本文整理汇总了Golang中github.com/cockroachdb/cockroach/gossip/resolver.NewResolverFromUnresolvedAddr函数的典型用法代码示例。如果您正苦于以下问题:Golang NewResolverFromUnresolvedAddr函数的具体用法?Golang NewResolverFromUnresolvedAddr怎么用?Golang NewResolverFromUnresolvedAddr使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了NewResolverFromUnresolvedAddr函数的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: maybeAddResolver
// maybeAddResolver creates and adds a resolver for the specified
// address if one does not already exist. Returns whether a new
// resolver was added. The caller must hold the gossip mutex.
func (g *Gossip) maybeAddResolver(addr util.UnresolvedAddr) bool {
if _, ok := g.resolverAddrs[addr]; !ok {
r, err := resolver.NewResolverFromUnresolvedAddr(addr)
if err != nil {
log.Warningf("bad address %s: %s", addr, err)
return false
}
g.resolvers = append(g.resolvers, r)
g.resolverAddrs[addr] = struct{}{}
return true
}
return false
}
示例2: updateNodeAddress
// updateNodeAddress is a gossip callback which fires with each
// update to the node address. This allows us to compute the
// total size of the gossip network (for determining max peers
// each gossip node is allowed to have), as well as to create
// new resolvers for each encountered host and to write the
// set of gossip node addresses to persistent storage when it
// changes.
func (g *Gossip) updateNodeAddress(_ string, content roachpb.Value) {
var desc roachpb.NodeDescriptor
if err := content.GetProto(&desc); err != nil {
log.Error(err)
return
}
g.mu.Lock()
defer g.mu.Unlock()
// Recompute max peers based on size of network and set the max
// sizes for incoming and outgoing node sets.
defer func() {
maxPeers := g.maxPeers(len(g.nodeDescs))
g.incoming.setMaxSize(maxPeers)
g.outgoing.setMaxSize(maxPeers)
}()
// Skip if the node has already been seen or it's our own address.
if _, ok := g.nodeDescs[desc.NodeID]; ok || desc.Address == g.is.NodeAddr {
return
}
g.nodeDescs[desc.NodeID] = &desc
// Add this new node to our list of resolvers so we can keep
// connecting to gossip if the original resolvers go offline.
r, err := resolver.NewResolverFromUnresolvedAddr(desc.Address)
if err != nil {
log.Warningf("bad address from gossip node %s: %s", desc, err)
return
}
if !g.haveResolver(r) {
g.resolvers = append(g.resolvers, r)
}
// Add new address to bootstrap info and persist if possible.
if !g.haveBootstrapAddress(desc.Address) {
g.bootstrapInfo.Addresses = append(g.bootstrapInfo.Addresses, desc.Address)
if g.storage != nil {
// TODO(spencer): need to clean up ancient gossip nodes, which
// will otherwise stick around in the bootstrap info forever.
if err := g.storage.WriteBootstrapInfo(&g.bootstrapInfo); err != nil {
log.Error(err)
}
}
}
}
示例3: SetStorage
// SetStorage provides an instance of the Storage interface
// for reading and writing gossip bootstrap data from persistent
// storage. This should be invoked as early in the lifecycle of a
// gossip instance as possible, but can be called at any time.
func (g *Gossip) SetStorage(storage Storage) error {
g.mu.Lock()
defer g.mu.Unlock()
g.storage = storage
// Read the bootstrap info from the persistent store.
var storedBI BootstrapInfo
err := storage.ReadBootstrapInfo(&storedBI)
if err != nil {
log.Warningf("failed to read gossip bootstrap info: %s", err)
}
// Merge the stored bootstrap info addresses with any we've become
// aware of through the --join bootstrap hosts we've connected to.
if len(g.bootstrapInfo.Addresses) > 0 {
existing := map[string]struct{}{}
makeKey := func(a util.UnresolvedAddr) string { return fmt.Sprintf("%s,%s", a.Network(), a.String()) }
for _, addr := range g.bootstrapInfo.Addresses {
existing[makeKey(addr)] = struct{}{}
}
for _, addr := range storedBI.Addresses {
// If the address is new, and isn't our own address, add it.
if _, ok := existing[makeKey(addr)]; !ok && addr != g.is.NodeAddr {
g.bootstrapInfo.Addresses = append(g.bootstrapInfo.Addresses, addr)
}
}
// Persist merged addresses.
if numAddrs := len(g.bootstrapInfo.Addresses); numAddrs > len(storedBI.Addresses) {
if err := g.storage.WriteBootstrapInfo(&g.bootstrapInfo); err != nil {
log.Error(err)
}
}
} else {
g.bootstrapInfo = storedBI
}
// Cycle through all persisted bootstrap hosts and add resolvers for
// any which haven't already been added.
newResolverFound := false
for _, addr := range g.bootstrapInfo.Addresses {
r, err := resolver.NewResolverFromUnresolvedAddr(addr)
if err != nil {
log.Warningf("bad node address %s: %s", addr, err)
continue
}
if g.haveResolver(r) {
continue
}
// If we find a new resolver, reset the resolver index so that the
// next resolver we try is the first of the new resolvers.
if !newResolverFound {
newResolverFound = true
g.resolverIdx = len(g.resolvers) - 1
}
g.resolvers = append(g.resolvers, r)
}
// If a new resolver was found, immediately signal bootstrap.
if newResolverFound {
if log.V(1) {
log.Infof("found new resolvers from storage; signalling bootstrap")
}
g.signalStalled()
}
return nil
}