本文整理汇总了Golang中github.com/docker/libcontainer/system.GetProcessStartTime函数的典型用法代码示例。如果您正苦于以下问题:Golang GetProcessStartTime函数的具体用法?Golang GetProcessStartTime怎么用?Golang GetProcessStartTime使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了GetProcessStartTime函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Terminate
func (d *driver) Terminate(p *execdriver.Command) error {
// lets check the start time for the process
state, err := libcontainer.GetState(filepath.Join(d.root, p.ID))
if err != nil {
if !os.IsNotExist(err) {
return err
}
// TODO: Remove this part for version 1.2.0
// This is added only to ensure smooth upgrades from pre 1.1.0 to 1.1.0
data, err := ioutil.ReadFile(filepath.Join(d.root, p.ID, "start"))
if err != nil {
// if we don't have the data on disk then we can assume the process is gone
// because this is only removed after we know the process has stopped
if os.IsNotExist(err) {
return nil
}
return err
}
state = &libcontainer.State{InitStartTime: string(data)}
}
currentStartTime, err := system.GetProcessStartTime(p.ProcessConfig.Process.Pid)
if err != nil {
return err
}
if state.InitStartTime == currentStartTime {
err = syscall.Kill(p.ProcessConfig.Process.Pid, 9)
syscall.Wait4(p.ProcessConfig.Process.Pid, nil, 0, nil)
}
d.removeContainerRoot(p.ID)
return err
}
示例2: Terminate
func (d *driver) Terminate(c *execdriver.Command) error {
defer d.cleanContainer(c.ID)
// lets check the start time for the process
active := d.activeContainers[c.ID]
if active == nil {
return fmt.Errorf("active container for %s does not exist", c.ID)
}
state, err := active.State()
if err != nil {
return err
}
pid := state.InitProcessPid
currentStartTime, err := system.GetProcessStartTime(pid)
if err != nil {
return err
}
if state.InitProcessStartTime == currentStartTime {
err = syscall.Kill(pid, 9)
syscall.Wait4(pid, nil, 0, nil)
}
return err
}
示例3: newRestoredProcess
func newRestoredProcess(pid int, fds []string) (*restoredProcess, error) {
var (
err error
)
proc, err := os.FindProcess(pid)
if err != nil {
return nil, err
}
started, err := system.GetProcessStartTime(pid)
if err != nil {
return nil, err
}
return &restoredProcess{
proc: proc,
processStartTime: started,
fds: fds,
}, nil
}
示例4: Terminate
func (d *driver) Terminate(c *execdriver.Command) error {
defer d.cleanContainer(c.ID)
container, err := d.factory.Load(c.ID)
if err != nil {
return err
}
defer container.Destroy()
state, err := container.State()
if err != nil {
return err
}
pid := state.InitProcessPid
currentStartTime, err := system.GetProcessStartTime(pid)
if err != nil {
return err
}
if state.InitProcessStartTime == currentStartTime {
err = syscall.Kill(pid, 9)
syscall.Wait4(pid, nil, 0, nil)
}
return err
}
示例5: startTime
func (p *setnsProcess) startTime() (string, error) {
return system.GetProcessStartTime(p.pid())
}
示例6: Exec
// TODO(vishh): This is part of the libcontainer API and it does much more than just namespaces related work.
// Move this to libcontainer package.
// Exec performs setup outside of a namespace so that a container can be
// executed. Exec is a high level function for working with container namespaces.
