本文整理汇总了Golang中github.com/diffeo/go-coordinate/coordinate.Attempt.Finish方法的典型用法代码示例。如果您正苦于以下问题:Golang Attempt.Finish方法的具体用法?Golang Attempt.Finish怎么用?Golang Attempt.Finish使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/diffeo/go-coordinate/coordinate.Attempt
的用法示例。
在下文中一共展示了Attempt.Finish方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: TestChainingMixed
// TestChainingMixed uses a combination of strings and tuples in its
// "output" data.
func TestChainingMixed(t *testing.T) {
var (
one, two coordinate.WorkSpec
attempt coordinate.Attempt
units map[string]coordinate.WorkUnit
err error
)
sts := SimpleTestSetup{
NamespaceName: "TestChainingMixed",
WorkerName: "worker",
}
sts.SetUp(t)
defer sts.TearDown(t)
one, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "one",
"then": "two",
})
if !assert.NoError(t, err) {
return
}
two, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "two",
})
if !assert.NoError(t, err) {
return
}
_, err = one.AddWorkUnit("a", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
sts.WorkSpec = one
attempt = sts.RequestOneAttempt(t)
err = attempt.Finish(map[string]interface{}{
"output": []interface{}{
"key",
cborrpc.PythonTuple{Items: []interface{}{
"key",
map[string]interface{}{
"data": "x",
},
map[string]interface{}{
"priority": 10.0,
},
}},
},
})
assert.NoError(t, err)
units, err = two.WorkUnits(coordinate.WorkUnitQuery{})
if assert.NoError(t, err) {
if assert.Contains(t, units, "key") {
DataMatches(t, units["key"], map[string]interface{}{"data": "x"})
UnitHasPriority(t, units["key"], 10.0)
}
}
}
示例2: UpdateWorkUnit
// UpdateWorkUnit causes some state change in a work unit. If the
// work unit is pending, this is the principal interface to complete
// or renew it; if it is already complete this can cause it to be
// retried.
func (jobs *JobServer) UpdateWorkUnit(
workSpecName string,
workUnitKey string,
options map[string]interface{},
) (bool, string, error) {
// Note that in several corner cases, the behavior of this as
// written disagrees with Python coordinated's:
//
// * If neither "lease_time" nor "status" is specified,
// Python coordinated immediately returns False without
// checking if workUnitKey is valid
//
// * Python coordinated allows arbitrary status changes,
// including AVAILABLE -> FINISHED
//
// * This openly ignores "worker_id", as distinct from Python
// coordinated, which logs an obscure warning and changes it,
// but only on a renew
var (
attempt coordinate.Attempt
changed bool
err error
status coordinate.AttemptStatus
uwuOptions UpdateWorkUnitOptions
workSpec coordinate.WorkSpec
workUnit coordinate.WorkUnit
)
err = decode(&uwuOptions, options)
if err == nil {
workSpec, err = jobs.Namespace.WorkSpec(workSpecName)
}
if err == nil {
workUnit, err = workSpec.WorkUnit(workUnitKey)
}
if err == nil {
if workUnit == nil {
return false, fmt.Sprintf("no such work unit key=%v", workUnitKey), nil
}
}
if err == nil {
attempt, err = workUnit.ActiveAttempt()
}
if err == nil && attempt != nil {
status, err = attempt.Status()
}
if err == nil && attempt != nil {
if status == coordinate.Expired || status == coordinate.Retryable {
// The Python Coordinate API sees both of these
// statuses as "available", and we want to fall
// into the next block.
attempt = nil
}
}
if err == nil && attempt == nil {
// Caller is trying to manipulate an AVAILABLE work
// unit. Either they are trying to change the work
// unit data in place, or they are trying to jump a
// work unit directly to a completed state. (The
// latter is possible during the Python work unit
// parent cleanup, if the timing is bad.)
if uwuOptions.Status == Available || uwuOptions.Status == 0 {
// The only thing we are doing is changing the
// work unit data.
if uwuOptions.Data != nil {
meta, err := workUnit.Meta()
if err == nil {
_, err = workSpec.AddWorkUnit(workUnit.Name(), uwuOptions.Data, meta)
}
if err == nil {
changed = true
}
}
return changed && err == nil, "", err
}
// Otherwise we are trying to transition to another
// state; so force-create an attempt.
worker, err := jobs.Namespace.Worker(uwuOptions.WorkerID)
if err == nil {
attempt, err = worker.MakeAttempt(workUnit, uwuOptions.LeaseDuration())
status = coordinate.Pending
}
}
if err == nil {
switch status {
case coordinate.Pending:
changed = true // or there's an error
switch uwuOptions.Status {
case 0, Pending:
err = attempt.Renew(uwuOptions.LeaseDuration(), uwuOptions.Data)
case Available:
err = attempt.Expire(uwuOptions.Data)
case Finished:
err = attempt.Finish(uwuOptions.Data)
case Failed:
err = attempt.Fail(uwuOptions.Data)
default:
//.........这里部分代码省略.........
