本文整理汇总了Golang中github.com/google/blueprint.Context.ResolveDependencies方法的典型用法代码示例。如果您正苦于以下问题:Golang Context.ResolveDependencies方法的具体用法?Golang Context.ResolveDependencies怎么用?Golang Context.ResolveDependencies使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/google/blueprint.Context
的用法示例。
在下文中一共展示了Context.ResolveDependencies方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Main
func Main(ctx *blueprint.Context, config interface{}, extraNinjaFileDeps ...string) {
if !flag.Parsed() {
flag.Parse()
}
runtime.GOMAXPROCS(runtime.NumCPU())
if cpuprofile != "" {
f, err := os.Create(cpuprofile)
if err != nil {
fatalf("error opening cpuprofile: %s", err)
}
pprof.StartCPUProfile(f)
defer f.Close()
defer pprof.StopCPUProfile()
}
if flag.NArg() != 1 {
fatalf("no Blueprints file specified")
}
stage := StageMain
if c, ok := config.(ConfigInterface); ok {
if c.GeneratingBootstrapper() {
stage = StageBootstrap
}
if c.GeneratingPrimaryBuilder() {
stage = StagePrimary
}
}
bootstrapConfig := &Config{
stage: stage,
topLevelBlueprintsFile: flag.Arg(0),
runGoTests: runGoTests,
}
ctx.RegisterModuleType("bootstrap_go_package", newGoPackageModuleFactory(bootstrapConfig))
ctx.RegisterModuleType("bootstrap_core_go_binary", newGoBinaryModuleFactory(bootstrapConfig, StageBootstrap))
ctx.RegisterModuleType("bootstrap_go_binary", newGoBinaryModuleFactory(bootstrapConfig, StagePrimary))
ctx.RegisterTopDownMutator("bootstrap_stage", propagateStageBootstrap)
ctx.RegisterSingletonType("bootstrap", newSingletonFactory(bootstrapConfig))
deps, errs := ctx.ParseBlueprintsFiles(bootstrapConfig.topLevelBlueprintsFile)
if len(errs) > 0 {
fatalErrors(errs)
}
// Add extra ninja file dependencies
deps = append(deps, extraNinjaFileDeps...)
errs = ctx.ResolveDependencies(config)
if len(errs) > 0 {
fatalErrors(errs)
}
if docFile != "" {
err := writeDocs(ctx, filepath.Dir(bootstrapConfig.topLevelBlueprintsFile), docFile)
if err != nil {
fatalErrors([]error{err})
}
return
}
extraDeps, errs := ctx.PrepareBuildActions(config)
if len(errs) > 0 {
fatalErrors(errs)
}
deps = append(deps, extraDeps...)
buf := bytes.NewBuffer(nil)
err := ctx.WriteBuildFile(buf)
if err != nil {
fatalf("error generating Ninja file contents: %s", err)
}
const outFilePermissions = 0666
if timestampFile != "" {
err := ioutil.WriteFile(timestampFile, []byte{}, outFilePermissions)
if err != nil {
fatalf("error writing %s: %s", timestampFile, err)
}
if timestampDepFile != "" {
err := deptools.WriteDepFile(timestampDepFile, timestampFile, deps)
if err != nil {
fatalf("error writing depfile: %s", err)
}
}
}
err = ioutil.WriteFile(outFile, buf.Bytes(), outFilePermissions)
if err != nil {
fatalf("error writing %s: %s", outFile, err)
}
if depFile != "" {
err := deptools.WriteDepFile(depFile, outFile, deps)
if err != nil {
fatalf("error writing depfile: %s", err)
//.........这里部分代码省略.........
示例2: Main
func Main(ctx *blueprint.Context, config interface{}, extraNinjaFileDeps ...string) {
if !flag.Parsed() {
flag.Parse()
}
runtime.GOMAXPROCS(runtime.NumCPU())
if cpuprofile != "" {
f, err := os.Create(cpuprofile)
if err != nil {
fatalf("error opening cpuprofile: %s", err)
}
pprof.StartCPUProfile(f)
defer f.Close()
defer pprof.StopCPUProfile()
}
if flag.NArg() != 1 {
fatalf("no Blueprints file specified")
}
generatingBootstrapper := false
if c, ok := config.(ConfigInterface); ok {
generatingBootstrapper = c.GeneratingBootstrapper()
}
bootstrapConfig := &Config{
generatingBootstrapper: generatingBootstrapper,
topLevelBlueprintsFile: flag.Arg(0),
runGoTests: runGoTests,
}
ctx.RegisterModuleType("bootstrap_go_package", newGoPackageModuleFactory(bootstrapConfig))
ctx.RegisterModuleType("bootstrap_go_binary", newGoBinaryModuleFactory(bootstrapConfig))
ctx.RegisterSingletonType("bootstrap", newSingletonFactory(bootstrapConfig))
deps, errs := ctx.ParseBlueprintsFiles(bootstrapConfig.topLevelBlueprintsFile)
if len(errs) > 0 {
fatalErrors(errs)
}
// Add extra ninja file dependencies
deps = append(deps, extraNinjaFileDeps...)
errs = ctx.ResolveDependencies(config)
if len(errs) > 0 {
fatalErrors(errs)
}
if docFile != "" {
err := writeDocs(ctx, filepath.Dir(bootstrapConfig.topLevelBlueprintsFile), docFile)
if err != nil {
fatalErrors([]error{err})
}
return
}
extraDeps, errs := ctx.PrepareBuildActions(config)
if len(errs) > 0 {
fatalErrors(errs)
}
deps = append(deps, extraDeps...)
buf := bytes.NewBuffer(nil)
err := ctx.WriteBuildFile(buf)
if err != nil {
fatalf("error generating Ninja file contents: %s", err)
}
const outFilePermissions = 0666
err = ioutil.WriteFile(outFile, buf.Bytes(), outFilePermissions)
if err != nil {
fatalf("error writing %s: %s", outFile, err)
}
if checkFile != "" {
checkData, err := ioutil.ReadFile(checkFile)
if err != nil {
fatalf("error reading %s: %s", checkFile, err)
}
matches := buf.Len() == len(checkData)
if matches {
for i, value := range buf.Bytes() {
if value != checkData[i] {
matches = false
break
}
}
}
if matches {
// The new file content matches the check-file content, so we set
// the new file's mtime and atime to match that of the check-file.
checkFileInfo, err := os.Stat(checkFile)
if err != nil {
fatalf("error stat'ing %s: %s", checkFile, err)
}
time := checkFileInfo.ModTime()
//.........这里部分代码省略.........