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Golang TreeNodeInstance.Suite方法代码示例

本文整理汇总了Golang中github.com/dedis/onet.TreeNodeInstance.Suite方法的典型用法代码示例。如果您正苦于以下问题:Golang TreeNodeInstance.Suite方法的具体用法?Golang TreeNodeInstance.Suite怎么用?Golang TreeNodeInstance.Suite使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/dedis/onet.TreeNodeInstance的用法示例。


在下文中一共展示了TreeNodeInstance.Suite方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: NewBFTCoSiProtocol

// NewBFTCoSiProtocol returns a new bftcosi struct
func NewBFTCoSiProtocol(n *onet.TreeNodeInstance, verify VerificationFunction) (*ProtocolBFTCoSi, error) {
	// initialize the bftcosi node/protocol-instance
	bft := &ProtocolBFTCoSi{
		TreeNodeInstance: n,
		collectStructs: collectStructs{
			prepare: cosi.NewCosi(n.Suite(), n.Private(), n.Roster().Publics()),
			commit:  cosi.NewCosi(n.Suite(), n.Private(), n.Roster().Publics()),
		},
		verifyChan:           make(chan bool),
		VerificationFunction: verify,
		threshold:            (len(n.Tree().List()) + 1) * 2 / 3,
		Msg:                  make([]byte, 0),
		Data:                 make([]byte, 0),
	}

	idx, _ := n.Roster().Search(bft.ServerIdentity().ID)
	bft.index = idx

	// Registering channels.
	err := bft.RegisterChannels(&bft.announceChan,
		&bft.challengePrepareChan, &bft.challengeCommitChan,
		&bft.commitChan, &bft.responseChan)
	if err != nil {
		return nil, err
	}

	n.OnDoneCallback(bft.nodeDone)

	return bft, nil
}
开发者ID:dedis,项目名称:cothority,代码行数:31,代码来源:bftcosi.go

示例2: NewProtocol

// NewProtocol returns a ProtocolCosi with the node set with the right channels.
// Use this function like this:
// ```
// round := NewRound****()
// fn := func(n *onet.Node) onet.ProtocolInstance {
//      pc := NewProtocolCosi(round,n)
//		return pc
// }
// onet.RegisterNewProtocolName("cothority",fn)
// ```
func NewProtocol(node *onet.TreeNodeInstance) (onet.ProtocolInstance, error) {
	var err error
	// XXX just need to take care to take the global list of cosigners once we
	// do the exception stuff
	publics := make([]abstract.Point, len(node.Roster().List))
	for i, e := range node.Roster().List {
		publics[i] = e.Public
	}

	c := &CoSi{
		cosi:             cosi.NewCosi(node.Suite(), node.Private(), publics),
		TreeNodeInstance: node,
		done:             make(chan bool),
		tempCommitLock:   new(sync.Mutex),
		tempResponseLock: new(sync.Mutex),
	}
	// Register the channels we want to register and listens on

	if err := node.RegisterChannel(&c.announce); err != nil {
		return c, err
	}
	if err := node.RegisterChannel(&c.commit); err != nil {
		return c, err
	}
	if err := node.RegisterChannel(&c.challenge); err != nil {
		return c, err
	}
	if err := node.RegisterChannel(&c.response); err != nil {
		return c, err
	}

	return c, err
}
开发者ID:dedis,项目名称:cothority,代码行数:43,代码来源:cosi.go

示例3: NewJVSS

// NewJVSS creates a new JVSS protocol instance and returns it.
func NewJVSS(node *onet.TreeNodeInstance) (onet.ProtocolInstance, error) {

	kp := &config.KeyPair{Suite: node.Suite(), Public: node.Public(), Secret: node.Private()}
	n := len(node.List())
	pk := make([]abstract.Point, n)
	var idx int
	for i, tn := range node.List() {
		if tn.ServerIdentity.Public.Equal(node.Public()) {
			idx = i
		}
		pk[i] = tn.ServerIdentity.Public
	}
	// NOTE: T <= R <= N (for simplicity we use T = R = N; might change later)
	info := poly.Threshold{T: n, R: n, N: n}

	jv := &JVSS{
		TreeNodeInstance: node,
		keyPair:          kp,
		pubKeys:          pk,
		treeIndex:        idx,
		info:             info,
		schnorr:          new(poly.Schnorr),
		secrets:          newSecrets(),
		ltssInit:         false,
		longTermSecDone:  make(chan bool, 1),
		shortTermSecDone: make(chan bool, 1),
		sigChan:          make(chan *poly.SchnorrSig),
		sidStore:         newSidStore(),
	}

	// Setup message handlers
	h := []interface{}{
		jv.handleSecInit,
		jv.handleSecConf,
		jv.handleSigReq,
		jv.handleSigResp,
	}
	err := jv.RegisterHandlers(h...)
	if err != nil {
		return nil, err
	}
	return jv, err
}
开发者ID:dedis,项目名称:cothority,代码行数:44,代码来源:jvss.go

示例4: NewByzCoinProtocol

// NewByzCoinProtocol returns a new byzcoin struct
func NewByzCoinProtocol(n *onet.TreeNodeInstance) (*ByzCoin, error) {
	// create the byzcoin
	bz := new(ByzCoin)
	bz.TreeNodeInstance = n
	bz.suite = n.Suite()
	bz.prepare = cosi.NewCosi(n.Suite(), n.Private())
	bz.commit = cosi.NewCosi(n.Suite(), n.Private())
	bz.verifyBlockChan = make(chan bool)
	bz.doneProcessing = make(chan bool, 2)
	bz.doneSigning = make(chan bool, 1)
	bz.timeoutChan = make(chan uint64, 1)

	//bz.endProto, _ = end.NewEndProtocol(n)
	bz.aggregatedPublic = n.Roster().Aggregate
	bz.threshold = int(math.Ceil(float64(len(bz.Tree().List())) / 3.0))
	bz.viewChangeThreshold = int(math.Ceil(float64(len(bz.Tree().List())) * 2.0 / 3.0))

	// register channels
	if err := n.RegisterChannel(&bz.announceChan); err != nil {
		return bz, err
	}
	if err := n.RegisterChannel(&bz.commitChan); err != nil {
		return bz, err
	}
	if err := n.RegisterChannel(&bz.challengePrepareChan); err != nil {
		return bz, err
	}
	if err := n.RegisterChannel(&bz.challengeCommitChan); err != nil {
		return bz, err
	}
	if err := n.RegisterChannel(&bz.responseChan); err != nil {
		return bz, err
	}
	if err := n.RegisterChannel(&bz.viewchangeChan); err != nil {
		return bz, err
	}

	n.OnDoneCallback(bz.nodeDone)

	go bz.listen()
	return bz, nil
}
开发者ID:dedis,项目名称:cothority,代码行数:43,代码来源:byzcoin.go


注:本文中的github.com/dedis/onet.TreeNodeInstance.Suite方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。