本文整理汇总了Golang中github.com/docker/docker/pkg/progress.Output类的典型用法代码示例。如果您正苦于以下问题:Golang Output类的具体用法?Golang Output怎么用?Golang Output使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Output类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: Upload
// Upload is called to perform the upload.
func (u *mockUploadDescriptor) Upload(ctx context.Context, progressOutput progress.Output) (distribution.Descriptor, error) {
if u.currentUploads != nil {
defer atomic.AddInt32(u.currentUploads, -1)
if atomic.AddInt32(u.currentUploads, 1) > maxUploadConcurrency {
return distribution.Descriptor{}, errors.New("concurrency limit exceeded")
}
}
// Sleep a bit to simulate a time-consuming upload.
for i := int64(0); i <= 10; i++ {
select {
case <-ctx.Done():
return distribution.Descriptor{}, ctx.Err()
case <-time.After(10 * time.Millisecond):
progressOutput.WriteProgress(progress.Progress{ID: u.ID(), Current: i, Total: 10})
}
}
if u.simulateRetries != 0 {
u.simulateRetries--
return distribution.Descriptor{}, errors.New("simulating retry")
}
return distribution.Descriptor{}, nil
}
示例2: Download
// Download is called to perform the download.
func (d *mockDownloadDescriptor) Download(ctx context.Context, progressOutput progress.Output) (io.ReadCloser, int64, error) {
if d.currentDownloads != nil {
defer atomic.AddInt32(d.currentDownloads, -1)
if atomic.AddInt32(d.currentDownloads, 1) > maxDownloadConcurrency {
return nil, 0, errors.New("concurrency limit exceeded")
}
}
// Sleep a bit to simulate a time-consuming download.
for i := int64(0); i <= 10; i++ {
select {
case <-ctx.Done():
return nil, 0, ctx.Err()
case <-time.After(10 * time.Millisecond):
progressOutput.WriteProgress(progress.Progress{ID: d.ID(), Action: "Downloading", Current: i, Total: 10})
}
}
if d.simulateRetries != 0 {
d.simulateRetries--
return nil, 0, errors.New("simulating retry")
}
return d.mockTarStream(), 0, nil
}
示例3: Upload
// Upload is called to perform the upload.
func (u *mockUploadDescriptor) Upload(ctx context.Context, progressOutput progress.Output) (digest.Digest, error) {
if u.currentUploads != nil {
defer atomic.AddInt32(u.currentUploads, -1)
if atomic.AddInt32(u.currentUploads, 1) > maxUploadConcurrency {
return "", errors.New("concurrency limit exceeded")
}
}
// Sleep a bit to simulate a time-consuming upload.
for i := int64(0); i <= 10; i++ {
select {
case <-ctx.Done():
return "", ctx.Err()
case <-time.After(10 * time.Millisecond):
progressOutput.WriteProgress(progress.Progress{ID: u.ID(), Current: i, Total: 10})
}
}
if u.simulateRetries != 0 {
u.simulateRetries--
return "", errors.New("simulating retry")
}
// For the mock implementation, use SHA256(DiffID) as the returned
// digest.
return digest.FromBytes([]byte(u.diffID.String()))
}
示例4: Watch
// Watch adds a watcher to the transfer. The supplied channel gets progress
// updates and is closed when the transfer finishes.
func (t *transfer) Watch(progressOutput progress.Output) *Watcher {
t.mu.Lock()
defer t.mu.Unlock()
w := &Watcher{
releaseChan: make(chan struct{}),
signalChan: make(chan struct{}),
running: make(chan struct{}),
}
if t.broadcastDone {
close(w.running)
return w
}
t.watchers[w.releaseChan] = w
go func() {
defer func() {
close(w.running)
}()
done := false
for {
t.mu.Lock()
hasLastProgress := t.hasLastProgress
lastProgress := t.lastProgress
t.mu.Unlock()
// This might write the last progress item a
// second time (since channel closure also gets
// us here), but that's fine.
if hasLastProgress {
progressOutput.WriteProgress(lastProgress)
}
if done {
return
}
select {
case <-w.signalChan:
case <-w.releaseChan:
done = true
// Since the watcher is going to detach, make
// sure the broadcaster is caught up so we
// don't miss anything.
select {
case t.broadcastSyncChan <- struct{}{}:
case <-t.running:
}
case <-t.running:
done = true
}
}
}()
return w
}
示例5: Watch
// Watch adds a watcher to the transfer. The supplied channel gets progress
// updates and is closed when the transfer finishes.
func (t *transfer) Watch(progressOutput progress.Output) *Watcher {
t.mu.Lock()
defer t.mu.Unlock()
w := &Watcher{
releaseChan: make(chan struct{}),
signalChan: make(chan struct{}),
running: make(chan struct{}),
}
t.watchers[w.releaseChan] = w
if t.broadcastDone {
close(w.running)
return w
}
go func() {
defer func() {
close(w.running)
}()
var (
done bool
lastWritten progress.Progress
hasLastWritten bool
)
for {
t.mu.Lock()
hasLastProgress := t.hasLastProgress
lastProgress := t.lastProgress
t.mu.Unlock()
// Make sure we don't write the last progress item
// twice.
if hasLastProgress && (!done || !hasLastWritten || lastProgress != lastWritten) {
progressOutput.WriteProgress(lastProgress)
lastWritten = lastProgress
hasLastWritten = true
}
if done {
return
}
select {
case <-w.signalChan:
case <-w.releaseChan:
done = true
// Since the watcher is going to detach, make
// sure the broadcaster is caught up so we
// don't miss anything.
select {
case t.broadcastSyncChan <- struct{}{}:
case <-t.running:
}
case <-t.running:
done = true
}
}
}()
return w
}