示例3: TestChainingDuplicate
// TestChainingDuplicate tests that work unit chaining still works
// even when the same output work unit is generated twice (it should
// get retried).
func TestChainingDuplicate(t *testing.T) {
var (
err error
one, two coordinate.WorkSpec
attempt coordinate.Attempt
)
sts := SimpleTestSetup{
NamespaceName: "TestChainingDuplicate",
WorkerName: "worker",
}
sts.SetUp(t)
defer sts.TearDown(t)
one, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "one",
"then": "two",
"priority": 1,
})
if !assert.NoError(t, err) {
return
}
two, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "two",
"priority": 2,
})
if !assert.NoError(t, err) {
return
}
_, err = one.AddWorkUnit("a", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
_, err = one.AddWorkUnit("b", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
sts.WorkSpec = one
attempt = sts.RequestOneAttempt(t)
assert.Equal(t, "a", attempt.WorkUnit().Name())
err = attempt.Finish(map[string]interface{}{
"output": []string{"z"},
})
assert.NoError(t, err)
sts.WorkSpec = two
attempt = sts.RequestOneAttempt(t)
assert.Equal(t, "z", attempt.WorkUnit().Name())
err = attempt.Finish(map[string]interface{}{})
assert.NoError(t, err)
sts.WorkSpec = one
attempt = sts.RequestOneAttempt(t)
assert.Equal(t, "b", attempt.WorkUnit().Name())
err = attempt.Finish(map[string]interface{}{
"output": []string{"z"},
})
assert.NoError(t, err)
sts.WorkSpec = two
attempt = sts.RequestOneAttempt(t)
assert.Equal(t, "z", attempt.WorkUnit().Name())
err = attempt.Finish(map[string]interface{}{})
assert.NoError(t, err)
sts.RequestNoAttempts(t)
}
示例4: TestChainingTwoStep
// TestChainingTwoStep separately renews an attempt to insert an output
// key, then finishes the work unit; it should still chain.
func TestChainingTwoStep(t *testing.T) {
var (
one, two coordinate.WorkSpec
attempt coordinate.Attempt
units map[string]coordinate.WorkUnit
unit coordinate.WorkUnit
err error
)
sts := SimpleTestSetup{
NamespaceName: "TestChainingTwoStep",
WorkerName: "worker",
}
sts.SetUp(t)
defer sts.TearDown(t)
one, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "one",
"then": "two",
})
if !assert.NoError(t, err) {
return
}
two, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "two",
})
if !assert.NoError(t, err) {
return
}
_, err = one.AddWorkUnit("a", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
sts.WorkSpec = one
attempt = sts.RequestOneAttempt(t)
err = attempt.Renew(900*time.Second,
map[string]interface{}{
"output": []interface{}{
[]byte{1, 2, 3, 4},
cborrpc.PythonTuple{Items: []interface{}{
[]byte{1, 2, 3, 4},
map[interface{}]interface{}{},
map[interface{}]interface{}{
"priority": 0,
},
}},
},
})
assert.NoError(t, err)
err = attempt.Finish(nil)
assert.NoError(t, err)
units, err = two.WorkUnits(coordinate.WorkUnitQuery{})
if assert.NoError(t, err) {
if assert.Contains(t, units, "\x01\x02\x03\x04") {
unit = units["\x01\x02\x03\x04"]
DataEmpty(t, unit)
UnitHasPriority(t, unit, 0.0)
}
}
}
示例5: TestWorkUnitChaining
// TestWorkUnitChaining tests that completing work units in one work spec
// will cause work units to appear in another, if so configured.
