本文整理汇总了Golang中github.com/djbarber/ipfs-hack/importer/helpers.DagBuilderHelper.FillNodeLayer方法的典型用法代码示例。如果您正苦于以下问题:Golang DagBuilderHelper.FillNodeLayer方法的具体用法?Golang DagBuilderHelper.FillNodeLayer怎么用?Golang DagBuilderHelper.FillNodeLayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/djbarber/ipfs-hack/importer/helpers.DagBuilderHelper
的用法示例。
在下文中一共展示了DagBuilderHelper.FillNodeLayer方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: TrickleLayout
func TrickleLayout(db *h.DagBuilderHelper) (*dag.Node, error) {
root := h.NewUnixfsNode()
if err := db.FillNodeLayer(root); err != nil {
return nil, err
}
for level := 1; !db.Done(); level++ {
for i := 0; i < layerRepeat && !db.Done(); i++ {
next := h.NewUnixfsNode()
if err := fillTrickleRec(db, next, level); err != nil {
return nil, err
}
if err := root.AddChild(next, db); err != nil {
return nil, err
}
}
}
out, err := db.Add(root)
if err != nil {
return nil, err
}
if err := db.Close(); err != nil {
return nil, err
}
return out, nil
}
示例2: TrickleAppend
// TrickleAppend appends the data in `db` to the dag, using the Trickledag format
func TrickleAppend(ctx context.Context, base *dag.Node, db *h.DagBuilderHelper) (out *dag.Node, err_out error) {
defer func() {
if err_out == nil {
if err := db.Close(); err != nil {
err_out = err
}
}
}()
// Convert to unixfs node for working with easily
ufsn, err := h.NewUnixfsNodeFromDag(base)
if err != nil {
return nil, err
}
// Get depth of this 'tree'
n, layerProgress := trickleDepthInfo(ufsn, db.Maxlinks())
if n == 0 {
// If direct blocks not filled...
if err := db.FillNodeLayer(ufsn); err != nil {
return nil, err
}
if db.Done() {
return ufsn.GetDagNode()
}
// If continuing, our depth has increased by one
n++
}
// Last child in this node may not be a full tree, lets file it up
if err := appendFillLastChild(ctx, ufsn, n-1, layerProgress, db); err != nil {
return nil, err
}
// after appendFillLastChild, our depth is now increased by one
if !db.Done() {
n++
}
// Now, continue filling out tree like normal
for i := n; !db.Done(); i++ {
for j := 0; j < layerRepeat && !db.Done(); j++ {
next := h.NewUnixfsNode()
err := fillTrickleRec(db, next, i)
if err != nil {
return nil, err
}
err = ufsn.AddChild(next, db)
if err != nil {
return nil, err
}
}
}
return ufsn.GetDagNode()
}
示例3: trickleAppendRec
// recursive call for TrickleAppend
func trickleAppendRec(ctx context.Context, ufsn *h.UnixfsNode, db *h.DagBuilderHelper, depth int) (*h.UnixfsNode, error) {
if depth == 0 || db.Done() {
return ufsn, nil
}
// Get depth of this 'tree'
n, layerProgress := trickleDepthInfo(ufsn, db.Maxlinks())
if n == 0 {
// If direct blocks not filled...
if err := db.FillNodeLayer(ufsn); err != nil {
return nil, err
}
n++
}
// If at correct depth, no need to continue
if n == depth {
return ufsn, nil
}
if err := appendFillLastChild(ctx, ufsn, n, layerProgress, db); err != nil {
return nil, err
}
// after appendFillLastChild, our depth is now increased by one
if !db.Done() {
n++
}
// Now, continue filling out tree like normal
for i := n; i < depth && !db.Done(); i++ {
for j := 0; j < layerRepeat && !db.Done(); j++ {
next := h.NewUnixfsNode()
if err := fillTrickleRec(db, next, i); err != nil {
return nil, err
}
if err := ufsn.AddChild(next, db); err != nil {
return nil, err
}
}
}
return ufsn, nil
}
示例4: fillTrickleRec
func fillTrickleRec(db *h.DagBuilderHelper, node *h.UnixfsNode, depth int) error {
// Always do this, even in the base case
if err := db.FillNodeLayer(node); err != nil {
return err
}
for i := 1; i < depth && !db.Done(); i++ {
for j := 0; j < layerRepeat && !db.Done(); j++ {
next := h.NewUnixfsNode()
if err := fillTrickleRec(db, next, i); err != nil {
return err
}
if err := node.AddChild(next, db); err != nil {
return err
}
}
}
return nil
}