本文整理汇总了Golang中github.com/BurntSushi/xgbutil/xrect.Rect.X方法的典型用法代码示例。如果您正苦于以下问题:Golang Rect.X方法的具体用法?Golang Rect.X怎么用?Golang Rect.X使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/BurntSushi/xgbutil/xrect.Rect
的用法示例。
在下文中一共展示了Rect.X方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: coords
// extract the top-left and bottom-right points of an xrect as a 4-tuple: x, y, x2, y2
func coords(rect xrect.Rect) (min_x, min_y, max_x, max_y int) {
min_x = rect.X()
max_x = min_x + rect.Width()
min_y = rect.Y()
max_y = min_y + rect.Height()
return
}
示例2: place
func (t *tree) place(geom xrect.Rect) bool {
if t.child == nil || geom == nil {
return false
}
x, y, w, h := geom.X(), geom.Y(), geom.Width(), geom.Height()
if !t.child.ValidDims(w, h, 1, 1, w, h) {
return false
}
t.child.MoveResize(x, y, w, h)
return true
}
示例3: EdgePos
// return the coordinate part for an edge of a rectangle
// for the top edge, this is just rect.Y(), but for the right edge, it's
// rect.X() + rect.Width() to get the x-offset of the right edge
func EdgePos(rect xrect.Rect, dir wm.Direction) int {
switch dir {
case wm.Top:
return rect.Y()
case wm.Right:
return rect.X() + rect.Width()
case wm.Bottom:
return rect.Y() + rect.Height()
case wm.Left:
return rect.X()
}
log.Panic("Bad direction in EdgePosition")
return 0
}
示例4: Convert
// Convert takes a source and a destination rect, along with a rect
// in the source's rectangle, and returns a new rect translated into the
// destination rect.
func Convert(rect, src, dest xrect.Rect) xrect.Rect {
nx, ny, nw, nh := xrect.Pieces(rect)
rectRatio := func(r xrect.Rect) float64 {
return float64(r.Width()) / float64(r.Height())
}
ratio := rectRatio(dest) / rectRatio(src)
nx = int(ratio*float64(nx-src.X())) + dest.X()
ny = int(ratio*float64(ny-src.Y())) + dest.Y()
// XXX: Allow window scaling as a config option.
return xrect.New(nx, ny, nw, nh)
}
示例5: parsePos
// parsePos takes a string and parses an x or y position from it.
// The magic here is that while a string could just be a simple integer,
// it could also be a float greater than 0 but <= 1 in terms of the current
// head's geometry.
func parsePos(geom xrect.Rect, gribblePos gribble.Any, y bool) (int, bool) {
switch pos := gribblePos.(type) {
case int:
return pos, true
case float64:
if pos <= 0 || pos > 1 {
logger.Warning.Printf("'%s' not in the valid range (0, 1].", pos)
return 0, false
}
if y {
return geom.Y() + int(float64(geom.Height())*pos), true
} else {
return geom.X() + int(float64(geom.Width())*pos), true
}
}
panic("unreachable")
}
示例6: Show
func (inp *Input) Show(workarea xrect.Rect, label string,
do func(inp *Input, text string), canceled func(inp *Input)) bool {
if inp.showing {
return false
}
inp.win.Stack(xproto.StackModeAbove)
inp.input.Reset()
text.DrawText(inp.label, inp.theme.Font, inp.theme.FontSize,
inp.theme.FontColor, inp.theme.BgColor, label)
pad, bs := inp.theme.Padding, inp.theme.BorderSize
width := (pad * 2) + (bs * 2) +
inp.label.Geom.Width() + inp.theme.InputWidth
height := (pad * 2) + (bs * 2) + inp.label.Geom.Height()
// position the damn window based on its width/height (i.e., center it)
posx := workarea.X() + workarea.Width()/2 - width/2
posy := workarea.Y() + workarea.Height()/2 - height/2
inp.win.MoveResize(posx, posy, width, height)
inp.label.Move(bs+pad, pad+bs)
inp.bInp.MoveResize(pad+inp.label.Geom.X()+inp.label.Geom.Width(), 0,
bs, height)
inp.bTop.Resize(width, bs)
inp.bBot.MoveResize(0, height-bs, width, bs)
inp.bLft.Resize(bs, height)
inp.bRht.MoveResize(width-bs, 0, bs, height)
inp.input.Move(inp.bInp.Geom.X()+inp.bInp.Geom.Width(), bs)
inp.showing = true
inp.do = do
inp.canceled = canceled
inp.win.Map()
inp.input.Focus()
inp.historyIndex = len(inp.history)
return true
}
示例7: Place
func (v *Vertical) Place(geom xrect.Rect) {
if geom == nil {
return
}
msize, ssize := len(v.store.masters), len(v.store.slaves)
mx, mw := geom.X(), int(float64(geom.Width())*v.proportion)
sx, sw := mx+mw, geom.Width()-mw
// If there are zero widths or they are too big, don't do anything.
