本文整理汇总了Golang中github.com/anaminus/rbxweb.Client.I64toa方法的典型用法代码示例。如果您正苦于以下问题:Golang Client.I64toa方法的具体用法?Golang Client.I64toa怎么用?Golang Client.I64toa使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/anaminus/rbxweb.Client
的用法示例。
在下文中一共展示了Client.I64toa方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: GetInfo
// GetInfo returns information about an asset, given an asset id.
func GetInfo(client *rbxweb.Client, id int64) (info Info, err error) {
query := url.Values{
"assetId": {client.I64toa(id)},
}
resp, err := client.Get(client.GetURL(`api`, `/marketplace/productinfo`, query))
if err = client.AssertResp(resp, err); err != nil {
return Info{}, err
}
defer resp.Body.Close()
dec := json.NewDecoder(resp.Body)
dec.Decode(&info)
return
}
示例2: Add
// Add adds an asset to a set. The set must belong to the current user, and
// the asset must be addable to sets.
//
// This function requires the client to be logged in.
func Add(client *rbxweb.Client, assetId int64, setId int32) (err error) {
query := url.Values{
"rqtype": {"addtoset"},
"assetId": {client.I64toa(assetId)},
"setId": {client.I32toa(setId)},
}
resp, err := client.Post(client.GetURL(`www`, `/Sets/SetHandler.ashx`, query), "", nil)
if err = client.AssertResp(resp, err); err != nil {
return err
}
resp.Body.Close()
return nil
}
示例3: UpdatePlace
// UpdatePlace uploads data from `reader` to Roblox as a Place asset.
// `placeId` must be the id of an existing place. This function cannot create
// a new place.
//
// This function requires the client to be logged in.
func UpdatePlace(client *rbxweb.Client, reader io.Reader, placeId int64) (err error) {
query := url.Values{
"assetid": {client.I64toa(placeId)},
"type": {"Place"},
}
buf := new(bytes.Buffer)
buf.ReadFrom(reader)
req, _ := http.NewRequest("POST", client.GetURL(`www`, `/Data/Upload.ashx`, query), buf)
req.Header.Set("User-Agent", "Roblox")
resp, err := client.Do(req)
if err = client.AssertResp(resp, err); err != nil {
return err
}
defer resp.Body.Close()
return nil
}
示例4: UploadModel
// UploadModel uploads data from `reader` to Roblox as a Model asset. If
// updating an existing model, `modelId` should be the id of the model. If
// `modelId` is 0, then a new model will be uploaded. If uploading a new
// model, `info` can be used to specify information about the model.
//
// This function requires the client to be logged in.
func UploadModel(client *rbxweb.Client, reader io.Reader, modelId int64, info url.Values) (assetVersionId int64, err error) {
query := url.Values{
"assetid": {client.I64toa(modelId)},
"type": {"Model"},
// "name": {"Unnamed Model"},
// "description": {""},
// "genreTypeId": {"1"},
// "isPublic": {"False"},
// "allowComments": {"False"},
}
if info != nil {
for key, value := range info {
query[key] = value
}
}
return assetVersionId, err
}
示例5: GetIdFromVersion
// GetIdFromVersion returns an asset id from an asset version id.
func GetIdFromVersion(client *rbxweb.Client, assetVersionId int64) (assetId int64, err error) {
query := url.Values{
"avid": {client.I64toa(assetVersionId)},
}
// This relies on how asset names are converted to url names. Currently,
// if an asset name is "_", its url becomes "unnamed".
req, _ := http.NewRequest("HEAD", client.GetURL(`www`, `/_-item`, query), nil)
resp, err := client.Do(req)
if err = client.AssertResp(resp, err); err != nil {
return 0, err
}
resp.Body.Close()
values, err := url.ParseQuery(resp.Header.Get("Location"))
if err = client.AssertResp(resp, err); err != nil {
return 0, err
}
return client.Atoi64(values.Get("id"))
}