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Golang VoiceConnection.Disconnect方法代码示例

本文整理汇总了Golang中github.com/bwmarrin/discordgo.VoiceConnection.Disconnect方法的典型用法代码示例。如果您正苦于以下问题:Golang VoiceConnection.Disconnect方法的具体用法?Golang VoiceConnection.Disconnect怎么用?Golang VoiceConnection.Disconnect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/bwmarrin/discordgo.VoiceConnection的用法示例。


在下文中一共展示了VoiceConnection.Disconnect方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: PlaySound

// Play a sound
func PlaySound(s *discordgo.Session, play *Play, vc *discordgo.VoiceConnection) (err error) {
	log.WithFields(log.Fields{
		"play": play,
	}).Info("Playing sound")

	if vc == nil {
		vc, err = s.ChannelVoiceJoin(play.GuildID, play.ChannelID, false, false)
		// vc.Receive = false
		if err != nil {
			log.WithFields(log.Fields{
				"error": err,
			}).Error("Failed to play sound")
			delete(queues, play.GuildID)
			return err
		}
	}

	// If we need to change channels, do that now
	if vc.ChannelID != play.ChannelID {
		vc.ChangeChannel(play.ChannelID, false, false)
		time.Sleep(time.Millisecond * 125)
	}

	// // Track stats for this play in redis
	// go rdTrackSoundStats(play)

	// Sleep for a specified amount of time before playing the sound
	time.Sleep(time.Millisecond * 32)

	// Play the sound
	play.Sound.Play(vc)

	// If this is chained, play the chained sound
	if play.Next != nil {
		PlaySound(s, play.Next, vc)
	}

	// If there is another song in the queue, recurse and play that
	if len(queues[play.GuildID]) > 0 {
		play := <-queues[play.GuildID]
		PlaySound(s, play, vc)
		return nil
	}

	// If the queue is empty, delete it
	time.Sleep(time.Millisecond * time.Duration(play.Sound.PartDelay))
	delete(queues, play.GuildID)
	vc.Disconnect()
	return nil
}
开发者ID:t11230,项目名称:airhornbot,代码行数:51,代码来源:sound_utils.go


注:本文中的github.com/bwmarrin/discordgo.VoiceConnection.Disconnect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。