当前位置: 首页>>代码示例>>Golang>>正文


Golang logger.Info函数代码示例

本文整理汇总了Golang中common/logger.Info函数的典型用法代码示例。如果您正苦于以下问题:Golang Info函数的具体用法?Golang Info怎么用?Golang Info使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。


在下文中一共展示了Info函数的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: main

func main() {
	logger.Info("start fight server")

	var cfg config.SvrConfig
	if err := config.ReadConfig(*svrConfigFile, &cfg); err != nil {
		logger.Fatal("load config failed, error is: %v", err)
		return
	}

	fightserver.StartServices(&cfg, fightServerId)

	handler := func(s os.Signal, arg interface{}) {
		logger.Info("handle signal: %v\n", s)
		logger.Info("stop game server")
		os.Exit(0)
	}

	handlerArray := []os.Signal{syscall.SIGINT,
		syscall.SIGILL,
		syscall.SIGFPE,
		syscall.SIGSEGV,
		syscall.SIGTERM,
		syscall.SIGABRT}

	common.WatchSystemSignal(&handlerArray, handler)

	logger.Info("stop fight server")
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:28,代码来源:main.go

示例2: CreateServices

func CreateServices(authcfg config.AuthConfig) *AuthServer {

	//初始化db
	logger.Info("Init DB")
	db.Init()

	//初始化cache
	var cacheCfg config.CacheConfig
	if err := config.ReadConfig("etc/maincache.json", &cacheCfg); err != nil {
		logger.Fatal("load config failed, error is: %v", err)
	}
	logger.Info("Init Cache %v", cacheCfg)

	pAuthServices = &AuthServer{
		maincache: db.NewCachePool(cacheCfg),
		rpcServer: rpc.NewServer(),
		exit:      make(chan bool),
	}

	pAuthServices.rpcServer.Register(pAuthServices)

	pAuthServices.rpcServer.ListenAndServe(authcfg.AuthHost, nil)

	return pAuthServices
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:25,代码来源:AuthServer.go

示例3: register

func (server *Server) register(rcvr interface{}, name string, useName bool, rcvrFns ...interface{}) error {
	server.mu.Lock()
	if server.serviceMap == nil {
		server.serviceMap = make(map[string]*service)
	}

	rcvrValue := reflect.ValueOf(rcvr)
	sname := reflect.Indirect(rcvrValue).Type().Name()
	if useName {
		sname = name
	}
	if sname == "" {
		logger.Fatal("rpc: no service name for type %v", reflect.ValueOf(rcvr).Interface())
	}
	if !isExported(sname) && !useName {
		s := "rpc Register: type " + sname + " is not exported"
		logger.Info(s)
		server.mu.Lock()
		return errors.New(s)
	}

	var s *service
	if value, ok := server.serviceMap[sname]; ok {
		server.mu.Lock()
		s = value
		logger.Warning("rpc: service already defined: %s", sname)
		//return errors.New("rpc: service already defined: " + sname)
	} else {

		s = new(service)
		s.typ = reflect.TypeOf(rcvr)
		s.rcvr = reflect.ValueOf(rcvr)
		s.name = sname
		s.method = make(map[uint32]*methodType)
	}

	// Install the methods
	// logger.Debug("Install the methods begine!")
	s.method = server.suitableMethods(rcvr, s, s.typ, true, rcvrFns...)

	if len(s.method) == 0 {
		str := ""
		// To help the user, see if a pointer receiver would work.
		method := server.suitableMethods(rcvr, s, reflect.PtrTo(s.typ), false)
		if len(method) != 0 {
			str = "rpc.Register: type " + sname + " has no exported methods of suitable type (hint: pass a pointer to value of that type)"
		} else {
			str = "rpc.Register: type " + sname + " has no exported methods of suitable type"
		}
		logger.Info(str)
		server.mu.Unlock()
		return errors.New(str)
	}
	server.serviceMap[s.name] = s
	server.mu.Unlock()
	return nil
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:57,代码来源:Server.go

