本文整理汇总了Golang中github.com/control-center/serviced/coordinator/client.Connection.Set方法的典型用法代码示例。如果您正苦于以下问题:Golang Connection.Set方法的具体用法?Golang Connection.Set怎么用?Golang Connection.Set使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/control-center/serviced/coordinator/client.Connection
的用法示例。
在下文中一共展示了Connection.Set方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: addInstance
// addInstance creates a new service state and host instance
func addInstance(conn client.Connection, state ss.ServiceState) error {
glog.V(2).Infof("Adding instance %+v", state)
// check the object
if err := state.ValidEntity(); err != nil {
glog.Errorf("Could not validate service state %+v: %s", state, err)
return err
}
// CC-1050: we need to trigger the scheduler in case we only have a
// partial create.
svclock := newStateLock(conn, state.ServiceID)
if err := svclock.Lock(); err != nil {
glog.Errorf("Could not set lock on service %s: %s", state.ServiceID, err)
return err
}
defer svclock.Unlock()
lock := newInstanceLock(conn, state.ID)
if err := lock.Lock(); err != nil {
glog.Errorf("Could not set lock for service instance %s for service %s on host %s: %s", state.ID, state.ServiceID, state.HostID, err)
return err
}
glog.V(2).Infof("Acquired lock for instance %s", state.ID)
defer lock.Unlock()
var err error
defer func() {
if err != nil {
conn.Delete(hostpath(state.HostID, state.ID))
conn.Delete(servicepath(state.ServiceID, state.ID))
rmInstanceLock(conn, state.ID)
}
}()
// Create node on the service
spath := servicepath(state.ServiceID, state.ID)
snode := &ServiceStateNode{ServiceState: &state}
if err = conn.Create(spath, snode); err != nil {
glog.Errorf("Could not create service state %s for service %s: %s", state.ID, state.ServiceID, err)
return err
} else if err = conn.Set(spath, snode); err != nil {
glog.Errorf("Could not set service state %s for node %+v: %s", state.ID, snode, err)
return err
}
// Create node on the host
hpath := hostpath(state.HostID, state.ID)
hnode := NewHostState(&state)
glog.V(2).Infof("Host node: %+v", hnode)
if err = conn.Create(hpath, hnode); err != nil {
glog.Errorf("Could not create host state %s for host %s: %s", state.ID, state.HostID, err)
return err
} else if err = conn.Set(hpath, hnode); err != nil {
glog.Errorf("Could not set host state %s for node %+v: %s", state.ID, hnode, err)
return err
}
glog.V(2).Infof("Releasing lock for instance %s", state.ID)
return nil
}
示例2: setItem
//Set node to the key in registry. Returns the path of the node in the registry
func (r *registryType) setItem(conn client.Connection, key string, nodeID string, node client.Node) (string, error) {
if err := r.ensureKey(conn, key); err != nil {
return "", err
}
//TODO: make ephemeral
path := r.getPath(key, nodeID)
exists, err := zzk.PathExists(conn, path)
if err != nil {
return "", err
}
if exists {
glog.V(3).Infof("Set to %s: %#v", path, node)
epn := EndpointNode{}
if err := conn.Get(path, &epn); err != nil {
return "", err
}
node.SetVersion(epn.Version())
if err := conn.Set(path, node); err != nil {
return "", err
}
} else {
if addPath, err := r.addItem(conn, key, nodeID, node); err != nil {
return "", err
} else {
path = addPath
}
glog.V(3).Infof("Add to %s: %#v", path, node)
}
return path, nil
}
示例3: UpdateResourcePool
func UpdateResourcePool(conn client.Connection, pool *pool.ResourcePool) error {
var node PoolNode
if err := conn.Get(poolpath(pool.ID), &node); err != nil {
return err
}
node.ResourcePool = pool
return conn.Set(poolpath(pool.ID), &node)
}
示例4: AddVirtualIP
func AddVirtualIP(conn client.Connection, virtualIP *pool.VirtualIP) error {
var node VirtualIPNode
path := vippath(virtualIP.IP)
glog.V(1).Infof("Adding virtual ip to zookeeper: %s", path)
if err := conn.Create(path, &node); err != nil {
return err
}
node.VirtualIP = virtualIP
return conn.Set(path, &node)
}
示例5: StopService
// StopService schedules a service to stop
func StopService(conn client.Connection, serviceID string) error {
glog.Infof("Scheduling service %s to stop", serviceID)
var node ServiceNode
path := servicepath(serviceID)
if err := conn.Get(path, &node); err != nil {
return err
}
node.Service.DesiredState = int(service.SVCStop)
return conn.Set(path, &node)
}
示例6: SendAction
// SendAction sends an action request to a particular host
func SendAction(conn client.Connection, action *Action) (string, error) {
uuid, err := utils.NewUUID()
if err != nil {
return "", err
}
node := actionPath(action.HostID, uuid)
if err := conn.Create(node, action); err != nil {
return "", err
} else if err := conn.Set(node, action); err != nil {
return "", err
}
return uuid, nil
}
示例7: UpdateService
// UpdateService updates a service node if it exists, otherwise creates it
func UpdateService(conn client.Connection, svc *service.Service) error {
var node ServiceNode
spath := servicepath(svc.ID)
// For some reason you can't just create the node with the service data
// already set. Trust me, I tried. It was very aggravating.