if mw <= 0 || mw > geom.Width() || sw <= 0 || sw > geom.Width() {
return
}
if msize > 0 {
mh := geom.Height() / msize
if ssize == 0 {
mw = geom.Width()
}
for i, item := range v.store.masters {
item.client.FrameTile()
item.client.MoveResize(false, mx, geom.Y()+i*mh, mw, mh)
}
}
if ssize > 0 {
if msize == 0 {
sx, sw = geom.X(), geom.Width()
}
sy := geom.Y()
for _, item := range v.store.slaves {
sh := int(float64(geom.Height()) * item.proportion)
item.client.FrameTile()
item.client.MoveResize(false, sx, sy, sw, sh)
sy += sh
}
}
}
示例8: Show
func (slct *Select) Show(workarea xrect.Rect, tabCompleteType int,
groups []*SelectShowGroup, data interface{}) bool {
if slct.showing {
return false
}
// if there aren't any groups, we obviously don't need to show anything.
if len(groups) == 0 {
return false
}
// So maybe there are groups, but there aren't any items...
foundItem := false
for _, group := range groups {
if len(group.items) > 0 {
foundItem = true
break
}
}
if !foundItem {
return false
}
slct.groups = groups
slct.tabComplete = tabCompleteType
slct.win.Stack(xproto.StackModeAbove)
slct.input.Reset()
// Position the initial list of items with no filter.
slct.FilterItems("")
// Create some short aliases and start computing the geometry of the
// prompt window.
bs := slct.theme.BorderSize
pad := slct.theme.Padding
inpHeight := slct.input.Geom.Height()
height := 2*(bs+pad) + inpHeight + bs
maxFontWidth := 0
didGroupSpacing := false
for _, group := range slct.groups {
if len(group.items) > 0 && group.hasGroup() {
maxFontWidth = misc.Max(maxFontWidth, group.win.Geom.Width())
height += group.win.Geom.Height() + slct.theme.GroupSpacing
didGroupSpacing = true
}
for _, item := range group.items {
maxFontWidth = misc.Max(maxFontWidth, item.regular.Geom.Width())
height += item.regular.Geom.Height() + itemTopSpace + itemBotSpace
}
}
if didGroupSpacing {
height -= slct.theme.GroupSpacing
}
maxWidth := int(float64(workarea.Width()) * 0.8)
width := misc.Min(maxWidth, maxFontWidth+2*(bs+pad))
// position the damn window based on its width/height (i.e., center it)
posx := workarea.X() + workarea.Width()/2 - width/2
posy := workarea.Y() + workarea.Height()/2 - height/2
// Issue the configure requests. We also need to adjust the borders.
slct.win.MoveResize(posx, posy, width, height)
slct.bInp.MoveResize(0, bs+inpHeight, width, bs)
slct.bTop.Resize(width, bs)
slct.bBot.MoveResize(0, height-bs, width, bs)
slct.bLft.Resize(bs, height)
slct.bRht.MoveResize(width-bs, 0, bs, height)
slct.showing = true
slct.data = data
slct.selected = -1
slct.win.Map()
slct.bInp.Focus()
return true
}
示例9: Show
// Show will map and show the slice of items provided.
//
// 'workarea' is the rectangle to position the prompt window in. (i.e.,
// typically the rectangle of the monitor to place it on.)
//
// 'keyStr' is an optional parameter. If this prompt is shown in
// response to a keybinding, then keyStr should be the keybinding used.
// If there are modifiers used in the keyStr, the prompt will automatically
// close if all of the modifiers are released. (This is the "alt-tab"
// functionality.)
// Note that if you don't want this auto-closing feature, simply leave keyStr
// blank, even if the prompt is shown in response to a key binding.
//
// Show returns false if the prompt cannot be shown for some reason.
func (cycle *Cycle) Show(workarea xrect.Rect,
keyStr string, items []*CycleItem) bool {
if cycle.showing {
return false
}
// If there are no items, obviously quit.
if len(items) == 0 {
return false
}
// Note that SmartGrab is smart and avoids races. Check it out
// in xgbutil/keybind.go if you're interested.