func TestWorkUnitChaining(t *testing.T) {
var (
err error
one, two coordinate.WorkSpec
units map[string]coordinate.WorkUnit
attempt coordinate.Attempt
)
sts := SimpleTestSetup{
NamespaceName: "TestWorkUnitChaining",
WorkerName: "worker",
}
sts.SetUp(t)
defer sts.TearDown(t)
one, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "one",
"then": "two",
})
if !assert.NoError(t, err) {
return
}
// RequestAttempts always returns this
sts.WorkSpec = one
two, err = sts.Namespace.SetWorkSpec(map[string]interface{}{
"name": "two",
"disabled": true,
})
if !assert.NoError(t, err) {
return
}
// Create and perform a work unit, with no output
_, err = one.AddWorkUnit("a", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
sts.WorkSpec = one
attempt = sts.RequestOneAttempt(t)
err = attempt.Finish(nil)
assert.NoError(t, err)
units, err = two.WorkUnits(coordinate.WorkUnitQuery{})
if assert.NoError(t, err) {
assert.Empty(t, units)
}
// Create and perform a work unit, with a map output
_, err = one.AddWorkUnit("b", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
attempt = sts.RequestOneAttempt(t)
err = attempt.Finish(map[string]interface{}{
"output": map[string]interface{}{
"two_b": map[string]interface{}{"k": "v"},
},
})
assert.NoError(t, err)
units, err = two.WorkUnits(coordinate.WorkUnitQuery{})
if assert.NoError(t, err) {
assert.Len(t, units, 1)
if assert.Contains(t, units, "two_b") {
DataMatches(t, units["two_b"], map[string]interface{}{"k": "v"})
}
}
// Create and perform a work unit, with a slice output
_, err = one.AddWorkUnit("c", map[string]interface{}{}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
attempt = sts.RequestOneAttempt(t)
err = attempt.Finish(map[string]interface{}{
"output": []string{"two_c", "two_cc"},
})
assert.NoError(t, err)
units, err = two.WorkUnits(coordinate.WorkUnitQuery{})
if assert.NoError(t, err) {
assert.Len(t, units, 3)
assert.Contains(t, units, "two_b")
assert.Contains(t, units, "two_cc")
if assert.Contains(t, units, "two_c") {
DataEmpty(t, units["two_c"])
}
}
// Put the output in the original work unit data
_, err = one.AddWorkUnit("d", map[string]interface{}{
"output": []string{"two_d"},
}, coordinate.WorkUnitMeta{})
assert.NoError(t, err)
attempt = sts.RequestOneAttempt(t)
err = attempt.Finish(nil)
assert.NoError(t, err)
units, err = two.WorkUnits(coordinate.WorkUnitQuery{})
if assert.NoError(t, err) {
//.........这里部分代码省略.........
示例6: TestAttemptLifetime
// TestAttemptLifetime validates a basic attempt lifetime.
func TestAttemptLifetime(t *testing.T) {
var (
err error
data map[string]interface{}
attempt, attempt2 coordinate.Attempt
)
sts := SimpleTestSetup{
NamespaceName: "TestAttemptLifetime",
WorkerName: "worker",
WorkSpecName: "spec",
WorkUnitName: "a",
}
sts.SetUp(t)
defer sts.TearDown(t)
// The work unit should be "available"
sts.CheckUnitStatus(t, coordinate.AvailableUnit)
// The work unit data should be defined but empty
DataEmpty(t, sts.WorkUnit)
// Get an attempt for it
attempt = sts.RequestOneAttempt(t)
// The work unit and attempt should both be "pending"
sts.CheckUnitStatus(t, coordinate.PendingUnit)
AttemptStatus(t, coordinate.Pending, attempt)
// The active attempt for the unit should match this
attempt2, err = sts.WorkUnit.ActiveAttempt()
if assert.NoError(t, err) {
AttemptMatches(t, attempt, attempt2)
}
// There should be one active attempt for the worker and it should
// also match
attempts, err := sts.Worker.ActiveAttempts()
if assert.NoError(t, err) {
if assert.Len(t, attempts, 1) {
AttemptMatches(t, attempt, attempts[0])
}
}
// The work unit data should (still) be defined but empty
DataEmpty(t, sts.WorkUnit)
// Now finish the attempt with some updated data
err = attempt.Finish(map[string]interface{}{
"outputs": []string{"yes"},
})
assert.NoError(t, err)
// The unit and should report "finished"
sts.CheckUnitStatus(t, coordinate.FinishedUnit)
AttemptStatus(t, coordinate.Finished, attempt)
// The attempt should still be the active attempt for the unit
attempt2, err = sts.WorkUnit.ActiveAttempt()
if assert.NoError(t, err) {
AttemptMatches(t, attempt, attempt2)
}
// The attempt should not be in the active attempt list for the worker
attempts, err = sts.Worker.ActiveAttempts()
if assert.NoError(t, err) {
assert.Empty(t, attempts)
}
// Both the unit and the worker should have one archived attempt
attempts, err = sts.WorkUnit.Attempts()
if assert.NoError(t, err) {
if assert.Len(t, attempts, 1) {
AttemptMatches(t, attempt, attempts[0])
}
}
attempts, err = sts.Worker.AllAttempts()
if assert.NoError(t, err) {
if assert.Len(t, attempts, 1) {
AttemptMatches(t, attempt, attempts[0])
}
}
// This should have updated the visible work unit data too
data, err = sts.WorkUnit.Data()
if assert.NoError(t, err) {
assert.Len(t, data, 1)
if assert.Contains(t, data, "outputs") {
if assert.Len(t, data["outputs"], 1) {
assert.Equal(t, "yes", reflect.ValueOf(data["outputs"]).Index(0).Interface())
}
}
}
// For bonus points, force-clear the active attempt
err = sts.WorkUnit.ClearActiveAttempt()
assert.NoError(t, err)
// This should have pushed the unit back to available
//.........这里部分代码省略.........