func Exec(container *libcontainer.Config, stdin io.Reader, stdout, stderr io.Writer, console string, rootfs, dataPath string, args []string, createCommand CreateCommand, startCallback func()) (int, error) {
var (
err error
)
// create a pipe so that we can syncronize with the namespaced process and
// pass the veth name to the child
syncPipe, err := syncpipe.NewSyncPipe()
if err != nil {
return -1, err
}
defer syncPipe.Close()
command := createCommand(container, console, rootfs, dataPath, os.Args[0], syncPipe.Child(), args)
// Note: these are only used in non-tty mode
// if there is a tty for the container it will be opened within the namespace and the
// fds will be duped to stdin, stdiout, and stderr
command.Stdin = stdin
command.Stdout = stdout
command.Stderr = stderr
if err := command.Start(); err != nil {
return -1, err
}
// Now we passed the pipe to the child, close our side
syncPipe.CloseChild()
started, err := system.GetProcessStartTime(command.Process.Pid)
if err != nil {
return -1, err
}
// Do this before syncing with child so that no children
// can escape the cgroup
cgroupRef, err := SetupCgroups(container, command.Process.Pid)
if err != nil {
command.Process.Kill()
command.Wait()
return -1, err
}
defer cgroupRef.Cleanup()
cgroupPaths, err := cgroupRef.Paths()
if err != nil {
command.Process.Kill()
command.Wait()
return -1, err
}
var networkState network.NetworkState
if err := InitializeNetworking(container, command.Process.Pid, syncPipe, &networkState); err != nil {
command.Process.Kill()
command.Wait()
return -1, err
}
state := &libcontainer.State{
InitPid: command.Process.Pid,
InitStartTime: started,
NetworkState: networkState,
CgroupPaths: cgroupPaths,
}
if err := libcontainer.SaveState(dataPath, state); err != nil {
command.Process.Kill()
command.Wait()
return -1, err
}
defer libcontainer.DeleteState(dataPath)
// Sync with child
if err := syncPipe.ReadFromChild(); err != nil {
command.Process.Kill()
command.Wait()
return -1, err
}
if startCallback != nil {
startCallback()
}
if err := command.Wait(); err != nil {
if _, ok := err.(*exec.ExitError); !ok {
return -1, err
}
}
return command.ProcessState.Sys().(syscall.WaitStatus).ExitStatus(), nil
}
示例7: Exec
// TODO(vishh): This is part of the libcontainer API and it does much more than just namespaces related work.
// Move this to libcontainer package.
// Exec performs setup outside of a namespace so that a container can be
// executed. Exec is a high level function for working with container namespaces.
func Exec(container *libcontainer.Config, stdin io.Reader, stdout, stderr io.Writer, console, dataPath string, args []string, createCommand CreateCommand, startCallback func()) (int, error) {
var err error
// create a pipe so that we can syncronize with the namespaced process and
// pass the state and configuration to the child process
parent, child, err := newInitPipe()
if err != nil {
return -1, err
}
defer parent.Close()
command := createCommand(container, console, dataPath, os.Args[0], child, args)
// Note: these are only used in non-tty mode
// if there is a tty for the container it will be opened within the namespace and the
// fds will be duped to stdin, stdiout, and stderr
command.Stdin = stdin
command.Stdout = stdout
command.Stderr = stderr
if err := command.Start(); err != nil {
child.Close()
return -1, err
}
child.Close()
wait := func() (*os.ProcessState, error) {
ps, err := command.Process.Wait()
// we should kill all processes in cgroup when init is died if we use
// host PID namespace
if !container.Namespaces.Contains(libcontainer.NEWPID) {
killAllPids(container)
}
return ps, err
}
terminate := func(terr error) (int, error) {
// TODO: log the errors for kill and wait
command.Process.Kill()
wait()
return -1, terr
}
started, err := system.GetProcessStartTime(command.Process.Pid)
if err != nil {
return terminate(err)
}
// Do this before syncing with child so that no children
// can escape the cgroup
cgroupPaths, err := SetupCgroups(container, command.Process.Pid)
if err != nil {
return terminate(err)
}
defer cgroups.RemovePaths(cgroupPaths)
var networkState network.NetworkState
if err := InitializeNetworking(container, command.Process.Pid, &networkState); err != nil {
return terminate(err)
}
// send the state to the container's init process then shutdown writes for the parent
if err := json.NewEncoder(parent).Encode(networkState); err != nil {
return terminate(err)
}
// shutdown writes for the parent side of the pipe
if err := syscall.Shutdown(int(parent.Fd()), syscall.SHUT_WR); err != nil {
return terminate(err)
}
state := &libcontainer.State{
InitPid: command.Process.Pid,
InitStartTime: started,
NetworkState: networkState,
CgroupPaths: cgroupPaths,
}
if err := libcontainer.SaveState(dataPath, state); err != nil {
return terminate(err)
}
defer libcontainer.DeleteState(dataPath)
// wait for the child process to fully complete and receive an error message
// if one was encoutered
var ierr *initError
if err := json.NewDecoder(parent).Decode(&ierr); err != nil && err != io.EOF {
return terminate(err)
}
if ierr != nil {
return terminate(ierr)
}
if startCallback != nil {
startCallback()
}
ps, err := wait()
if err != nil {
//.........这里部分代码省略.........