// This makes it impossible to press and release alt-tab too quickly
// to have it not register.
if cycle.config.Grab {
if err := keybind.SmartGrab(cycle.X, cycle.X.Dummy()); err != nil {
logger.Warning.Printf(
"Could not grab keyboard for prompt cycle: %s", err)
return false
}
}
// Save the list of cycle items (this how we know when to cycle between
// them). Namely, cycle.selected is an index to this list.
cycle.items = items
// Save the modifiers used, if any.
cycle.grabMods, _, _ = keybind.ParseString(cycle.X, keyStr)
// Put the prompt window on top of the window stack.
cycle.win.Stack(xproto.StackModeAbove)
// Create some short aliases and start computing the geometry of the
// cycle window.
bs := cycle.theme.BorderSize
cbs := cycle.theme.IconBorderSize
is := cycle.theme.IconSize
pad := cycle.theme.Padding
maxWidth := int(float64(workarea.Width()) * 0.8)
x, y := bs+pad, bs+pad+cbs+cycle.fontHeight
width := 2 * (bs + pad)
height := (2 * (bs + pad + cbs)) + is + cbs + cycle.fontHeight
maxFontWidth := 0
widthStatic := false // when true, we stop increasing width
for _, item := range items {
maxFontWidth = misc.Max(maxFontWidth, item.text.Geom.Width())
// Check if we should move on to the next row.
if x+(is+(2*cbs))+pad+bs > maxWidth {
x = bs + pad
y += is + (2 * cbs)
height += is + (2 * cbs)
widthStatic = true
}
// Position the icon window and map its active version or its
// inactive version if it's iconified.
item.show(x, y)
// Only increase the width if we're still adding icons to the first row.
if !widthStatic {
width += is + (2 * cbs)
}
x += is + (2 * cbs)
}
// If the computed width is less than the max font width, then increase
// the width of the prompt to fit the longest window title.
// Forcefully cap it as the maxWidth, though.
if maxFontWidth+2*(pad+bs) > width {
width = misc.Min(maxWidth, maxFontWidth+2*(pad+bs))
}
// position the damn window based on its width/height (i.e., center it)
posx := workarea.X() + workarea.Width()/2 - width/2
posy := workarea.Y() + workarea.Height()/2 - height/2
// Issue the configure requests. We also need to adjust the borders.
cycle.win.MoveResize(posx, posy, width, height)
cycle.bTop.Resize(width, bs)
cycle.bBot.MoveResize(0, height-bs, width, bs)
cycle.bLft.Resize(bs, height)
//.........这里部分代码省略.........
示例10: Show
func (msg *Message) Show(workarea xrect.Rect, message string,
duration time.Duration, hidden func(msg *Message)) bool {
if msg.showing {
return false
}
msg.win.Stack(xproto.StackModeAbove)
pad, bs := msg.theme.Padding, msg.theme.BorderSize
height := pad + bs
width := 0
for _, line := range strings.Split(strings.TrimSpace(message), "\n") {
textWin := xwindow.Must(xwindow.Create(msg.X, msg.win.Id))
msg.textWins = append(msg.textWins, textWin)
if len(line) == 0 {
line = " "
}
textWin.Map()
textWin.Move(bs+pad, height)
text.DrawText(textWin, msg.theme.Font, msg.theme.FontSize,
msg.theme.FontColor, msg.theme.BgColor, line)
height += textWin.Geom.Height()
if w := textWin.Geom.Width(); w > width {
width = w
}
}
height += pad + bs
width += pad*2 + bs*2
// position the damn window based on its width/height (i.e., center it)
posx := workarea.X() + workarea.Width()/2 - width/2
posy := workarea.Y() + workarea.Height()/2 - height/2
msg.win.MoveResize(posx, posy, width, height)
msg.bTop.Resize(width, bs)
msg.bBot.MoveResize(0, height-bs, width, bs)
msg.bLft.Resize(bs, height)
msg.bRht.MoveResize(width-bs, 0, bs, height)
msg.showing = true
msg.duration = duration
msg.hidden = hidden
msg.win.Map()
msg.lastShow = time.Now()
// If the duration is non-zero, then wait for that amount of time and
// automatically hide the popup. Otherwise, focus the window and wait
// for user interaction.
if duration == 0 {
msg.bTop.Focus()
} else {
go func() {
// If `Hide` is called before the timeout expires, we'll
// cancel the timeout.
select {
case <-time.After(duration):
msg.Hide()
case <-msg.cancelTimeout:
}
}()
}
return true
}