本文整理汇总了Golang中github.com/docker/swarmkit/api.AssignmentsMessage.Changes方法的典型用法代码示例。如果您正苦于以下问题:Golang AssignmentsMessage.Changes方法的具体用法?Golang AssignmentsMessage.Changes怎么用?Golang AssignmentsMessage.Changes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/docker/swarmkit/api.AssignmentsMessage
的用法示例。
在下文中一共展示了AssignmentsMessage.Changes方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Assignments
//.........这里部分代码省略.........
return newSecrets
}
// TODO(aaronl): Also send node secrets that should be exposed to
// this node.
nodeTasks, cancel, err := store.ViewAndWatch(
d.store,
func(readTx store.ReadTx) error {
tasks, err := store.FindTasks(readTx, store.ByNodeID(nodeID))
if err != nil {
return err
}
for _, t := range tasks {
// We only care about tasks that are ASSIGNED or
// higher. If the state is below ASSIGNED, the
// task may not meet the constraints for this
// node, so we have to be careful about sending
// secrets associated with it.
if t.Status.State < api.TaskStateAssigned {
continue
}
tasksMap[t.ID] = t
taskChange := &api.AssignmentChange{
Assignment: &api.Assignment{
Item: &api.Assignment_Task{
Task: t,
},
},
Action: api.AssignmentChange_AssignmentActionUpdate,
}
initial.Changes = append(initial.Changes, taskChange)
// Only send secrets down if these tasks are in < RUNNING
if t.Status.State <= api.TaskStateRunning {
newSecrets := addSecretsForTask(readTx, t)
for _, secret := range newSecrets {
secretChange := &api.AssignmentChange{
Assignment: &api.Assignment{
Item: &api.Assignment_Secret{
Secret: secret,
},
},
Action: api.AssignmentChange_AssignmentActionUpdate,
}
initial.Changes = append(initial.Changes, secretChange)
}
}
}
return nil
},
state.EventUpdateTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventDeleteTask{Task: &api.Task{NodeID: nodeID},
Checks: []state.TaskCheckFunc{state.TaskCheckNodeID}},
state.EventUpdateSecret{},
state.EventDeleteSecret{},
)
if err != nil {
return err
}
defer cancel()
if err := sendMessage(initial, api.AssignmentsMessage_COMPLETE); err != nil {