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Golang discordgo.MessageCreate类代码示例

本文整理汇总了Golang中github.com/bwmarrin/discordgo.MessageCreate的典型用法代码示例。如果您正苦于以下问题:Golang MessageCreate类的具体用法?Golang MessageCreate怎么用?Golang MessageCreate使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了MessageCreate类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: messageCreate

func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	if m.ChannelID != config.Discord.ChannelID {
		return
	}

	ign := ""
	member, err := s.State.Member(config.Discord.ServerID, m.Author.ID)
	if err != nil {
		log.Printf("[Discord] Failed to get member: %s (Make sure you have set the bot permissions to see members)", err.Error())
		return
	}

	roles, err := s.GuildRoles(config.Discord.ServerID)
	if err != nil {
		log.Printf("[Discord] Failed to get roles: %s (Make sure you have set the bot permissions to see roles)", err.Error())
		return
	}
	for _, role := range member.Roles {
		if ign != "" {
			break
		}
		for _, gRole := range roles {
			if ign != "" {
				break
			}
			if strings.TrimSpace(gRole.ID) == strings.TrimSpace(role) {
				if strings.Contains(gRole.Name, "IGN:") {
					splitStr := strings.Split(gRole.Name, "IGN:")
					if len(splitStr) > 1 {
						ign = strings.TrimSpace(splitStr[1])
					}
				}
			}
		}
	}
	if ign == "" {
		return
	}
	msg := m.ContentWithMentionsReplaced()
	//Maximum limit of 4k
	if len(msg) > 4000 {
		msg = msg[0:4000]
	}

	if len(msg) < 1 {
		return
	}

	ign = sanitize(ign)
	msg = sanitize(msg)

	//Send message.
	if err = Sendln(fmt.Sprintf("emote world 260 %s says from discord, '%s'", ign, msg)); err != nil {
		log.Printf("[Discord] Error sending message to telnet (%s:%s): %s\n", ign, msg, err.Error())
		return
	}

	log.Printf("[Discord] %s: %s\n", ign, msg)
}
开发者ID:Xackery,项目名称:discordeq,代码行数:59,代码来源:discord.go

示例2: SBMessageCreate

func SBMessageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	if m.Author == nil { // This shouldn't ever happen but we check for it anyway
		return
	}

	t := time.Now().UTC().Unix()
	sb.LastMessages[m.ChannelID] = t

	ch, err := sb.dg.State.Channel(m.ChannelID)
	private := true
	if err == nil { // Because of the magic of web development, we can get a message BEFORE the "channel created" packet for the channel being used by that message.
		private = ch.IsPrivate
	} else {
		fmt.Println("Error retrieving channel "+m.ChannelID+": ", err.Error())
	}

	var info *GuildInfo = nil
	isdbguild := true
	isdebug := false
	if !private {
		info = GetChannelGuild(m.ChannelID)
		if info == nil {
			return
		}
		isdbguild = sb.IsDBGuild(info)
		isdebug = info.IsDebug(m.ChannelID)
	}
	cid := SBatoi(m.ChannelID)
	if isdebug && !sb.Debug {
		return // we do this up here so the release build doesn't log messages in bot-debug, but debug builds still log messages from the rest of the channels
	}

	if info != nil && cid != info.config.LogChannel && isdbguild { // Log this message if it was sent to the main guild only.
		sb.db.AddMessage(SBatoi(m.ID), SBatoi(m.Author.ID), m.ContentWithMentionsReplaced(), cid, m.MentionEveryone, SBatoi(ch.GuildID))

		if m.Author.ID == sb.SelfID { // ALWAYS discard any of our own messages before analysis.
			SBAddPings(info, m.Message) // If we're discarding a message we still need to add any pings to the ping table
			return
		}
	}
	if m.Author.ID == sb.SelfID { // if this is true here, it means we were unable to log the message, so we can't possibly add the ping.
		return
	}

	if boolXOR(sb.Debug, isdebug) { // debug builds only respond to the debug channel, and release builds ignore it
		return
	}

	SBProcessCommand(s, m.Message, info, t, isdbguild, isdebug, err)
}
开发者ID:blackhole12,项目名称:sweetiebot,代码行数:50,代码来源:sweetiebot.go

