本文整理汇总了Golang中code/google/com/p/go/tools/go/types.Tuple.Len方法的典型用法代码示例。如果您正苦于以下问题:Golang Tuple.Len方法的具体用法?Golang Tuple.Len怎么用?Golang Tuple.Len使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类code/google/com/p/go/tools/go/types.Tuple
的用法示例。
在下文中一共展示了Tuple.Len方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: tuple
func (p *exporter) tuple(t *types.Tuple) {
n := t.Len()
p.int(n)
for i := 0; i < n; i++ {
p.param(t.At(i))
}
}
示例2: results
func (cdd *CDD) results(tup *types.Tuple) (res results) {
if tup == nil {
res.typ = "void"
return
}
n := tup.Len()
res.names = make([]string, n)
for i := 0; i < n; i++ {
name := tup.At(i).Name()
switch name {
case "":
name = "_" + strconv.Itoa(n)
case "_":
res.hasNames = true
default:
name += "$"
res.hasNames = true
}
res.names[i] = name
}
if n > 1 {
res.typ, res.fields, res.acds = cdd.tupleName(tup)
return
}
v := tup.At(0)
field0 := types.NewField(v.Pos(), v.Pkg(), "_0", v.Type(), false)
res.fields = []*types.Var{field0}
res.typ, res.dim, res.acds = cdd.TypeStr(v.Type())
return
}
示例3: typeArray
func (c *funcContext) typeArray(t *types.Tuple) string {
s := make([]string, t.Len())
for i := range s {
s[i] = c.typeName(t.At(i).Type())
}
return "[" + strings.Join(s, ", ") + "]"
}
示例4: rtypeSlice
func (tm *TypeMap) rtypeSlice(t *types.Tuple) llvm.Value {
rtypes := make([]llvm.Value, t.Len())
for i := range rtypes {
rtypes[i] = tm.ToRuntime(t.At(i).Type())
}
slicetyp := tm.runtime.funcType.llvm.StructElementTypes()[2]
return tm.makeSlice(rtypes, slicetyp)
}
示例5: hashTuple
func (h Hasher) hashTuple(tuple *types.Tuple) uint32 {
// See go/types.identicalTypes for rationale.
n := tuple.Len()
var hash uint32 = 9137 + 2*uint32(n)
for i := 0; i < n; i++ {
hash += 3 * h.Hash(tuple.At(i).Type())
}
return hash
}
示例6: writeParams
func (ts *TypeStringer) writeParams(buf *bytes.Buffer, params *types.Tuple, isVariadic bool) {
buf.WriteByte('(')
for i := 0; i < int(params.Len()); i++ {
par := params.At(i)
if i > 0 {
buf.WriteString(", ")
}
if isVariadic && i == int(params.Len()-1) {
buf.WriteString("...")
}
ts.writeType(buf, par.Type())
}
buf.WriteByte(')')
}
示例7: makeParameters
func (e *exporter) makeParameters(tuple *types.Tuple, variadic bool) string {
params := make([]string, tuple.Len())
for i := range params {
param := tuple.At(i)
paramType := param.Type()
dots := ""
if variadic && i == tuple.Len()-1 {
dots = "..."
paramType = paramType.(*types.Slice).Elem()
}
params[i] = e.makeName(param) + " " + dots + e.makeType(paramType)
}
return strings.Join(params, ", ")
}
示例8: argsToString
func argsToString(args *types.Tuple) string {
ret := make([]string, args.Len())
for i := 0; i < args.Len(); i++ {
name := noDot(args.At(i).Name())
typ := args.At(i).Type().String()
if len(name) == 0 {
ret[i] = typ
} else {
ret[i] = name + " " + typ
}
}
return strings.Join(ret, ", ")
}
示例9: writeParams
func (w *Walker) writeParams(buf *bytes.Buffer, t *types.Tuple, variadic bool) {
buf.WriteByte('(')
for i, n := 0, t.Len(); i < n; i++ {
if i > 0 {
buf.WriteString(", ")
}
typ := t.At(i).Type()
if variadic && i+1 == n {
buf.WriteString("...")
