本文整理汇总了Golang中github.com/brutella/hc/model.LightBulb类的典型用法代码示例。如果您正苦于以下问题:Golang LightBulb类的具体用法?Golang LightBulb怎么用?Golang LightBulb使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了LightBulb类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: updateHaPowerState
func updateHaPowerState(light common.Light, haLight model.LightBulb) (err error) {
turnedOn, err := light.GetPower()
if err != nil {
log.WithField(`error`, err).Error(`Getting power state light`)
return err
}
haLight.SetOn(turnedOn)
return nil
}
示例2: updateLightColors
func updateLightColors(light common.Light, haLight model.LightBulb) {
// HAP: [0...360]
// LIFX: [0...MAX_UINT16]
hue := haLight.GetHue()
convertedHue := uint16(math.MaxUint16 * float64(hue) / 360)
// HAP: [0...100]
// LIFX: [0...MAX_UINT16]
saturation := haLight.GetSaturation()
convertedSaturation := uint16(math.MaxUint16 * float64(saturation) / 100)
// HAP: [0...100]
// LIFX: [0...MAX_UINT16]
brightness := haLight.GetBrightness()
convertedBrightness := uint16(math.MaxUint16 * int(brightness) / 100)
// HAP: ?
// LIFX: [2500..9000]
kelvin := HSBKKelvinDefault
log.Infof("[updateLightColors] Hue: %s => %s, Saturation: %s => %s, Brightness: %s => %s", hue, convertedHue, saturation, convertedSaturation, brightness, convertedBrightness)
color := common.Color{
Hue: convertedHue,
Saturation: convertedSaturation,
Brightness: convertedBrightness,
Kelvin: kelvin,
}
light.SetColor(color, 1*time.Second)
}
示例3: TestLightBulb
func TestLightBulb(t *testing.T) {
info := model.Info{
Name: "My Light Bulb",
SerialNumber: "001",
Manufacturer: "Google",
Model: "Switchy",
}
var bulb model.LightBulb = NewLightBulb(info)
if is, want := bulb.GetBrightness(), 100; is != want {
t.Fatalf("is=%v want=%v", is, want)
}
bulb.SetBrightness(90)
if is, want := bulb.GetBrightness(), 90; is != want {
t.Fatalf("is=%v want=%v", is, want)
}
}
示例4: updateHaColors
func updateHaColors(light common.Light, haLight model.LightBulb) (err error) {
color, err := light.GetColor()
if err != nil {
log.WithField(`error`, err).Error(`Getting color state of light`)
return err
}
hue := color.Hue
saturation := color.Saturation
brightness := color.Brightness
convertedHue := float64(hue) * 360 / math.MaxUint16
convertedSaturation := float64(saturation) * 100 / math.MaxUint16
convertedBrightness := int(brightness) * 100 / math.MaxUint16
log.Infof("[updateHaColors] Hue: %s => %s, Saturation: %s => %s, Brightness: %s => %s", hue, convertedHue, saturation, convertedSaturation, brightness, convertedBrightness)
haLight.SetHue(convertedHue)
haLight.SetSaturation(convertedSaturation)
haLight.SetBrightness(convertedBrightness)
return nil
}