本文整理汇总了Golang中github.com/cgrates/cgrates/engine.Account.ExecuteActionTriggers方法的典型用法代码示例。如果您正苦于以下问题:Golang Account.ExecuteActionTriggers方法的具体用法?Golang Account.ExecuteActionTriggers怎么用?Golang Account.ExecuteActionTriggers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/cgrates/cgrates/engine.Account
的用法示例。
在下文中一共展示了Account.ExecuteActionTriggers方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: ResetAccountActionTriggers
func (self *ApierV1) ResetAccountActionTriggers(attr AttrRemoveAccountActionTriggers, reply *string) error {
if missing := utils.MissingStructFields(&attr, []string{"Tenant", "Account"}); len(missing) != 0 {
return utils.NewErrMandatoryIeMissing(missing...)
}
accID := utils.AccountKey(attr.Tenant, attr.Account)
var account *engine.Account
_, err := engine.Guardian.Guard(func() (interface{}, error) {
if acc, err := self.AccountDb.GetAccount(accID); err == nil {
account = acc
} else {
return 0, err
}
for _, at := range account.ActionTriggers {
if (attr.UniqueID == "" || at.UniqueID == attr.UniqueID) &&
(attr.GroupID == "" || at.ID == attr.GroupID) {
// reset action trigger
at.Executed = false
}
}
account.ExecuteActionTriggers(nil)
if err := self.AccountDb.SetAccount(account); err != nil {
return 0, err
}
return 0, nil
}, 0, accID)
if err != nil {
*reply = err.Error()
return err
}
*reply = utils.OK
return nil
}
示例2: SetAccountActionTriggers
// SetAccountActionTriggers Updates or Creates ActionTriggers for an Account
func (self *ApierV2) SetAccountActionTriggers(attr AttrSetAccountActionTriggers, reply *string) error {
if missing := utils.MissingStructFields(&attr, []string{"Tenant", "Account"}); len(missing) != 0 {
return utils.NewErrMandatoryIeMissing(missing...)
}
accID := utils.AccountKey(attr.Tenant, attr.Account)
var account *engine.Account
_, err := engine.Guardian.Guard(func() (interface{}, error) {
if acc, err := self.AccountDb.GetAccount(accID); err == nil {
account = acc
} else {
return 0, err
}
var foundOne bool
for _, at := range account.ActionTriggers {
if updated, err := attr.UpdateActionTrigger(at, self.Config.DefaultTimezone); err != nil {
return 0, err
} else if updated && !foundOne {
foundOne = true
}
}
if !foundOne { // Did not find one to update, create a new AT
at := new(engine.ActionTrigger)
if updated, err := attr.UpdateActionTrigger(at, self.Config.DefaultTimezone); err != nil {
return 0, err
} else if updated { // Adding a new AT
account.ActionTriggers = append(account.ActionTriggers, at)
}
}
account.ExecuteActionTriggers(nil)
if err := self.AccountDb.SetAccount(account); err != nil {
return 0, err
}
return 0, nil
}, 0, accID)
if err != nil {
*reply = err.Error()
return err
}
*reply = utils.OK
return nil
}
示例3: SetAccountActionTriggers
//.........这里部分代码省略.........
for _, at := range account.ActionTriggers {
if (attr.UniqueID == "" || at.UniqueID == attr.UniqueID) &&
(attr.GroupID == "" || at.ID == attr.GroupID) {
// we have a winner
if attr.ThresholdType != nil {
at.ThresholdType = *attr.ThresholdType
}
if attr.ThresholdValue != nil {
at.ThresholdValue = *attr.ThresholdValue
}
if attr.Recurrent != nil {
at.Recurrent = *attr.Recurrent
}
if attr.Executed != nil {
at.Executed = *attr.Executed
}
if attr.MinSleep != nil {
minSleep, err := utils.ParseDurationWithSecs(*attr.MinSleep)
if err != nil {
return 0, err
}
at.MinSleep = minSleep
}
if attr.ExpirationDate != nil {
expTime, err := utils.ParseTimeDetectLayout(*attr.ExpirationDate, self.Config.DefaultTimezone)
if err != nil {
return 0, err
}
at.ExpirationDate = expTime
}
if attr.ActivationDate != nil {
actTime, err := utils.ParseTimeDetectLayout(*attr.ActivationDate, self.Config.DefaultTimezone)
if err != nil {
return 0, err
}
at.ActivationDate = actTime
}
at.Balance = &engine.BalanceFilter{}
if attr.BalanceID != nil {
at.Balance.ID = attr.BalanceID
}
if attr.BalanceType != nil {
at.Balance.Type = attr.BalanceType
}
if attr.BalanceDirections != nil {
at.Balance.Directions = utils.StringMapPointer(utils.NewStringMap(*attr.BalanceDirections...))
}
if attr.BalanceDestinationIds != nil {
at.Balance.DestinationIDs = utils.StringMapPointer(utils.NewStringMap(*attr.BalanceDestinationIds...))
}
if attr.BalanceWeight != nil {
at.Balance.Weight = attr.BalanceWeight
}
if attr.BalanceExpirationDate != nil {
balanceExpTime, err := utils.ParseDate(*attr.BalanceExpirationDate)
if err != nil {
return 0, err
}
at.Balance.ExpirationDate = &balanceExpTime
}
if attr.BalanceTimingTags != nil {
at.Balance.TimingIDs = utils.StringMapPointer(utils.NewStringMap(*attr.BalanceTimingTags...))
}
if attr.BalanceRatingSubject != nil {
at.Balance.RatingSubject = attr.BalanceRatingSubject
}
if attr.BalanceCategories != nil {
at.Balance.Categories = utils.StringMapPointer(utils.NewStringMap(*attr.BalanceCategories...))
}
if attr.BalanceSharedGroups != nil {
at.Balance.SharedGroups = utils.StringMapPointer(utils.NewStringMap(*attr.BalanceSharedGroups...))
}
if attr.BalanceBlocker != nil {
at.Balance.Blocker = attr.BalanceBlocker
}
if attr.BalanceDisabled != nil {
at.Balance.Disabled = attr.BalanceDisabled
}
if attr.MinQueuedItems != nil {
at.MinQueuedItems = *attr.MinQueuedItems
}
if attr.ActionsID != nil {
at.ActionsID = *attr.ActionsID
}
}
}
account.ExecuteActionTriggers(nil)
if err := self.AccountDb.SetAccount(account); err != nil {
return 0, err
}
return 0, nil
}, 0, accID)
if err != nil {
*reply = err.Error()
return err
}
*reply = utils.OK
return nil
}