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Golang NodeData.Unmarshal方法代码示例

本文整理汇总了Golang中github.com/google/cayley/graph/proto.NodeData.Unmarshal方法的典型用法代码示例。如果您正苦于以下问题:Golang NodeData.Unmarshal方法的具体用法?Golang NodeData.Unmarshal怎么用?Golang NodeData.Unmarshal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/google/cayley/graph/proto.NodeData的用法示例。


在下文中一共展示了NodeData.Unmarshal方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: UpdateValueKeyBy

// UpdateValueKeyBy ??
func (qs *QuadStore) UpdateValueKeyBy(name string, amount int64, tx *lmdb.Txn) error {
	value := proto.NodeData{
		Name:  name,
		Size_: amount,
	}
	key := qs.createValueKeyFor(name)
	data, err := tx.Get(qs.nodeDBI, key)
	if err == nil {
		// Node exists in the database -- unmarshal and update.
		var oldvalue proto.NodeData
		err := oldvalue.Unmarshal(data)
		if err != nil {
			glog.Errorf("Error: couldn't reconstruct value: %v", err)
			return err
		}
		oldvalue.Size_ += amount
		value = oldvalue
	}

	// Are we deleting something?
	if value.Size_ <= 0 {
		value.Size_ = 0
	}

	// Repackage and rewrite.
	bytes, err := value.Marshal()
	if err != nil {
		glog.Errorf("Couldn't write to buffer for value %s: %s", name, err)
		return err
	}
	err = tx.Put(qs.nodeDBI, key, bytes, 0)
	return err
}
开发者ID:bmatsuo,项目名称:cayley,代码行数:34,代码来源:quadstore.go

示例2: upgrade2To3

func upgrade2To3(db *bolt.DB) error {
	fmt.Println("Upgrading v2 to v3...")
	tx, err := db.Begin(true)
	if err != nil {
		return err
	}
	defer tx.Rollback()
	fmt.Println("Upgrading bucket", string(logBucket))
	lb := tx.Bucket(logBucket)
	c := lb.Cursor()
	for k, v := c.First(); k != nil; k, v = c.Next() {
		var delta proto.LogDelta
		err := delta.Unmarshal(v)
		if err != nil {
			return err
		}
		delta.Quad.Upgrade()
		data, err := delta.Marshal()
		if err != nil {
			return err
		}
		lb.Put(k, data)
	}
	if err := tx.Commit(); err != nil {
		return err
	}
	tx, err = db.Begin(true)
	if err != nil {
		return err
	}
	defer tx.Rollback()
	fmt.Println("Upgrading bucket", string(nodeBucket))
	nb := tx.Bucket(nodeBucket)
	c = nb.Cursor()
	for k, v := c.First(); k != nil; k, v = c.Next() {
		var vd proto.NodeData
		err := vd.Unmarshal(v)
		if err != nil {
			return err
		}
		vd.Upgrade()
		data, err := vd.Marshal()
		if err != nil {
			return err
		}
		nb.Put(k, data)
	}
	if err := tx.Commit(); err != nil {
		return err
	}
	return nil
}
开发者ID:dennwc,项目名称:cayley,代码行数:52,代码来源:migrate.go

示例3: UpdateValueKeyBy

func (qs *QuadStore) UpdateValueKeyBy(name quad.Value, amount int64, batch *leveldb.Batch) error {
	value := proto.NodeData{
		Value: proto.MakeValue(name),
		Size:  amount,
	}
	key := createValueKeyFor(name)
	b, err := qs.db.Get(key, qs.readopts)

	// Error getting the node from the database.
	if err != nil && err != leveldb.ErrNotFound {
		glog.Errorf("Error reading Value %s from the DB.", name)
		return err
	}

	// Node exists in the database -- unmarshal and update.
	if b != nil && err != leveldb.ErrNotFound {
		var oldvalue proto.NodeData
		err = oldvalue.Unmarshal(b)
		if err != nil {
			glog.Errorf("Error: could not reconstruct value: %v", err)
			return err
		}
		oldvalue.Size += amount
		value = oldvalue
	}

	// Are we deleting something?
	if value.Size <= 0 {
		value.Size = 0
	}

	// Repackage and rewrite.
	bytes, err := value.Marshal()
	if err != nil {
		glog.Errorf("could not write to buffer for value %s: %s", name, err)
		return err
	}
	if batch == nil {
		qs.db.Put(key, bytes, qs.writeopts)
	} else {
		batch.Put(key, bytes)
	}
	return nil
}
开发者ID:dennwc,项目名称:cayley,代码行数:44,代码来源:quadstore.go

示例4: valueData

func (qs *QuadStore) valueData(t *Token) proto.NodeData {
	var out proto.NodeData
	if glog.V(3) {
		glog.V(3).Infof("%s %v", string(t.bucket), t.key)
	}
	err := qs.db.View(func(tx *bolt.Tx) error {
		b := tx.Bucket(t.bucket)
		data := b.Get(t.key)
		if data != nil {
			return out.Unmarshal(data)
		}
		return nil
	})
	if err != nil {
		glog.Errorln("Error: couldn't get value")
		return proto.NodeData{}
	}
	return out
}
开发者ID:dennwc,项目名称:cayley,代码行数:19,代码来源:quadstore.go

示例5: valueDataLMDB

func (qs *QuadStore) valueDataLMDB(t *Token) proto.NodeData {
	var out proto.NodeData
	if glog.V(3) {
		glog.V(3).Infof("%s %v", string(t.db), t.key)
	}
	err := qs.env.View(func(tx *lmdb.Txn) (err error) {
		tx.RawRead = true

		dbi := qs.dbis[t.db]
		data, err := tx.Get(dbi, t.key)
		if err == nil {
			return out.Unmarshal(data)
		}
		return nil
	})
	if err != nil {
		glog.Errorln("Error: couldn't get value")
		return proto.NodeData{}
	}
	return out
}
开发者ID:bmatsuo,项目名称:cayley,代码行数:21,代码来源:quadstore.go


注:本文中的github.com/google/cayley/graph/proto.NodeData.Unmarshal方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。