本文整理汇总了Golang中github.com/burke/zeus/go/unixsocket.Usock.WriteMessage方法的典型用法代码示例。如果您正苦于以下问题:Golang Usock.WriteMessage方法的具体用法?Golang Usock.WriteMessage怎么用?Golang Usock.WriteMessage使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/burke/zeus/go/unixsocket.Usock
的用法示例。
在下文中一共展示了Usock.WriteMessage方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: sendExitStatus
func sendExitStatus(usock *unixsocket.Usock, exitStatus string, err error) error {
if err != nil {
return err
}
_, err = usock.WriteMessage(exitStatus)
return err
}
示例2: sendClientPidAndArgumentsToCommand
func sendClientPidAndArgumentsToCommand(commandUsock *unixsocket.Usock, clientPid int, arguments string, err error) error {
if err != nil {
return err
}
msg := messages.CreatePidAndArgumentsMessage(clientPid, arguments)
_, err = commandUsock.WriteMessage(msg)
return err
}
示例3: writeStacktrace
func writeStacktrace(usock *unixsocket.Usock, slaveNode *processtree.SlaveNode, clientFile *os.File) {
// Fake process ID / output / error codes:
// Write a fake pid (step 6)
usock.WriteMessage("0")
// Write the error message to the terminal
clientFile.Write([]byte(slaveNode.Error))
// Write a non-positive exit code to the client
usock.WriteMessage("1")
}
示例4: sendCommandPidToClient
func sendCommandPidToClient(usock *unixsocket.Usock, pid int, err error) error {
if err != nil {
return err
}
strPid := strconv.Itoa(pid)
_, err = usock.WriteMessage(strPid)
return err
}
示例5: sendClientPidAndArgumentsToCommand
func sendClientPidAndArgumentsToCommand(commandUsock *unixsocket.Usock, clientPid int, argCount int, argFD int, err error) error {
if err != nil {
return err
}
msg := messages.CreatePidAndArgumentsMessage(clientPid, argCount)
_, err = commandUsock.WriteMessage(msg)
if err != nil {
return err
}
return commandUsock.WriteFD(argFD)
}
示例6: handleClientConnection
// see docs/client_master_handshake.md
func handleClientConnection(tree *processtree.ProcessTree, usock *unixsocket.Usock) {
defer usock.Close()
// we have established first contact to the client.
command, clientPid, arguments, err := receiveCommandArgumentsAndPid(usock, nil)
commandNode, slaveNode, err := findCommandAndSlaveNodes(tree, command, err)
if err != nil {
// connection was established, no data was sent. Ignore.
return
}
command = commandNode.Name // resolve aliases
clientFile, err := receiveTTY(usock, err)
defer clientFile.Close()
if err == nil && slaveNode.Error != "" {
// we can skip steps 3-5 as they deal with the command process we're not spawning.
// Write a fake pid (step 6)
usock.WriteMessage("0")
// Write the error message to the terminal
clientFile.Write([]byte(slaveNode.Error))
// Skip step 7, and write an exit code to the client (step 8)
usock.WriteMessage("1")
return
}
commandUsock, err := bootNewCommand(slaveNode, command, err)
defer commandUsock.Close()
err = sendClientPidAndArgumentsToCommand(commandUsock, clientPid, arguments, err)
err = sendTTYToCommand(commandUsock, clientFile, err)
cmdPid, err := receivePidFromCommand(commandUsock, err)
err = sendCommandPidToClient(usock, cmdPid, err)
exitStatus, err := receiveExitStatus(commandUsock, err)
err = sendExitStatus(usock, exitStatus, err)
if err != nil {
slog.Error(err)
}
// Done! Hooray!
}
示例7: handleClientConnection
// see docs/client_master_handshake.md
func handleClientConnection(tree *ProcessTree, usock *unixsocket.Usock) {
defer usock.Close()
// we have established first contact to the client.
// we first read the command and arguments specified from the connection. (step 1)
msg, err := usock.ReadMessage()
if err != nil {
fmt.Println(err)
return
}
command, arguments, err := ParseClientCommandRequestMessage(msg)
if err != nil {
fmt.Println(err)
return
}
commandNode := tree.FindCommand(command)
if commandNode == nil {
fmt.Println("ERROR: Node not found!: ", command)
return
}
command = commandNode.Name // resolve aliases
slaveNode := commandNode.Parent
// Now we read the terminal IO socket to use for raw IO (step 2)
clientFd, err := usock.ReadFD()
if err != nil {
fmt.Println("Expected FD, none received!")
return
}
fileName := strconv.Itoa(rand.Int())
clientFile := unixsocket.FdToFile(clientFd, fileName)
defer clientFile.Close()
// We now need to fork a new command process.
// For now, we naively assume it's running...
if slaveNode.Error != "" {
// we can skip steps 3-5 as they deal with the command process we're not spawning.
// Write a fake pid (step 6)
usock.WriteMessage("0")
// Write the error message to the terminal
clientFile.Write([]byte(slaveNode.Error))
// Skip step 7, and write an exit code to the client (step 8)
usock.WriteMessage("1")
return
}
// boot a command process and establish a socket connection to it.
slaveNode.WaitUntilBooted()
msg = CreateSpawnCommandMessage(command)
slaveNode.mu.Lock()
slaveNode.Socket.Write([]byte(msg))
slaveNode.mu.Unlock()
// TODO: deadline? how to respond if this is never sent?
commandFd := <-slaveNode.ClientCommandPTYFileDescriptor
if err != nil {
fmt.Println("Couldn't start command process!", err)
}
fileName = strconv.Itoa(rand.Int())
commandFile := unixsocket.FdToFile(commandFd, fileName)
defer commandFile.Close()
// Send the arguments to the command process (step 3)
commandFile.Write([]byte(arguments)) // TODO: What if they're too long?
commandSocket, err := unixsocket.MakeUnixSocket(commandFile)
if err != nil {
fmt.Println("MakeUnixSocket", err)
}
defer commandSocket.Close()
// Send the client terminal connection to the command process (step 4)
commandUsock := unixsocket.NewUsock(commandSocket)
commandUsock.WriteFD(clientFd)
// Receive the pid from the command process (step 5)
msg, err = commandUsock.ReadMessage()
if err != nil {
println(err)
}
intPid, _, _ := ParsePidMessage(msg)
// Send the pid to the client process (step 6)
strPid := strconv.Itoa(intPid)
usock.WriteMessage(strPid)
// Receive the exit status from the command (step 7)
msg, err = commandUsock.ReadMessage()
if err != nil {
println(err)
}
// Forward the exit status to the Client (step 8)
usock.WriteMessage(msg)
//.........这里部分代码省略.........