示例4: Init

func (self *FServerConnMgr) Init(connnector *server.Server, cfg config.SvrConfig) {

	fsCount := len(cfg.FsHost)
	self.Open(uint8(fsCount))

	for i := 0; i < fsCount; i++ {
		go func() {

			defer func() {
				if r := recover(); r != nil {
					fmt.Printf("FServerConnMgr runtime error:", r)

					debug.PrintStack()
				}
			}()

			connId := self.GetNewConnId()
			host := cfg.FsHost[connId]

			for {
				select {
				case <-self.quit:
					{
						logger.Info("FServerConnMgr Goroutine Quit ----->")
						return
					}
				default:
					{
						var err error
						var fsConn net.Conn

						for {
							fsConn, err = net.Dial("tcp", host)
							if err != nil {
								//logger.Fatal("Connect FightServer Error :%s", err.Error())
							} else {
								break
							}
						}

						logger.Info("Connect to FightServer : %s ok!!!!", host)

						fsRpcConn := server.NewTCPSocketConn(connnector, fsConn, 1000, 0, 1)
						fsRpcConn.SetResultServer("FightServer")
						self.NewConn(fsRpcConn, connId)

						connnector.ServeConn(fsRpcConn)
					}
				}
			}
		}()

	}
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:54,代码来源:FsConnMgr.go

示例5: LA_CheckAccount

func (self *AuthServer) LA_CheckAccount(req *protobuf.LA_CheckAccount, ret *protobuf.AL_CheckAccountResult) error {

	uid := common.GenUUID(req.GetAccount())

	if len(req.GetUid()) > 0 {
		if req.GetUid() != uid { //客户端伪造uid
			(*ret).SetResult(protobuf.AL_CheckAccountResult_AUTH_FAILED)
			return nil
		}
	}

	account := &protobuf.AccountInfo{}
	result, err := db.Query("AccountInfo", uid, account)

	if err != nil {
		(*ret).SetResult(protobuf.AL_CheckAccountResult_SERVERERROR)
		return nil
	}

	if result == false { //用户注册

		account.SetUid(uid)
		account.SetAccount(req.GetAccount())
		account.SetPassword(common.GenPassword(req.GetAccount(), req.GetPassword()))
		account.SetLanguage(req.GetLanguage())
		account.SetOption(req.GetOption())
		account.SetSessionKey(common.GenSessionKey())
		account.SetUdid(req.GetUdid())
		account.SetCreateTime(uint32(time.Now().Unix()))

		db.Write("AccountInfo", uid, account)
		logger.Info("Auth AccountInfo create")

	} else { //用户登陆
		if !common.CheckPassword(account.GetPassword(), req.GetAccount(), req.GetPassword()) {
			(*ret).SetResult(protobuf.AL_CheckAccountResult_AUTH_FAILED)
			return nil
		}
		account.SetSessionKey(common.GenSessionKey()) //保存进缓存
		db.Write("AccountInfo", uid, account)
		logger.Info("Auth Account find")
	}

	self.maincache.Do("SET", "SessionKey_"+uid, []byte(account.GetSessionKey()))

	(*ret).SetResult(protobuf.AL_CheckAccountResult_OK)
	(*ret).SetSessionKey(account.GetSessionKey())
	(*ret).SetUid(account.GetUid())

	logger.Info("ComeInto AuthServer.Login %v, %v", req, ret)

	return nil
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:53,代码来源:AuthServer.go

示例6: OnQuit

func (p *Player) OnQuit() {

	logger.Info("OnQuit Begin")

