本文整理汇总了Golang中github.com/hashicorp/nomad/nomad/structs.NetworkResource.ReservedPorts方法的典型用法代码示例。如果您正苦于以下问题:Golang NetworkResource.ReservedPorts方法的具体用法?Golang NetworkResource.ReservedPorts怎么用?Golang NetworkResource.ReservedPorts使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/hashicorp/nomad/nomad/structs.NetworkResource
的用法示例。
在下文中一共展示了NetworkResource.ReservedPorts方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: parsePorts
func parsePorts(networkObj *ast.ObjectList, nw *structs.NetworkResource) error {
portsObjList := networkObj.Filter("port")
knownPortLabels := make(map[string]bool)
for _, port := range portsObjList.Items {
if len(port.Keys) == 0 {
return fmt.Errorf("ports must be named")
}
label := port.Keys[0].Token.Value().(string)
if !reDynamicPorts.MatchString(label) {
return errPortLabel
}
l := strings.ToLower(label)
if knownPortLabels[l] {
return fmt.Errorf("found a port label collision: %s", label)
}
var p map[string]interface{}
var res structs.Port
if err := hcl.DecodeObject(&p, port.Val); err != nil {
return err
}
if err := mapstructure.WeakDecode(p, &res); err != nil {
return err
}
res.Label = label
if res.Value > 0 {
nw.ReservedPorts = append(nw.ReservedPorts, res)
} else {
nw.DynamicPorts = append(nw.DynamicPorts, res)
}
knownPortLabels[l] = true
}
return nil
}
示例2: reservePortsForClient
// reservePortsForClient reserves a range of ports for the client to use when
// it creates various plugins for log collection, executors, drivers, etc
func (a *Agent) reservePortsForClient(conf *clientconfig.Config) error {
// finding the device name for loopback
deviceName, addr, mask, err := a.findLoopbackDevice()
if err != nil {
return fmt.Errorf("error finding the device name for loopback: %v", err)
}
// seeing if the user has already reserved some resources on this device
var nr *structs.NetworkResource
if conf.Node.Reserved == nil {
conf.Node.Reserved = &structs.Resources{}
}
for _, n := range conf.Node.Reserved.Networks {
if n.Device == deviceName {
nr = n
}
}
// If the user hasn't already created the device, we create it
if nr == nil {
nr = &structs.NetworkResource{
Device: deviceName,
IP: addr,
CIDR: mask,
ReservedPorts: make([]structs.Port, 0),
}
}
// appending the port ranges we want to use for the client to the list of
// reserved ports for this device
for i := conf.ClientMinPort; i <= conf.ClientMaxPort; i++ {
nr.ReservedPorts = append(nr.ReservedPorts, structs.Port{Label: fmt.Sprintf("plugin-%d", i), Value: int(i)})
}
conf.Node.Reserved.Networks = append(conf.Node.Reserved.Networks, nr)
return nil
}
示例3: setupClient
// setupClient is used to setup the client if enabled
func (a *Agent) setupClient() error {
if !a.config.Client.Enabled {
return nil
}
// Setup the configuration
conf := a.config.ClientConfig
if conf == nil {
conf = client.DefaultConfig()
}
if a.server != nil {
conf.RPCHandler = a.server
}
conf.LogOutput = a.logOutput
conf.DevMode = a.config.DevMode
if a.config.Region != "" {
conf.Region = a.config.Region
}
if a.config.DataDir != "" {
conf.StateDir = filepath.Join(a.config.DataDir, "client")
conf.AllocDir = filepath.Join(a.config.DataDir, "alloc")
}
if a.config.Client.StateDir != "" {
conf.StateDir = a.config.Client.StateDir
}
if a.config.Client.AllocDir != "" {
conf.AllocDir = a.config.Client.AllocDir
}
conf.Servers = a.config.Client.Servers
if a.config.Client.NetworkInterface != "" {
conf.NetworkInterface = a.config.Client.NetworkInterface
}
conf.Options = a.config.Client.Options
if a.config.Client.NetworkSpeed != 0 {
conf.NetworkSpeed = a.config.Client.NetworkSpeed
}
if a.config.Client.MaxKillTimeout != "" {
dur, err := time.ParseDuration(a.config.Client.MaxKillTimeout)
if err != nil {
return fmt.Errorf("Error parsing retry interval: %s", err)
}
conf.MaxKillTimeout = dur
}
conf.ClientMaxPort = a.config.Client.ClientMaxPort
conf.ClientMinPort = a.config.Client.ClientMinPort
// Setup the node
conf.Node = new(structs.Node)
conf.Node.Datacenter = a.config.Datacenter
conf.Node.Name = a.config.NodeName
conf.Node.Meta = a.config.Client.Meta
conf.Node.NodeClass = a.config.Client.NodeClass
httpAddr := fmt.Sprintf("%s:%d", a.config.BindAddr, a.config.Ports.HTTP)
if a.config.Addresses.HTTP != "" && a.config.AdvertiseAddrs.HTTP == "" {
addr, err := net.ResolveTCPAddr("tcp", a.config.Addresses.HTTP)
if err != nil {
return fmt.Errorf("error resolving http addr: %v:", err)
}
httpAddr = fmt.Sprintf("%s:%d", addr.IP.String(), addr.Port)
} else if a.config.AdvertiseAddrs.HTTP != "" {
addr, err := net.ResolveTCPAddr("tcp", a.config.AdvertiseAddrs.HTTP)
if err != nil {
return fmt.Errorf("error resolving advertise http addr: %v", err)
}
httpAddr = fmt.Sprintf("%s:%d", addr.IP.String(), addr.Port)
}
conf.Node.HTTPAddr = httpAddr
// Reserve some ports for the plugins
if runtime.GOOS == "windows" {
deviceName, err := a.findLoopbackDevice()
if err != nil {
return fmt.Errorf("error finding the device name for loopback: %v", err)
}
var nr *structs.NetworkResource
for _, n := range conf.Node.Reserved.Networks {
if n.Device == deviceName {
nr = n
}
}
if nr == nil {
nr = &structs.NetworkResource{
Device: deviceName,
ReservedPorts: make([]structs.Port, 0),
}
}
for i := conf.ClientMinPort; i <= conf.ClientMaxPort; i++ {
nr.ReservedPorts = append(nr.ReservedPorts, structs.Port{Label: fmt.Sprintf("plugin-%d", i), Value: int(i)})
}
}
// Create the client
client, err := client.NewClient(conf)
if err != nil {
return fmt.Errorf("client setup failed: %v", err)
}
a.client = client
return nil
}