure we set the LogOutput
s.config.RaftConfig.LogOutput = s.config.LogOutput
// Setup the Raft store
s.raft, err = raft.NewRaft(s.config.RaftConfig, s.fsm, cacheStore, store,
snapshots, s.raftPeers, trans)
if err != nil {
store.Close()
trans.Close()
return err
}
// Start monitoring leadership
go s.monitorLeadership()
return nil
}
示例7: setupRaft
// setupRaft is used to setup and initialize Raft
func (c *cerebrum) setupRaft() error {
// If we are in bootstrap mode, enable a single node cluster
if c.config.Bootstrap {
c.config.RaftConfig.EnableSingleNode = true
}
// Create the base state path
statePath := filepath.Join(c.config.DataPath, tmpStatePath)
if err := os.RemoveAll(statePath); err != nil {
return err
}
if err := os.MkdirAll(filepath.Dir(statePath), 0755); err != nil {
return err
}
// Create the base raft path
path := filepath.Join(c.config.DataPath, RaftStateDir)
if err := os.MkdirAll(filepath.Dir(path), 0755); err != nil {
return err
}
// Create the backend raft store for logs and stable storage
store, err := raftboltdb.NewBoltStore(filepath.Join(path, "raft.db"))
if err != nil {
return err
}
c.raftStore = store
// Wrap the store in a LogCache to improve performance
cacheStore, err := raft.NewLogCache(c.config.LogCacheSize, store)
if err != nil {
store.Close()
return err
}
// Create the snapshot store
snapshots, err := raft.NewFileSnapshotStore(path, c.config.SnapshotsRetained, c.config.LogOutput)
if err != nil {
store.Close()
return err
}
// Try to bind
addr, err := net.ResolveTCPAddr("tcp", c.config.RaftBindAddr)
if err != nil {
return err
}
// Start TCP listener
listener, err := net.ListenTCP("tcp", addr)
if err != nil {
return err
}
// Create connection layer and transport
layer := NewRaftLayer(c.dialer, listener.Addr(), c.config.TLSConfig)
c.raftTransport = raft.NewNetworkTransport(layer, 3, 10*time.Second, c.config.LogOutput)
// Create TLS connection dispatcher
dispatcher := yamuxer.NewDispatcher(log.NewLogger(c.config.LogOutput, "dispatcher"), nil)
dispatcher.Register(connRaft, layer)
dispatcher.Register(connForward, &ForwardingHandler{c.applier, log.NewLogger(c.config.LogOutput, "forwarder")})
// Create TLS connection muxer
c.muxer = yamuxer.New(c.context, &yamuxer.Config{
Listener: listener,
TLSConfig: c.config.TLSConfig,
Deadline: c.config.ConnectionDeadline,
LogOutput: c.config.LogOutput,
Dispatcher: dispatcher,
})
// Setup the peer store
c.raftPeers = raft.NewJSONPeers(path, c.raftTransport)
// Ensure local host is always included if we are in bootstrap mode
if c.config.Bootstrap {
peers, err := c.raftPeers.Peers()
if err != nil {
store.Close()
return err
}
if !raft.PeerContained(peers, c.raftTransport.LocalAddr()) {
c.raftPeers.SetPeers(raft.AddUniquePeer(peers, c.raftTransport.LocalAddr()))
}
}
// Make sure we set the LogOutput
c.config.RaftConfig.LogOutput = c.config.LogOutput
// Setup the Raft store
c.raft, err = raft.NewRaft(c.config.RaftConfig, c.fsm, cacheStore, store,
snapshots, c.raftPeers, c.raftTransport)
if err != nil {
store.Close()
c.raftTransport.Close()
return err
}
//.........这里部分代码省略.........