typ = typ.(*types.Slice).Elem()
}
w.writeType(buf, typ)
}
buf.WriteByte(')')
}
示例10: checkTypes
func checkTypes(args *types.Tuple, types []string) (any, all bool) {
matched := make([]bool, len(types))
for i := 0; i < args.Len(); i++ {
for k, toCheck := range types {
if args.At(i).Type().String() == toCheck {
matched[k] = true
any = true
}
}
}
for _, b := range matched {
if !b {
return any, false
}
}
return any, true
}
示例11: writeTuple
func (p *printer) writeTuple(this *types.Package, tup *types.Tuple, variadic bool, visited []types.Type) {
p.print("(")
for i, n := 0, tup.Len(); i < n; i++ {
if i > 0 {
p.print(", ")
}
v := tup.At(i)
if name := v.Name(); name != "" {
p.print(name)
p.print(" ")
}
typ := v.Type()
if variadic && i == n-1 {
p.print("...")
typ = typ.(*types.Slice).Elem()
}
p.writeTypeInternal(this, typ, visited)
}
p.print(")")
}
示例12: tupleName
func (cdd *CDD) tupleName(tup *types.Tuple) (tupName string, fields []*types.Var, acds []*CDD) {
n := tup.Len()
for i := 0; i < n; i++ {
if i != 0 {
tupName += "$$"
}
name, dim, a := cdd.TypeStr(tup.At(i).Type())
tupName += dimFuncPtr(name, dim)
acds = append(acds, a...)
}
tupName = strings.Map(symToDol, tupName)
fields = make([]*types.Var, n)
for i := 0; i < n; i++ {
v := tup.At(i)
fields[i] = types.NewField(
v.Pos(), v.Pkg(), "_"+strconv.Itoa(i), v.Type(), false,
)
}
if _, ok := cdd.gtc.tupNames[tupName]; ok {
return
}
cdd.gtc.tupNames[tupName] = struct{}{}
s := types.NewStruct(fields, nil)
o := types.NewTypeName(tup.At(0).Pos(), cdd.gtc.pkg, tupName, s)
acd := cdd.gtc.newCDD(o, TypeDecl, 0)
acd.structDecl(new(bytes.Buffer), tupName, s)
cdd.DeclUses[o] = true
acds = append(acds, acd)
return
}
示例13: Stmt
func (cdd *CDD) Stmt(w *bytes.Buffer, stmt ast.Stmt, label, resultT string, tup *types.Tuple) (end bool, acds []*CDD) {
updateEA := func(e bool, a []*CDD) {
if e {
end = true
}
acds = append(acds, a...)
}
cdd.Complexity++
switch s := stmt.(type) {
case *ast.DeclStmt:
cdds := cdd.gtc.Decl(s.Decl, cdd.il)
for _, c := range cdds {
for u, typPtr := range c.FuncBodyUses {
cdd.FuncBodyUses[u] = typPtr
}
w.Write(c.Decl)
}
for _, c := range cdds {
w.Write(c.Def)
}
case *ast.AssignStmt:
rhs := make([]string, len(s.Lhs))
typ := make([]types.Type, len(s.Lhs))
rhsIsTuple := len(s.Lhs) > 1 && len(s.Rhs) == 1
if rhsIsTuple {
tup := cdd.exprType(s.Rhs[0]).(*types.Tuple)
tupName, _, a := cdd.tupleName(tup)
acds = append(acds, a...)
w.WriteString(tupName)
tupName = "tmp" + cdd.gtc.uniqueId()
w.WriteString(" " + tupName + " = ")
cdd.Expr(w, s.Rhs[0], nil)
w.WriteString(";\n")
cdd.indent(w)
for i, n := 0, tup.Len(); i < n; i++ {
rhs[i] = tupName + "._" + strconv.Itoa(i)
if s.Tok == token.DEFINE {
typ[i] = tup.At(i).Type()
}
}
} else {
for i, e := range s.Rhs {
var t types.Type
if s.Tok == token.DEFINE {
t = cdd.exprType(e)
} else {
t = cdd.exprType(s.Lhs[i])
}
rhs[i] = cdd.ExprStr(e, t)
typ[i] = t
}
}
lhs := make([]string, len(s.Lhs))
if s.Tok == token.DEFINE {
for i, e := range s.Lhs {
name := cdd.NameStr(cdd.object(e.(*ast.Ident)), true)
if name == "_$" {
lhs[i] = "_"
} else {
t, dim, a := cdd.TypeStr(typ[i])
acds = append(acds, a...)