示例3: messageCreate

func (b *bdiscord) messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	// not relay our own messages
	if m.Author.Username == b.Nick {
		return
	}
	if len(m.Attachments) > 0 {
		for _, attach := range m.Attachments {
			m.Content = m.Content + "\n" + attach.URL
		}
	}
	if m.Content == "" {
		return
	}
	flog.Debugf("Sending message from %s on %s to gateway", m.Author.Username, b.Account)
	channelName := b.getChannelName(m.ChannelID)
	if b.UseChannelID {
		channelName = "ID:" + m.ChannelID
	}
	b.Remote <- config.Message{Username: m.Author.Username, Text: m.ContentWithMentionsReplaced(), Channel: channelName,
		Account: b.Account, Avatar: "https://cdn.discordapp.com/avatars/" + m.Author.ID + "/" + m.Author.Avatar + ".jpg"}
}
开发者ID:42wim,项目名称:matterbridge,代码行数:21,代码来源:discord.go

示例4: onMessageCreate

// the below method is invoked when the Discord Websocket API transmits
// a 'messageCreate' event to the bot
func onMessageCreate(s *discordgo.Session, event *discordgo.MessageCreate) {
	logrus.WithFields(logrus.Fields{
		"authorId":       event.Author.ID,
		"authorUsername": event.Author.Username,
		"channelId":      event.ChannelID,
		"timestamp":      event.Timestamp,
		"content":        event.Content,
	}).Debug("Received message create event from Discord Websocket API.")

	// do not take action if the author of the message is ourself
	if s.State.Ready.User.ID == event.Author.ID {
		return
	}

	// ensure the message was not received via direct message
	currChannel, err := s.Channel(event.ChannelID)
	if err != nil {
		logrus.WithFields(logrus.Fields{
			"channelId":     event.ChannelID,
			"capturedError": err,
		}).Error("Could not retrieve channel object from identifier.")
		return
	}

	if currChannel.IsPrivate {
		s.ChannelMessageSend(event.ChannelID, "Hi! I don't respond to commands sent through direct message, as I cannot tell what Discord server you are trying to set on! Please send me a message in the appropriate text channel on a Discord server to try again.")
		return
	}

	// convert the text to lowercase to avoid case-sensitivity issues
	lowerContent := strings.ToLower(event.ContentWithMentionsReplaced())

	if strings.HasPrefix(lowerContent, "!setteam ") {
		givenTeamName := lowerContent[9:]
		go handleTeamSet(s, &givenTeamName, &event.Author.ID, &event.ChannelID)
	}
}
开发者ID:RyanMorrison04,项目名称:pokemon-discord,代码行数:39,代码来源:pokemon.go

示例5: messageCreate

func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	var deleteMessageAuthor bool
	deleteMessageAuthor = true

	text := m.ContentWithMentionsReplaced()

	if m.Author.ID == s.State.User.ID {
		// Ignore self
		return
	}

	channel, _ := s.State.Channel(m.ChannelID)

	if channel.IsPrivate {
		channel.Name = "direct message"
	}

	if strings.HasPrefix(text, "!") || strings.HasPrefix(text, ".") || strings.HasPrefix(text, "bot.") {
		// Ignore shit meant for other bots
		return
	}

	isMentioned := isUserMentioned(s.State.User, m.Mentions) || m.MentionEveryone

	text = strings.Replace(text, "@everyone", "", -1)

	// Log cleaned up message
	fmt.Printf("%20s %20s %20s > %s\n", channel.Name, time.Now().Format(time.Stamp), m.Author.Username, text)

	if shouldIgnore(m.Author) {
		return
	}

	c := config.Get()

	for _, ChannelID := range c.Channels {
		if m.ChannelID == ChannelID {
			linksFound, reply := lewd.ParseLinks(text)

			if linksFound {
				content := strings.Join(lewd.ContentLinks(m.Content)[:], " ")
				if deleteMessageAuthor {
					s.ChannelMessageDelete(m.ChannelID, m.ID)
				}
				s.ChannelMessageSend(m.ChannelID, fmt.Sprintf("%s: %s\n%s", m.Author.Username, content, reply))
				return
			}
		}
	}

	// Accept the legacy mention as well and trim it off from text
	if strings.HasPrefix(strings.ToLower(text), "lewdbot, ") {
		text = text[9:]
		isMentioned = true
	}

	if channel.IsPrivate || isMentioned {
		var reply string
		reply = regex.Lewdbot.ReplaceAllString(reply, m.Author.Username)

