本文整理汇总了Golang中github.com/AdRoll/hologram/protocol.MessageReadWriteCloser.Read方法的典型用法代码示例。如果您正苦于以下问题:Golang MessageReadWriteCloser.Read方法的具体用法?Golang MessageReadWriteCloser.Read怎么用?Golang MessageReadWriteCloser.Read使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/AdRoll/hologram/protocol.MessageReadWriteCloser
的用法示例。
在下文中一共展示了MessageReadWriteCloser.Read方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: SSHChallenge
/*
SSHChallenge performs the challenge-response process to authenticate a connecting client to its SSH keys.
*/
func (sm *server) SSHChallenge(m protocol.MessageReadWriteCloser) (*User, error) {
for {
challenge := make([]byte, 64)
for i := 0; i < len(challenge); i++ {
challenge[i] = byte(rand.Int() % 256)
}
response := &protocol.Message{
ServerResponse: &protocol.ServerResponse{
Challenge: &protocol.SSHChallenge{
Challenge: challenge,
},
},
}
err := m.Write(response)
if err != nil {
return nil, err
}
challengeResponseMessage, err := m.Read()
if err != nil {
return nil, err
}
r := challengeResponseMessage.GetServerRequest()
if r == nil {
return nil, errors.New("not a server request")
}
cr := r.GetChallengeResponse()
if cr == nil {
return nil, errors.New("not a server request")
}
// Compose this into the proper format for Authenticate.
sig := &ssh.Signature{
Format: cr.GetFormat(),
Blob: cr.GetSignature(),
}
verifiedUser, err := sm.authenticator.Authenticate("derp", challenge, sig)
if err != nil {
return nil, err
}
if verifiedUser != nil {
log.Debug("Verification completed for user %s!", verifiedUser.Username)
return verifiedUser, nil
}
// continue around the loop, letting the client try another key
verificationFailure := &protocol.Message{
ServerResponse: &protocol.ServerResponse{
VerificationFailure: &protocol.SSHVerificationFailure{},
},
}
err = m.Write(verificationFailure)
if err != nil {
return nil, err
}
}
}
示例2: testHandler
func testHandler(msc protocol.MessageReadWriteCloser) {
for {
msg, _ := msc.Read()
if pingReq := msg.GetPing(); pingReq != nil {
pingResp := protocol.Ping_RESPONSE
msc.Write(&protocol.Message{
Ping: &protocol.Ping{
Type: &pingResp,
},
})
}
}
}
示例3: DummyServer
func DummyServer(c protocol.MessageReadWriteCloser) {
for {
msg, err := c.Read()
if err != nil {
return
}
if msg.GetServerRequest() != nil {
serverRequest := msg.GetServerRequest()
accessKey := "access"
secret := "secret"
token := "token"
exp := int64(0)
if serverRequest.GetAssumeRole() != nil {
challenge := &protocol.Message{
ServerResponse: &protocol.ServerResponse{
Challenge: &protocol.SSHChallenge{
Challenge: []byte("foo"),
},
},
}
err = c.Write(challenge)
} else if serverRequest.GetChallengeResponse() != nil {
creds := &protocol.Message{
ServerResponse: &protocol.ServerResponse{
Credentials: &protocol.STSCredentials{
AccessKeyId: &accessKey,
SecretAccessKey: &secret,
AccessToken: &token,
Expiration: &exp,
},
},
}
err = c.Write(creds)
}
}
}
}
示例4: HandleConnection
/*
ConnectionHandler is the root of the state machine created for
each socket that is opened.
*/
func (sm *server) HandleConnection(m protocol.MessageReadWriteCloser) {
// Loop as long as we have this connection alive.
log.Debug("Opening new connection handler.")
for {
recvMsg, err := m.Read()
if err != nil {
// EOFs are normal, so we don't want to report them as errors.
if err.Error() != "EOF" {
log.Errorf("Error reading data from stream: %s", err.Error())
}
// Right now the behaviour of this is to terminate the connection
// when we run into an error; should it perhaps send a NAK response
// and keep the connection open for another retry?
break
}
if pingMsg := recvMsg.GetPing(); pingMsg != nil {
sm.HandlePing(m, pingMsg)
} else if reqMsg := recvMsg.GetServerRequest(); reqMsg != nil {
sm.HandleServerRequest(m, reqMsg)
}
}
}
示例5: HandleConnection
func (h *cliHandler) HandleConnection(c protocol.MessageReadWriteCloser) {
for {
msg, err := c.Read()
if err != nil {
return
}
if msg.GetAgentRequest() != nil {
dr := msg.GetAgentRequest()
var (
sshAgentSock string
sshKeyBytes []byte
)
sshAgentSock = dr.GetSshAgentSock()
if sshAgentSock != "" {
log.Debug("SSH_AUTH_SOCK included in this request: %s", sshAgentSock)
}
sshKeyBytes = dr.GetSshKeyFile()
if sshKeyBytes != nil {
log.Debug("SSH keyfile included in this request.")
}
SSHSetAgentSock(sshAgentSock, sshKeyBytes)
if dr.GetAssumeRole() != nil {
log.Debug("Handling AssumeRole request.")
assumeRole := dr.GetAssumeRole()
err := h.client.AssumeRole(assumeRole.GetRole())
var agentResponse protocol.AgentResponse
if err == nil {
agentResponse.Success = &protocol.Success{}
} else {
log.Errorf(err.Error())
e := err.Error()
agentResponse.Failure = &protocol.Failure{
ErrorMessage: &e,
}
}
msg = &protocol.Message{
AgentResponse: &agentResponse,
}
err = c.Write(msg)
if err != nil {
return
}
} else if dr.GetGetUserCredentials() != nil {
log.Debug("Handling GetSessionToken request.")
err := h.client.GetUserCredentials()
var agentResponse protocol.AgentResponse
if err == nil {
agentResponse.Success = &protocol.Success{}
} else {
log.Errorf(err.Error())
e := err.Error()
agentResponse.Failure = &protocol.Failure{
ErrorMessage: &e,
}
}
msg = &protocol.Message{
AgentResponse: &agentResponse,
}
err = c.Write(msg)
if err != nil {
return
}
} else {
log.Errorf("Unexpected agent request: %s", dr)
c.Close()
return
}
} else {
log.Errorf("Unexpected message: %s", msg)
c.Close()
return
}
}
}