lhs[i] = t + " " + dimFuncPtr(name, dim)
}
}
} else {
for i, e := range s.Lhs {
lhs[i] = cdd.ExprStr(e, nil)
}
}
if len(s.Rhs) == len(s.Lhs) && len(s.Lhs) > 1 && s.Tok != token.DEFINE {
for i, t := range typ {
if i > 0 {
cdd.indent(w)
}
if lhs[i] == "_" {
w.WriteString("(void)(")
w.WriteString(rhs[i])
w.WriteString(");\n")
} else {
dim, a := cdd.Type(w, t)
acds = append(acds, a...)
tmp := "tmp" + cdd.gtc.uniqueId()
w.WriteString(" " + dimFuncPtr(tmp, dim))
w.WriteString(" = " + rhs[i] + ";\n")
rhs[i] = tmp
}
}
cdd.indent(w)
}
var atok string
switch s.Tok {
//.........这里部分代码省略.........
示例14: buildFunction
// buildFunction takes a function Value, a list of parameters, and a body,
// and generates code for the function.
func (c *compiler) buildFunction(f *LLVMValue, context, params, results *types.Tuple, body *ast.BlockStmt) {
if currblock := c.builder.GetInsertBlock(); !currblock.IsNil() {
defer c.builder.SetInsertPointAtEnd(currblock)
}
llvm_fn := llvm.ConstExtractValue(f.LLVMValue(), []uint32{0})
entry := llvm.AddBasicBlock(llvm_fn, "entry")
c.builder.SetInsertPointAtEnd(entry)
// For closures, context is the captured context values.
var paramoffset int
if context != nil {
paramoffset++
// Store the existing values. We're going to temporarily
// replace the values with offsets into the context param.
oldvalues := make([]*LLVMValue, context.Len())
for i := range oldvalues {
v := context.At(i)
oldvalues[i] = c.objectdata[v].Value
}
defer func() {
for i := range oldvalues {
v := context.At(i)
c.objectdata[v].Value = oldvalues[i]
}
}()
// The context parameter is a pointer to a struct
// whose elements are pointers to captured values.
arg0 := llvm_fn.Param(0)
for i := range oldvalues {
v := context.At(i)
argptr := c.builder.CreateStructGEP(arg0, i, "")
argptr = c.builder.CreateLoad(argptr, "")
ptrtyp := oldvalues[i].pointer.Type()
newvalue := c.NewValue(argptr, ptrtyp)
c.objectdata[v].Value = newvalue.makePointee()
}
}
// Bind receiver, arguments and return values to their
// identifiers/objects. We'll store each parameter on the stack so
// they're addressable.
nparams := int(params.Len())
for i := 0; i < nparams; i++ {
v := params.At(i)
name := v.Name()
if !isBlank(name) {
value := llvm_fn.Param(i + paramoffset)
c.newArgStackVar(i+1, f, v, value, name)
}
}
funcstate := &function{LLVMValue: f, results: results}
c.functions.push(funcstate)
hasdefer := hasDefer(funcstate, body)
// Allocate space on the stack for named results.
for i := 0; i < results.Len(); i++ {
v := results.At(i)
name := v.Name()
allocstack := !isBlank(name)
if !allocstack && hasdefer {
c.objectdata[v] = &ObjectData{}
allocstack = true
}
if allocstack {
typ := v.Type()
llvmtyp := c.types.ToLLVM(typ)
c.newStackVar(f, v, llvm.ConstNull(llvmtyp), name)
}
}
// Create the function body.
if hasdefer {
c.makeDeferBlock(funcstate, body)
}
c.VisitBlockStmt(body, false)
c.functions.pop()
c.setDebugLine(body.End())
// If the last instruction in the function is not a terminator, then
// we either have unreachable code or a missing optional return statement
// (the latter case is allowable only for functions without results).
//
// Use GetInsertBlock rather than LastBasicBlock, since the
// last basic block might actually be a "defer" block.
last := c.builder.GetInsertBlock()
if in := last.LastInstruction(); in.IsNil() || in.IsATerminatorInst().IsNil() {
c.builder.SetInsertPointAtEnd(last)
if results.Len() == 0 {
if funcstate.deferblock.IsNil() {
c.builder.CreateRetVoid()
} else {
c.builder.CreateBr(funcstate.deferblock)
}
} else {
//.........这里部分代码省略.........