		// Log our reply
		fmt.Printf("%20s %20s %20s > %s\n", channel.Name, time.Now().Format(time.Stamp), s.State.User.Username, reply)

		s.ChannelMessageSend(m.ChannelID, reply)
	}
}
开发者ID:Xwth,项目名称:h-bot,代码行数:66,代码来源:main.go

示例6: onMessageCreate

func onMessageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	if len(m.Content) <= 0 || (m.Content[0] != '!' && len(m.Mentions) < 1) {
		return
	}

	msg := strings.Replace(m.ContentWithMentionsReplaced(), s.State.Ready.User.Username, "username", 1)
	parts := strings.Split(strings.ToLower(msg), " ")

	channel, _ := discord.State.Channel(m.ChannelID)
	if channel == nil {
		log.WithFields(log.Fields{
			"channel": m.ChannelID,
			"message": m.ID,
		}).Warning("Failed to grab channel")
		return
	}

	guild, _ := discord.State.Guild(channel.GuildID)
	if guild == nil {
		log.WithFields(log.Fields{
			"guild":   channel.GuildID,
			"channel": channel,
			"message": m.ID,
		}).Warning("Failed to grab guild")
		return
	}

	// If this is a mention, it should come from the owner (otherwise we don't care)
	if len(m.Mentions) > 0 && m.Author.ID == OWNER && len(parts) > 0 {
		mentioned := false
		for _, mention := range m.Mentions {
			mentioned = (mention.ID == s.State.Ready.User.ID)
			if mentioned {
				break
			}
		}

		if mentioned {
			handleBotControlMessages(s, m, parts, guild)
		}
		return
	}

	// Find the collection for the command we got
	for _, coll := range COLLECTIONS {
		if scontains(parts[0], coll.Commands...) {

			// If they passed a specific sound effect, find and select that (otherwise play nothing)
			var sound *Sound
			if len(parts) > 1 {
				for _, s := range coll.Sounds {
					if parts[1] == s.Name {
						sound = s
					}
				}

				if sound == nil {
					return
				}
			}

			go enqueuePlay(m.Author, guild, coll, sound)
			return
		}
	}
}
开发者ID:RaymondSchnyder,项目名称:airhornbot,代码行数:66,代码来源:bot.go

示例7: messageCreate

func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
	if m.Author.ID == s.State.User.ID {
		// Ignore self
		return
	}

	channel, _ := s.State.Channel(m.ChannelID)

	if channel.IsPrivate {
		channel.Name = "direct message"
	}

	isMentioned := isUserMentioned(s.State.User, m.Mentions) || m.MentionEveryone

	if shouldIgnore(m.Author) {
		return
	}

	text := m.ContentWithMentionsReplaced()
	text = strings.Replace(text, "@everyone", "", -1)

	// Log cleaned up message
	fmt.Printf("%20s %20s %20s > %s\n", channel.Name, time.Now().Format(time.Stamp), m.Author.Username, text)

	commandFound, reply := commands.ParseMessage(s, m, text)

	if commandFound {
		_, err := s.ChannelMessageSend(m.ChannelID, reply)
		if err != nil {
			fmt.Println("s.ChannelMessageSend >> ", err)
		}
		return
	} else if strings.HasPrefix(text, "!") || strings.HasPrefix(text, ".") || strings.HasPrefix(text, "bot.") {
		// Ignore shit meant for other bots
		return
	}

	if config.ChannelIsLewd(channel.GuildID, m.ChannelID) {
		linksFound, reply := lewd.ParseLinks(text)

		if linksFound {
			s.ChannelMessageSend(m.ChannelID, reply)
			return
		}
	}

	// Accept the legacy mention as well and trim it off from text
	if strings.HasPrefix(strings.ToLower(text), "lewdbot, ") {
		text = text[9:]
		isMentioned = true
	}

	if channel.IsPrivate || isMentioned {
		reply := brain.Reply(text)
		reply = regex.Lewdbot.ReplaceAllString(reply, m.Author.Username)

		// Log our reply
		fmt.Printf("%20s %20s %20s > %s\n", channel.Name, time.Now().Format(time.Stamp), s.State.User.Username, reply)

		s.ChannelMessageSend(m.ChannelID, reply)
	} else if !config.GuildIsDumb(channel.GuildID) {
		// Just learn
		brain.Learn(text, true)
	}
}
开发者ID:softashell,项目名称:lewdbot-discord,代码行数:65,代码来源:main.go


注:本文中的github.com/bwmarrin/discordgo.MessageCreate类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。