当前位置: 首页>>代码示例>>Golang>>正文


Golang LocalDB.CharacterBlueprints方法代码示例

本文整理汇总了Golang中github.com/backerman/eveindy/pkg/db.LocalDB.CharacterBlueprints方法的典型用法代码示例。如果您正苦于以下问题:Golang LocalDB.CharacterBlueprints方法的具体用法?Golang LocalDB.CharacterBlueprints怎么用?Golang LocalDB.CharacterBlueprints使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/backerman/eveindy/pkg/db.LocalDB的用法示例。


在下文中一共展示了LocalDB.CharacterBlueprints方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: BlueprintsHandlers

// BlueprintsHandlers returns web handler functions that provide information on
// a toon's bluerpints.
func BlueprintsHandlers(localdb db.LocalDB, sde evego.Database, sess server.Sessionizer) (refresh, get web.HandlerFunc) {
	refresh = func(c web.C, w http.ResponseWriter, r *http.Request) {
		s := sess.GetSession(&c, w, r)
		myUserID := s.User
		charID, _ := strconv.Atoi(c.URLParams["charID"])
		apiKeys, err := localdb.APIKeys(myUserID)
		if err != nil {
			http.Error(w, `{"status": "Error", "error": "Ouch"}`,
				http.StatusInternalServerError)
			return
		}
		// Find the key for this character.
		var myKey *db.XMLAPIKey
		for _, key := range apiKeys {
			for _, toon := range key.Characters {
				if toon.ID == charID {
					myKey = &key
					break
				}
			}
		}
		if myKey == nil {
			if err != nil {
				http.Error(w, `{"status": "Error", "error": "Invalid character supplied."}`,
					http.StatusUnauthorized)
				return
			}
		}

		err = localdb.GetAssetsBlueprints(*myKey, charID)
		if err != nil {
			http.Error(w, `{"status": "Error", "error": "Ouch"}`,
				http.StatusInternalServerError)
			return
		}
		return
	}

	get = func(c web.C, w http.ResponseWriter, r *http.Request) {
		s := sess.GetSession(&c, w, r)
		myUserID := s.User
		charID, err := strconv.Atoi(c.URLParams["charID"])
		if err != nil {
			http.Error(w, `{"status": "Error", "error": "Invalid character ID supplied."}`,
				http.StatusBadRequest)
			return
		}
		blueprints, err := localdb.CharacterBlueprints(myUserID, charID)
		if err != nil {
			http.Error(w, `{"status": "Error", "error": "Unable to access database."}`,
				http.StatusInternalServerError)
			log.Printf("Error accessing database with user %v, character %v: %v", myUserID, charID, err)
			return
		}
		stations := make(map[string]*evego.Station)
		for i := range blueprints {
			bp := &blueprints[i]
			if _, found := stations[strconv.Itoa(bp.StationID)]; !found {
				stn, err := localdb.StationForID(bp.StationID)
				if err == nil {
					stations[strconv.Itoa(bp.StationID)] = stn
				}
			}
		}
		response := struct {
			Blueprints []evego.BlueprintItem     `json:"blueprints"`
			Stations   map[string]*evego.Station `json:"stations"`
		}{blueprints, stations}
		blueprintsJSON, err := json.Marshal(&response)
		if err != nil {
			http.Error(w, `{"status": "Error", "error": "Unable to marshal JSON."}`,
				http.StatusInternalServerError)
			log.Printf("Error marshalling JSON blueprints with user %v, character %v: %v", myUserID, charID, err)
			return
		}
		w.Write(blueprintsJSON)
		return
	}

	return
}
开发者ID:backerman,项目名称:eveindy,代码行数:83,代码来源:user_blueprints.go


注:本文中的github.com/backerman/eveindy/pkg/db.LocalDB.CharacterBlueprints方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。