	//pConn
	if p.conn != nil {
		p.conn.Lock()
		defer func() {
			p.conn.Unlock()
			logger.Info("OnQuit End")
		}()
	}

	p.Save()
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:15,代码来源:Player.go

示例7: DBCreator

func DBCreator(cfg config.MySQLConfig) CreateDBFunc {
	dns := fmt.Sprintf("%s:%[email protected](%s:%d)/%s?charset=%s", cfg.Uname, cfg.Pass, cfg.Host, cfg.Port, cfg.Dbname, cfg.Charset)
	logger.Info("MySqlDNS: %s", dns)
	return func() (db *sql.DB, dnsInfo string, err error) {
		dnsInfo = dns
		var retry uint8 = 0

		for {
			db, err = sql.Open("mysql", dns)
			if err == nil {
				break
			}

			logger.Error("Error on Create db: %s; try: %d/%d", err.Error(), retry, cfg.MaxRetry)

			if retry >= cfg.MaxRetry {
				return
			}

			retry++
		}

		return
	}
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:25,代码来源:DbPool.go

示例8: Close

func (conn *ProtoBufConn) Close() (errret error) {
	conn.lockForClose.Lock()

	logger.Info("ProtoBufConn %d Close : %v", conn.id, errret)

	if conn.is_closed {
		conn.lockForClose.Unlock()
		return nil
	}

	if err := conn.c.Close(); err != nil {

		//再尝试一次
		time.Sleep(10 * time.Millisecond)
		if err := conn.c.Close(); err != nil {
			conn.lockForClose.Unlock()
			return err
		}
	}

	conn.is_closed = true

	if conn.t != nil {
		conn.t.Stop()
	}

	conn.exit <- true

	conn.lockForClose.Unlock()

	return nil
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:32,代码来源:Conn.go

示例9: OnCheck

func (conn *ProtoBufConn) OnCheck() {
	time_diff := uint32(time.Now().Unix() - conn.last_time)
	if time_diff > conn.time_out<<1 {
		logger.Info("Conn %d TimeOut: %d", conn.GetId(), time_diff)
		conn.Close()
	}
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:7,代码来源:Conn.go

示例10: WriteResult

func WriteResult(conn server.RpcConn, value interface{}) bool {
	err := conn.WriteObj(value)
	if err != nil {
		logger.Info("WriteResult Error %s", err.Error())
		return false
	}
	return true
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:8,代码来源:Connector.go

示例11: addBattle

func (self *FightServer) addBattle(b *Battle) {
	logger.Info("Connector:addBattle %v, %v", b.GetBid(), b)

	self.l.Lock()
	defer self.l.Unlock()

	//
	self.battles[b.GetBid()] = b
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:9,代码来源:FightServer.go

示例12: delBattle

func (self *FightServer) delBattle(bid string) {
	logger.Info("Connector:delBattle %v", bid)

	_, exist := self.battles[bid]
	if exist {
		self.l.Lock()
		delete(self.battles, bid)
		self.l.Unlock()
	}
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:10,代码来源:FightServer.go

示例13: addPlayer

//添加玩家到全局表中
func (self *Connector) addPlayer(connId uint64, p *Player) {
	logger.Info("Connector:addPlayer %v, %v", connId, p.GetUid())

	self.l.Lock()
	defer self.l.Unlock()

	//进入服务器全局表
	self.players[connId] = p
	self.playersbyid[p.GetUid()] = p
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:11,代码来源:Connector.go

示例14: GetWorkConn

func (self *FServerConnMgr) GetWorkConn() server.RpcConn {
	self.poollock.Lock()
	defer self.poollock.Unlock()

	self.workindex++
	if uint8(self.workindex) >= self.poolsize {
		self.workindex = 0
	}
	logger.Info("FServerConnMgr GetWorkConn -----> %v", self.workindex)
	return self.connpool[self.workindex]
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:11,代码来源:FsConnMgr.go

示例15: Quit

func (self *FServerConnMgr) Quit() {
	self.poollock.Lock()
	defer self.poollock.Unlock()
	for i, v := range self.connpool {

		logger.Info("ShutDown FServerConnMgr -----> %d", i)
		v.Close()
		self.quit <- true

	}
}
开发者ID:bodogbo,项目名称:OSG-Server-Go,代码行数:11,代码来源:FsConnMgr.go


注:本文中的common/logger.Info函数示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。