if err := conn.Get(spath, &node); err != nil {
if err := conn.Create(spath, &node); err != nil {
glog.Errorf("Error trying to create node at %s: %s", spath, err)
}
}
node.Service = svc
return conn.Set(spath, &node)
}
示例8: UpdateServiceVhost
// UpdateServiceVhost updates a service vhost node if it exists, otherwise creates it
func UpdateServiceVhost(conn client.Connection, serviceID, vhostname string) error {
glog.V(2).Infof("UpdateServiceVhost serviceID:%s vhostname:%s", serviceID, vhostname)
var node ServiceVhostNode
spath := servicevhostpath(serviceID, vhostname)
// For some reason you can't just create the node with the service data
// already set. Trust me, I tried. It was very aggravating.
if err := conn.Get(spath, &node); err != nil {
if err := conn.Create(spath, &node); err != nil {
glog.Errorf("Error trying to create node at %s: %s", spath, err)
}
}
node.ServiceID = serviceID
node.Vhost = vhostname
glog.V(2).Infof("Adding service vhost at path:%s %+v", spath, node)
return conn.Set(spath, &node)
}
示例9: updateInstance
// updateInstance updates the service state and host instances
func updateInstance(conn client.Connection, hostID, stateID string, mutate func(*HostState, *ss.ServiceState)) error {
glog.V(2).Infof("Updating instance %s", stateID)
// do not lock if parent lock does not exist
if exists, err := conn.Exists(path.Join(zkInstanceLock, stateID)); err != nil && err != client.ErrNoNode {
glog.Errorf("Could not check for lock on instance %s: %s", stateID, err)
return err
} else if !exists {
glog.Errorf("Lock not found for instance %s", stateID)
return ErrLockNotFound
}
lock := newInstanceLock(conn, stateID)
if err := lock.Lock(); err != nil {
glog.Errorf("Could not set lock for service instance %s on host %s: %s", stateID, hostID, err)
return err
}
defer lock.Unlock()
glog.V(2).Infof("Acquired lock for instance %s", stateID)
hpath := hostpath(hostID, stateID)
var hsdata HostState
if err := conn.Get(hpath, &hsdata); err != nil {
glog.Errorf("Could not get instance %s for host %s: %s", stateID, hostID, err)
return err
}
serviceID := hsdata.ServiceID
spath := servicepath(serviceID, stateID)
var ssnode ServiceStateNode
if err := conn.Get(spath, &ssnode); err != nil {
glog.Errorf("Could not get instance %s for service %s: %s", stateID, serviceID, err)
return err
}
mutate(&hsdata, ssnode.ServiceState)
if err := conn.Set(hpath, &hsdata); err != nil {
glog.Errorf("Could not update instance %s for host %s: %s", stateID, hostID, err)
return err
}
if err := conn.Set(spath, &ssnode); err != nil {
glog.Errorf("Could not update instance %s for service %s: %s", stateID, serviceID, err)
return err
}
glog.V(2).Infof("Releasing lock for instance %s", stateID)
return nil
}